Implement LayerMLGPU::SetLayerManager. (bug 1375759, r=mattwoodrow)

This commit is contained in:
David Anderson
2017-06-27 11:31:37 -07:00
parent 0d382396a4
commit eb5b8e7c7a
9 changed files with 49 additions and 2 deletions

View File

@@ -49,6 +49,12 @@ ContainerLayerMLGPU::OnPrepareToRender(FrameBuilder* aBuilder)
return true;
}
void
ContainerLayerMLGPU::OnLayerManagerChange(LayerManagerMLGPU* aManager)
{
ClearCachedResources();
}
RefPtr<MLGRenderTarget>
ContainerLayerMLGPU::UpdateRenderTarget(MLGDevice* aDevice, MLGRenderTargetFlags aFlags)
{