Bug 705024 - Guarantee GLContexts are resolved properly - r=bjacob
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@@ -242,7 +242,7 @@ CanvasLayerOGL::RenderLayer(int aPreviousDestination,
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if (useGLContext) {
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mCanvasGLContext->MakeCurrent();
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mCanvasGLContext->fFinish();
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mCanvasGLContext->GuaranteeResolve();
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gl()->MakeCurrent();
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gl()->BindTex2DOffscreen(mCanvasGLContext);
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