Bug 208314 - remove use of iostreams to allow building with compilers
that don't support classic C++ iostreams (ex: MSVC++ .net 2003). r=timeless, sr=dbaron
This commit is contained in:
@@ -35,7 +35,6 @@
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*
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* ***** END LICENSE BLOCK ***** */
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#include <iostream.h>
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#include "nsTHashtable.h"
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#include "nsBaseHashtable.h"
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#include "nsDataHashtable.h"
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@@ -52,13 +51,13 @@ class TestUniChar // for nsClassHashtable
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public:
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TestUniChar(PRUint32 aWord)
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{
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cout << " TestUniChar::TestUniChar() " << aWord << endl;
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printf(" TestUniChar::TestUniChar() %u\n", aWord);
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mWord = aWord;
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}
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~TestUniChar()
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{
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cout << " TestUniChar::~TestUniChar() " << mWord << endl;
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printf(" TestUniChar::~TestUniChar() %u\n", mWord);
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}
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PRUint32 GetChar() const { return mWord; }
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@@ -114,103 +113,103 @@ public:
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PLDHashOperator
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nsTEnumGo(EntityToUnicodeEntry* aEntry, void* userArg) {
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cout << " enumerated \"" << aEntry->mNode->mStr << "\" = " <<
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aEntry->mNode->mUnicode << endl;
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printf(" enumerated \"%s\" = %u\n",
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aEntry->mNode->mStr, aEntry->mNode->mUnicode);
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return PL_DHASH_NEXT;
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}
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PLDHashOperator
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nsTEnumStop(EntityToUnicodeEntry* aEntry, void* userArg) {
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cout << " enumerated \"" << aEntry->mNode->mStr << "\" = " <<
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aEntry->mNode->mUnicode << endl;
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printf(" enumerated \"%s\" = %u\n",
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aEntry->mNode->mStr, aEntry->mNode->mUnicode);
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return PL_DHASH_REMOVE;
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}
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void
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testTHashtable(nsTHashtable<EntityToUnicodeEntry>& hash, PRUint32 numEntries) {
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cout << "Filling hash with " << numEntries << " entries." << endl;
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printf("Filling hash with %d entries.\n", numEntries);
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PRUint32 i;
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for (i = 0; i < numEntries; ++i) {
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cout << " Putting entry \"" << gEntities[i].mStr << "\"...";
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printf(" Putting entry \"%s\"...", gEntities[i].mStr);
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EntityToUnicodeEntry* entry =
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hash.PutEntry(gEntities[i].mStr);
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if (!entry) {
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cout << "FAILED" << endl;
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printf("FAILED\n");
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exit (2);
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}
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cout << "OK...";
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printf("OK...");
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if (entry->mNode) {
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cout << "entry already exists!" << endl;
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printf("entry already exists!\n");
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exit (3);
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}
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cout << endl;
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printf("\n");
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entry->mNode = &gEntities[i];
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}
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cout << "Testing Get:" << endl;
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printf("Testing Get:\n");
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for (i = 0; i < numEntries; ++i) {
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cout << " Getting entry \"" << gEntities[i].mStr << "\"...";
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printf(" Getting entry \"%s\"...", gEntities[i].mStr);
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EntityToUnicodeEntry* entry =
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hash.GetEntry(gEntities[i].mStr);
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if (!entry) {
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cout << "FAILED" << endl;
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printf("FAILED\n");
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exit (4);
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}
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cout << "Found " << entry->mNode->mUnicode << endl;
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printf("Found %u\n", entry->mNode->mUnicode);
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}
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cout << "Testing non-existent entries...";
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printf("Testing non-existent entries...");
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EntityToUnicodeEntry* entry =
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hash.GetEntry("xxxy");
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if (entry) {
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cout << "FOUND! BAD!" << endl;
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printf("FOUND! BAD!\n");
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exit (5);
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}
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cout << "not found; good." << endl;
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printf("not found; good.\n");
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cout << "Enumerating:" << endl;
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printf("Enumerating:\n");
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PRUint32 count = hash.EnumerateEntries(nsTEnumGo, nsnull);
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if (count != numEntries) {
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cout << " Bad count!" << endl;
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printf(" Bad count!\n");
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exit (6);
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}
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}
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PLDHashOperator
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nsDEnumRead(const PRUint32& aKey, const char* aData, void* userArg) {
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cout << " enumerated " << aKey << " = \"" << aData << "\"" << endl;
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printf(" enumerated %u = \"%s\"\n", aKey, aData);
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return PL_DHASH_NEXT;
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}
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PLDHashOperator
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nsDEnum(const PRUint32& aKey, const char*& aData, void* userArg) {
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cout << " enumerated " << aKey << " = \"" << aData << "\"" << endl;
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printf(" enumerated %u = \"%s\"\n", aKey, aData);
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return PL_DHASH_NEXT;
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}
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PLDHashOperator
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nsCEnumRead(const nsACString& aKey, TestUniChar* aData, void* userArg) {
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cout << " enumerated \"" << PromiseFlatCString(aKey).get() << "\" = " <<
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aData->GetChar() << endl;
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printf(" enumerated \"%s\" = %c\n",
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PromiseFlatCString(aKey).get(), aData->GetChar());
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return PL_DHASH_NEXT;
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}
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PLDHashOperator
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nsCEnum(const nsACString& aKey, nsAutoPtr<TestUniChar>& aData, void* userArg) {
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cout << " enumerated \"" << PromiseFlatCString(aKey).get() << "\" = " <<
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aData->GetChar() << endl;
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printf(" enumerated \"%s\" = %c\n",
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PromiseFlatCString(aKey).get(), aData->GetChar());
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return PL_DHASH_NEXT;
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}
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@@ -255,27 +254,31 @@ unsigned int IFoo::total_destructions_;
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void
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IFoo::print_totals()
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{
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cout << "total constructions/destructions --> " << total_constructions_ << "/" << total_destructions_ << endl;
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printf("total constructions/destructions --> %d/%d\n",
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total_constructions_, total_destructions_);
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}
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IFoo::IFoo()
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: refcount_(0)
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{
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++total_constructions_;
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cout << " new IFoo@" << NS_STATIC_CAST(void*, this) << " [#" << total_constructions_ << "]" << endl;
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printf(" new IFoo@%p [#%d]\n",
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NS_STATIC_CAST(void*, this), total_constructions_);
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}
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IFoo::~IFoo()
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{
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++total_destructions_;
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cout << "IFoo@" << NS_STATIC_CAST(void*, this) << "::~IFoo()" << " [#" << total_destructions_ << "]" << endl;
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printf("IFoo@%p::~IFoo() [#%d]\n",
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NS_STATIC_CAST(void*, this), total_destructions_);
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}
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nsrefcnt
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IFoo::AddRef()
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{
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++refcount_;
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cout << "IFoo@" << NS_STATIC_CAST(void*, this) << "::AddRef(), refcount --> " << refcount_ << endl;
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printf("IFoo@%p::AddRef(), refcount --> %d\n",
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NS_STATIC_CAST(void*, this), refcount_);
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return refcount_;
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}
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@@ -284,19 +287,20 @@ IFoo::Release()
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{
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int wrap_message = (refcount_ == 1);
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if ( wrap_message )
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cout << ">>";
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printf(">>");
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--refcount_;
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cout << "IFoo@" << NS_STATIC_CAST(void*, this) << "::Release(), refcount --> " << refcount_ << endl;
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printf("IFoo@%p::Release(), refcount --> %d\n",
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NS_STATIC_CAST(void*, this), refcount_);
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if ( !refcount_ )
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{
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cout << " delete IFoo@" << NS_STATIC_CAST(void*, this) << endl;
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printf(" delete IFoo@%p\n", NS_STATIC_CAST(void*, this));
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delete this;
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}
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if ( wrap_message )
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cout << "<<IFoo@" << NS_STATIC_CAST(void*, this) << "::Release()" << endl;
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printf(" delete IFoo@%p\n", NS_STATIC_CAST(void*, this));
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return refcount_;
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}
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@@ -304,7 +308,7 @@ IFoo::Release()
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nsresult
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IFoo::QueryInterface( const nsIID& aIID, void** aResult )
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{
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cout << "IFoo@" << NS_STATIC_CAST(void*, this) << "::QueryInterface()" << endl;
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printf("IFoo@%p::QueryInterface()\n", NS_STATIC_CAST(void*, this));
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nsISupports* rawPtr = 0;
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nsresult status = NS_OK;
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@@ -343,14 +347,14 @@ nsresult
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CreateIFoo( IFoo** result )
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// a typical factory function (that calls AddRef)
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{
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cout << " >>CreateIFoo() --> ";
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printf(" >>CreateIFoo() --> ");
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IFoo* foop = new IFoo();
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cout << "IFoo@" << NS_STATIC_CAST(void*, foop) << endl;
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printf("IFoo@%p\n", NS_STATIC_CAST(void*, foop));
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foop->AddRef();
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*result = foop;
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cout << "<<CreateIFoo()" << endl;
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printf("<<CreateIFoo()\n");
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return 0;
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}
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@@ -359,7 +363,7 @@ nsIEnumRead(const PRUint32& aKey, IFoo* aFoo, void* userArg) {
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nsCAutoString str;
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aFoo->GetString(str);
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cout << " enumerated " << aKey << " = \"" << str.get() << "\"" << endl;
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printf(" enumerated %u = \"%s\"\n", aKey, str.get());
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return PL_DHASH_NEXT;
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}
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@@ -368,7 +372,7 @@ nsIEnum(const PRUint32& aKey, nsCOMPtr<IFoo>& aData, void* userArg) {
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nsCAutoString str;
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aData->GetString(str);
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cout << " enumerated " << aKey << " = \"" << str.get() << "\"" << endl;
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printf(" enumerated %u = \"%s\"\n", aKey, str.get());
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return PL_DHASH_NEXT;
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}
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@@ -379,7 +383,7 @@ nsIEnum2Read(nsISupports* aKey, PRUint32 aData, void* userArg) {
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foo->GetString(str);
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cout << " enumerated \"" << str.get() << "\" = " << aData << endl;
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printf(" enumerated \"%s\" = %u\n", str.get(), aData);
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return PL_DHASH_NEXT;
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}
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@@ -389,7 +393,7 @@ nsIEnum2(nsISupports* aKey, PRUint32& aData, void* userArg) {
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nsCOMPtr<IFoo> foo = do_QueryInterface(aKey);
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foo->GetString(str);
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cout << " enumerated \"" << str.get() << "\" = " << aData << endl;
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printf(" enumerated \"%s\" = %u\n", str.get(), aData);
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return PL_DHASH_NEXT;
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}
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@@ -398,46 +402,46 @@ main(void) {
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// check an nsTHashtable
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nsTHashtable<EntityToUnicodeEntry> EntityToUnicode;
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cout << "Initializing nsTHashtable...";
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printf("Initializing nsTHashtable...");
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if (!EntityToUnicode.Init(ENTITY_COUNT)) {
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cout << "FAILED" << endl;
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printf("FAILED\n");
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exit (1);
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}
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cout << "OK" << endl;
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printf("OK\n");
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cout << "Partially filling nsTHashtable:" << endl;
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printf("Partially filling nsTHashtable:\n");
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testTHashtable(EntityToUnicode, 5);
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cout << "Enumerate-removing..." << endl;
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printf("Enumerate-removing...\n");
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PRUint32 count = EntityToUnicode.EnumerateEntries(nsTEnumStop, nsnull);
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if (count != 5) {
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cout << "wrong count" << endl;
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printf("wrong count\n");
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exit (7);
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}
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cout << "OK" << endl;
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printf("OK\n");
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cout << "Check enumeration...";
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printf("Check enumeration...");
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count = EntityToUnicode.EnumerateEntries(nsTEnumGo, nsnull);
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if (count) {
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cout << "entries remain in table!" << endl;
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printf("entries remain in table!\n");
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exit (8);
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}
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cout << "OK" << endl;
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printf("OK\n");
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cout << "Filling nsTHashtable:" << endl;
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printf("Filling nsTHashtable:\n");
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testTHashtable(EntityToUnicode, ENTITY_COUNT);
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cout << "Clearing...";
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printf("Clearing...");
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EntityToUnicode.Clear();
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cout << "OK" << endl;
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printf("OK\n");
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cout << "Check enumeration...";
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printf("Check enumeration...");
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count = EntityToUnicode.EnumerateEntries(nsTEnumGo, nsnull);
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if (count) {
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cout << "entries remain in table!" << endl;
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printf("entries remain in table!\n");
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exit (9);
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}
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cout << "OK" << endl;
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printf("OK\n");
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//
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// now check a data-hashtable
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@@ -445,66 +449,66 @@ main(void) {
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nsDataHashtable<nsUint32HashKey,const char*> UniToEntity;
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cout << "Initializing nsDataHashtable...";
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printf("Initializing nsDataHashtable...");
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if (!UniToEntity.Init(ENTITY_COUNT)) {
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cout << "FAILED" << endl;
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printf("FAILED\n");
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exit (10);
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}
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cout << "OK" << endl;
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printf("OK\n");
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cout << "Filling hash with " << ENTITY_COUNT << " entries." << endl;
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printf("Filling hash with %d entries.\n", ENTITY_COUNT);
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PRUint32 i;
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for (i = 0; i < ENTITY_COUNT; ++i) {
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cout << " Putting entry " << gEntities[i].mUnicode << "...";
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printf(" Putting entry %u...", gEntities[i].mUnicode);
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if (!UniToEntity.Put(gEntities[i].mUnicode, gEntities[i].mStr)) {
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cout << "FAILED" << endl;
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printf("FAILED\n");
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exit (11);
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}
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cout << "OK..." << endl;
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printf("OK...\n");
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}
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cout << "Testing Get:" << endl;
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printf("Testing Get:\n");
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const char* str;
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for (i = 0; i < ENTITY_COUNT; ++i) {
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cout << " Getting entry " << gEntities[i].mUnicode << "...";
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printf(" Getting entry %u...", gEntities[i].mUnicode);
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if (!UniToEntity.Get(gEntities[i].mUnicode, &str)) {
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cout << "FAILED" << endl;
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printf("FAILED\n");
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exit (12);
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}
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cout << "Found " << str << endl;
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printf("Found %s\n", str);
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}
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cout << "Testing non-existent entries...";
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printf("Testing non-existent entries...");
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if (UniToEntity.Get(99446, &str)) {
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cout << "FOUND! BAD!" << endl;
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printf("FOUND! BAD!\n");
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exit (13);
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}
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cout << "not found; good." << endl;
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printf("not found; good.\n");
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cout << "Enumerating:" << endl;
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printf("Enumerating:\n");
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count = UniToEntity.EnumerateRead(nsDEnumRead, nsnull);
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if (count != ENTITY_COUNT) {
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cout << " Bad count!" << endl;
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printf(" Bad count!\n");
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exit (14);
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}
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cout << "Clearing...";
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printf("Clearing...");
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UniToEntity.Clear();
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cout << "OK" << endl;
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printf("OK\n");
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cout << "Checking count...";
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printf("Checking count...");
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count = UniToEntity.Enumerate(nsDEnum, nsnull);
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if (count) {
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cout << " Clear did not remove all entries." << endl;
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printf(" Clear did not remove all entries.\n");
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exit (15);
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}
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cout << "OK" << endl;
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printf("OK\n");
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//
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// now check a thread-safe data-hashtable
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@@ -512,64 +516,64 @@ main(void) {
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nsDataHashtableMT<nsUint32HashKey,const char*> UniToEntityL;
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cout << "Initializing nsDataHashtableMT...";
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printf("Initializing nsDataHashtableMT...");
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if (!UniToEntityL.Init(ENTITY_COUNT)) {
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cout << "FAILED" << endl;
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printf("FAILED\n");
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exit (10);
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}
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cout << "OK" << endl;
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printf("OK\n");
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cout << "Filling hash with " << ENTITY_COUNT << " entries." << endl;
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printf("Filling hash with %d entries.\n", ENTITY_COUNT);
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for (i = 0; i < ENTITY_COUNT; ++i) {
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cout << " Putting entry " << gEntities[i].mUnicode << "...";
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printf(" Putting entry %u...", gEntities[i].mUnicode);
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if (!UniToEntityL.Put(gEntities[i].mUnicode, gEntities[i].mStr)) {
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cout << "FAILED" << endl;
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printf("FAILED\n");
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exit (11);
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}
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cout << "OK..." << endl;
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printf("OK...\n");
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}
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cout << "Testing Get:" << endl;
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printf("Testing Get:\n");
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for (i = 0; i < ENTITY_COUNT; ++i) {
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cout << " Getting entry " << gEntities[i].mUnicode << "...";
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printf(" Getting entry %u...", gEntities[i].mUnicode);
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if (!UniToEntityL.Get(gEntities[i].mUnicode, &str)) {
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cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
exit (12);
|
||||
}
|
||||
|
||||
cout << "Found " << str << endl;
|
||||
printf("Found %s\n", str);
|
||||
}
|
||||
|
||||
cout << "Testing non-existent entries...";
|
||||
printf("Testing non-existent entries...");
|
||||
if (UniToEntityL.Get(99446, &str)) {
|
||||
cout << "FOUND! BAD!" << endl;
|
||||
printf("FOUND! BAD!\n");
|
||||
exit (13);
|
||||
}
|
||||
|
||||
cout << "not found; good." << endl;
|
||||
printf("not found; good.\n");
|
||||
|
||||
cout << "Enumerating:" << endl;
|
||||
printf("Enumerating:\n");
|
||||
|
||||
count = UniToEntityL.EnumerateRead(nsDEnumRead, nsnull);
|
||||
if (count != ENTITY_COUNT) {
|
||||
cout << " Bad count!" << endl;
|
||||
printf(" Bad count!\n");
|
||||
exit (14);
|
||||
}
|
||||
|
||||
cout << "Clearing...";
|
||||
printf("Clearing...");
|
||||
UniToEntityL.Clear();
|
||||
cout << "OK" << endl;
|
||||
printf("OK\n");
|
||||
|
||||
cout << "Checking count...";
|
||||
printf("Checking count...");
|
||||
count = UniToEntityL.Enumerate(nsDEnum, nsnull);
|
||||
if (count) {
|
||||
cout << " Clear did not remove all entries." << endl;
|
||||
printf(" Clear did not remove all entries.\n");
|
||||
exit (15);
|
||||
}
|
||||
|
||||
cout << "OK" << endl;
|
||||
printf("OK\n");
|
||||
|
||||
//
|
||||
// now check a class-hashtable
|
||||
@@ -577,68 +581,68 @@ main(void) {
|
||||
|
||||
nsClassHashtable<nsCStringHashKey,TestUniChar> EntToUniClass;
|
||||
|
||||
cout << "Initializing nsClassHashtable...";
|
||||
printf("Initializing nsClassHashtable...");
|
||||
if (!EntToUniClass.Init(ENTITY_COUNT)) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
exit (16);
|
||||
}
|
||||
cout << "OK" << endl;
|
||||
printf("OK\n");
|
||||
|
||||
cout << "Filling hash with " << ENTITY_COUNT << " entries." << endl;
|
||||
printf("Filling hash with %d entries.\n", ENTITY_COUNT);
|
||||
|
||||
for (i = 0; i < ENTITY_COUNT; ++i) {
|
||||
cout << " Putting entry " << gEntities[i].mUnicode << "...";
|
||||
printf(" Putting entry %u...", gEntities[i].mUnicode);
|
||||
TestUniChar* temp = new TestUniChar(gEntities[i].mUnicode);
|
||||
|
||||
if (!EntToUniClass.Put(nsDependentCString(gEntities[i].mStr), temp)) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
delete temp;
|
||||
exit (17);
|
||||
}
|
||||
cout << "OK..." << endl;
|
||||
printf("OK...\n");
|
||||
}
|
||||
|
||||
cout << "Testing Get:" << endl;
|
||||
printf("Testing Get:\n");
|
||||
TestUniChar* myChar;
|
||||
|
||||
for (i = 0; i < ENTITY_COUNT; ++i) {
|
||||
cout << " Getting entry " << gEntities[i].mStr << "...";
|
||||
printf(" Getting entry %s...", gEntities[i].mStr);
|
||||
if (!EntToUniClass.Get(nsDependentCString(gEntities[i].mStr), &myChar)) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
exit (18);
|
||||
}
|
||||
|
||||
cout << "Found " << myChar->GetChar() << endl;
|
||||
printf("Found %c\n", myChar->GetChar());
|
||||
}
|
||||
|
||||
cout << "Testing non-existent entries...";
|
||||
printf("Testing non-existent entries...");
|
||||
if (EntToUniClass.Get(NS_LITERAL_CSTRING("xxxx"), &myChar)) {
|
||||
cout << "FOUND! BAD!" << endl;
|
||||
printf("FOUND! BAD!\n");
|
||||
exit (19);
|
||||
}
|
||||
|
||||
cout << "not found; good." << endl;
|
||||
printf("not found; good.\n");
|
||||
|
||||
cout << "Enumerating:" << endl;
|
||||
printf("Enumerating:\n");
|
||||
|
||||
count = EntToUniClass.EnumerateRead(nsCEnumRead, nsnull);
|
||||
if (count != ENTITY_COUNT) {
|
||||
cout << " Bad count!" << endl;
|
||||
printf(" Bad count!\n");
|
||||
exit (20);
|
||||
}
|
||||
|
||||
cout << "Clearing..." << endl;
|
||||
printf("Clearing...\n");
|
||||
EntToUniClass.Clear();
|
||||
cout << " Clearing OK" << endl;
|
||||
printf(" Clearing OK\n");
|
||||
|
||||
cout << "Checking count...";
|
||||
printf("Checking count...");
|
||||
count = EntToUniClass.Enumerate(nsCEnum, nsnull);
|
||||
if (count) {
|
||||
cout << " Clear did not remove all entries." << endl;
|
||||
printf(" Clear did not remove all entries.\n");
|
||||
exit (21);
|
||||
}
|
||||
|
||||
cout << "OK" << endl;
|
||||
printf("OK\n");
|
||||
|
||||
//
|
||||
// now check a thread-safe class-hashtable
|
||||
@@ -646,67 +650,67 @@ main(void) {
|
||||
|
||||
nsClassHashtableMT<nsCStringHashKey,TestUniChar> EntToUniClassL;
|
||||
|
||||
cout << "Initializing nsClassHashtableMT...";
|
||||
printf("Initializing nsClassHashtableMT...");
|
||||
if (!EntToUniClassL.Init(ENTITY_COUNT)) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
exit (16);
|
||||
}
|
||||
cout << "OK" << endl;
|
||||
printf("OK\n");
|
||||
|
||||
cout << "Filling hash with " << ENTITY_COUNT << " entries." << endl;
|
||||
printf("Filling hash with %d entries.\n", ENTITY_COUNT);
|
||||
|
||||
for (i = 0; i < ENTITY_COUNT; ++i) {
|
||||
cout << " Putting entry " << gEntities[i].mUnicode << "...";
|
||||
printf(" Putting entry %u...", gEntities[i].mUnicode);
|
||||
TestUniChar* temp = new TestUniChar(gEntities[i].mUnicode);
|
||||
|
||||
if (!EntToUniClassL.Put(nsDependentCString(gEntities[i].mStr), temp)) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
delete temp;
|
||||
exit (17);
|
||||
}
|
||||
cout << "OK..." << endl;
|
||||
printf("OK...\n");
|
||||
}
|
||||
|
||||
cout << "Testing Get:" << endl;
|
||||
printf("Testing Get:\n");
|
||||
|
||||
for (i = 0; i < ENTITY_COUNT; ++i) {
|
||||
cout << " Getting entry " << gEntities[i].mStr << "...";
|
||||
printf(" Getting entry %s...", gEntities[i].mStr);
|
||||
if (!EntToUniClassL.Get(nsDependentCString(gEntities[i].mStr), &myChar)) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
exit (18);
|
||||
}
|
||||
|
||||
cout << "Found " << myChar->GetChar() << endl;
|
||||
printf("Found %c\n", myChar->GetChar());
|
||||
}
|
||||
|
||||
cout << "Testing non-existent entries...";
|
||||
printf("Testing non-existent entries...");
|
||||
if (EntToUniClassL.Get(NS_LITERAL_CSTRING("xxxx"), &myChar)) {
|
||||
cout << "FOUND! BAD!" << endl;
|
||||
printf("FOUND! BAD!\n");
|
||||
exit (19);
|
||||
}
|
||||
|
||||
cout << "not found; good." << endl;
|
||||
printf("not found; good.\n");
|
||||
|
||||
cout << "Enumerating:" << endl;
|
||||
printf("Enumerating:\n");
|
||||
|
||||
count = EntToUniClassL.EnumerateRead(nsCEnumRead, nsnull);
|
||||
if (count != ENTITY_COUNT) {
|
||||
cout << " Bad count!" << endl;
|
||||
printf(" Bad count!\n");
|
||||
exit (20);
|
||||
}
|
||||
|
||||
cout << "Clearing..." << endl;
|
||||
printf("Clearing...\n");
|
||||
EntToUniClassL.Clear();
|
||||
cout << " Clearing OK" << endl;
|
||||
printf(" Clearing OK\n");
|
||||
|
||||
cout << "Checking count...";
|
||||
printf("Checking count...");
|
||||
count = EntToUniClassL.Enumerate(nsCEnum, nsnull);
|
||||
if (count) {
|
||||
cout << " Clear did not remove all entries." << endl;
|
||||
printf(" Clear did not remove all entries.\n");
|
||||
exit (21);
|
||||
}
|
||||
|
||||
cout << "OK" << endl;
|
||||
printf("OK\n");
|
||||
|
||||
//
|
||||
// now check a data-hashtable with an interface key
|
||||
@@ -714,19 +718,19 @@ main(void) {
|
||||
|
||||
nsDataHashtable<nsISupportsHashKey,PRUint32> EntToUniClass2;
|
||||
|
||||
cout << "Initializing nsDataHashtable with interface key...";
|
||||
printf("Initializing nsDataHashtable with interface key...");
|
||||
if (!EntToUniClass2.Init(ENTITY_COUNT)) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
exit (22);
|
||||
}
|
||||
cout << "OK" << endl;
|
||||
printf("OK\n");
|
||||
|
||||
cout << "Filling hash with " << ENTITY_COUNT << " entries." << endl;
|
||||
printf("Filling hash with %d entries.\n", ENTITY_COUNT);
|
||||
|
||||
nsCOMArray<IFoo> fooArray;
|
||||
|
||||
for (i = 0; i < ENTITY_COUNT; ++i) {
|
||||
cout << " Putting entry " << gEntities[i].mUnicode << "...";
|
||||
printf(" Putting entry %u...", gEntities[i].mUnicode);
|
||||
nsCOMPtr<IFoo> foo;
|
||||
CreateIFoo(getter_AddRefs(foo));
|
||||
foo->SetString(nsDependentCString(gEntities[i].mStr));
|
||||
@@ -735,54 +739,54 @@ main(void) {
|
||||
fooArray.InsertObjectAt(foo, i);
|
||||
|
||||
if (!EntToUniClass2.Put(foo, gEntities[i].mUnicode)) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
exit (23);
|
||||
}
|
||||
cout << "OK..." << endl;
|
||||
printf("OK...\n");
|
||||
}
|
||||
|
||||
cout << "Testing Get:" << endl;
|
||||
printf("Testing Get:\n");
|
||||
PRUint32 myChar2;
|
||||
|
||||
for (i = 0; i < ENTITY_COUNT; ++i) {
|
||||
cout << " Getting entry " << gEntities[i].mStr << "...";
|
||||
printf(" Getting entry %s...", gEntities[i].mStr);
|
||||
|
||||
if (!EntToUniClass2.Get(fooArray[i], &myChar2)) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
exit (24);
|
||||
}
|
||||
|
||||
cout << "Found " << myChar2 << endl;
|
||||
printf("Found %c\n", myChar2);
|
||||
}
|
||||
|
||||
cout << "Testing non-existent entries...";
|
||||
printf("Testing non-existent entries...");
|
||||
if (EntToUniClass2.Get((nsISupports*) 0x55443316, &myChar2)) {
|
||||
cout << "FOUND! BAD!" << endl;
|
||||
printf("FOUND! BAD!\n");
|
||||
exit (25);
|
||||
}
|
||||
|
||||
cout << "not found; good." << endl;
|
||||
printf("not found; good.\n");
|
||||
|
||||
cout << "Enumerating:" << endl;
|
||||
printf("Enumerating:\n");
|
||||
|
||||
count = EntToUniClass2.EnumerateRead(nsIEnum2Read, nsnull);
|
||||
if (count != ENTITY_COUNT) {
|
||||
cout << " Bad count!" << endl;
|
||||
printf(" Bad count!\n");
|
||||
exit (26);
|
||||
}
|
||||
|
||||
cout << "Clearing..." << endl;
|
||||
printf("Clearing...\n");
|
||||
EntToUniClass2.Clear();
|
||||
cout << " Clearing OK" << endl;
|
||||
printf(" Clearing OK\n");
|
||||
|
||||
cout << "Checking count...";
|
||||
printf("Checking count...");
|
||||
count = EntToUniClass2.Enumerate(nsIEnum2, nsnull);
|
||||
if (count) {
|
||||
cout << " Clear did not remove all entries." << endl;
|
||||
printf(" Clear did not remove all entries.\n");
|
||||
exit (27);
|
||||
}
|
||||
|
||||
cout << "OK" << endl;
|
||||
printf("OK\n");
|
||||
|
||||
//
|
||||
// now check an interface-hashtable with an PRUint32 key
|
||||
@@ -790,73 +794,73 @@ main(void) {
|
||||
|
||||
nsInterfaceHashtable<nsUint32HashKey,IFoo> UniToEntClass2;
|
||||
|
||||
cout << "Initializing nsInterfaceHashtable...";
|
||||
printf("Initializing nsInterfaceHashtable...");
|
||||
if (!UniToEntClass2.Init(ENTITY_COUNT)) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
exit (28);
|
||||
}
|
||||
cout << "OK" << endl;
|
||||
printf("OK\n");
|
||||
|
||||
cout << "Filling hash with " << ENTITY_COUNT << " entries." << endl;
|
||||
printf("Filling hash with %d entries.\n", ENTITY_COUNT);
|
||||
|
||||
for (i = 0; i < ENTITY_COUNT; ++i) {
|
||||
cout << " Putting entry " << gEntities[i].mUnicode << "...";
|
||||
printf(" Putting entry %u...", gEntities[i].mUnicode);
|
||||
nsCOMPtr<IFoo> foo;
|
||||
CreateIFoo(getter_AddRefs(foo));
|
||||
foo->SetString(nsDependentCString(gEntities[i].mStr));
|
||||
|
||||
if (!UniToEntClass2.Put(gEntities[i].mUnicode, foo)) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
exit (29);
|
||||
}
|
||||
cout << "OK..." << endl;
|
||||
printf("OK...\n");
|
||||
}
|
||||
|
||||
cout << "Testing Get:" << endl;
|
||||
printf("Testing Get:\n");
|
||||
|
||||
for (i = 0; i < ENTITY_COUNT; ++i) {
|
||||
cout << " Getting entry " << gEntities[i].mStr << "...";
|
||||
printf(" Getting entry %s...", gEntities[i].mStr);
|
||||
|
||||
nsCOMPtr<IFoo> myEnt;
|
||||
if (!UniToEntClass2.Get(gEntities[i].mUnicode, getter_AddRefs(myEnt))) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
exit (30);
|
||||
}
|
||||
|
||||
nsCAutoString str;
|
||||
myEnt->GetString(str);
|
||||
cout << "Found " << str.get() << endl;
|
||||
printf("Found %s\n", str.get());
|
||||
}
|
||||
|
||||
cout << "Testing non-existent entries...";
|
||||
printf("Testing non-existent entries...");
|
||||
nsCOMPtr<IFoo> myEnt;
|
||||
if (UniToEntClass2.Get(9462, getter_AddRefs(myEnt))) {
|
||||
cout << "FOUND! BAD!" << endl;
|
||||
printf("FOUND! BAD!\n");
|
||||
exit (31);
|
||||
}
|
||||
|
||||
cout << "not found; good." << endl;
|
||||
printf("not found; good.\n");
|
||||
|
||||
cout << "Enumerating:" << endl;
|
||||
printf("Enumerating:\n");
|
||||
|
||||
count = UniToEntClass2.EnumerateRead(nsIEnumRead, nsnull);
|
||||
if (count != ENTITY_COUNT) {
|
||||
cout << " Bad count!" << endl;
|
||||
printf(" Bad count!\n");
|
||||
exit (32);
|
||||
}
|
||||
|
||||
cout << "Clearing..." << endl;
|
||||
printf("Clearing...\n");
|
||||
UniToEntClass2.Clear();
|
||||
cout << " Clearing OK" << endl;
|
||||
printf(" Clearing OK\n");
|
||||
|
||||
cout << "Checking count...";
|
||||
printf("Checking count...");
|
||||
count = UniToEntClass2.Enumerate(nsIEnum, nsnull);
|
||||
if (count) {
|
||||
cout << " Clear did not remove all entries." << endl;
|
||||
printf(" Clear did not remove all entries.\n");
|
||||
exit (33);
|
||||
}
|
||||
|
||||
cout << "OK" << endl;
|
||||
printf("OK\n");
|
||||
|
||||
//
|
||||
// now check a thread-safe interface hashtable
|
||||
@@ -864,72 +868,72 @@ main(void) {
|
||||
|
||||
nsInterfaceHashtableMT<nsUint32HashKey,IFoo> UniToEntClass2L;
|
||||
|
||||
cout << "Initializing nsInterfaceHashtableMT...";
|
||||
printf("Initializing nsInterfaceHashtableMT...");
|
||||
if (!UniToEntClass2L.Init(ENTITY_COUNT)) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
exit (28);
|
||||
}
|
||||
cout << "OK" << endl;
|
||||
printf("OK\n");
|
||||
|
||||
cout << "Filling hash with " << ENTITY_COUNT << " entries." << endl;
|
||||
printf("Filling hash with %d entries.\n", ENTITY_COUNT);
|
||||
|
||||
for (i = 0; i < ENTITY_COUNT; ++i) {
|
||||
cout << " Putting entry " << gEntities[i].mUnicode << "...";
|
||||
printf(" Putting entry %u...", gEntities[i].mUnicode);
|
||||
nsCOMPtr<IFoo> foo;
|
||||
CreateIFoo(getter_AddRefs(foo));
|
||||
foo->SetString(nsDependentCString(gEntities[i].mStr));
|
||||
|
||||
if (!UniToEntClass2L.Put(gEntities[i].mUnicode, foo)) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
exit (29);
|
||||
}
|
||||
cout << "OK..." << endl;
|
||||
printf("OK...\n");
|
||||
}
|
||||
|
||||
cout << "Testing Get:" << endl;
|
||||
printf("Testing Get:\n");
|
||||
|
||||
for (i = 0; i < ENTITY_COUNT; ++i) {
|
||||
cout << " Getting entry " << gEntities[i].mStr << "...";
|
||||
printf(" Getting entry %s...", gEntities[i].mStr);
|
||||
|
||||
nsCOMPtr<IFoo> myEnt;
|
||||
if (!UniToEntClass2L.Get(gEntities[i].mUnicode, getter_AddRefs(myEnt))) {
|
||||
cout << "FAILED" << endl;
|
||||
printf("FAILED\n");
|
||||
exit (30);
|
||||
}
|
||||
|
||||
nsCAutoString str;
|
||||
myEnt->GetString(str);
|
||||
cout << "Found " << str.get() << endl;
|
||||
printf("Found %s\n", str.get());
|
||||
}
|
||||
|
||||
cout << "Testing non-existent entries...";
|
||||
printf("Testing non-existent entries...");
|
||||
if (UniToEntClass2L.Get(9462, getter_AddRefs(myEnt))) {
|
||||
cout << "FOUND! BAD!" << endl;
|
||||
printf("FOUND! BAD!\n");
|
||||
exit (31);
|
||||
}
|
||||
|
||||
cout << "not found; good." << endl;
|
||||
printf("not found; good.\n");
|
||||
|
||||
cout << "Enumerating:" << endl;
|
||||
printf("Enumerating:\n");
|
||||
|
||||
count = UniToEntClass2L.EnumerateRead(nsIEnumRead, nsnull);
|
||||
if (count != ENTITY_COUNT) {
|
||||
cout << " Bad count!" << endl;
|
||||
printf(" Bad count!\n");
|
||||
exit (32);
|
||||
}
|
||||
|
||||
cout << "Clearing..." << endl;
|
||||
printf("Clearing...\n");
|
||||
UniToEntClass2L.Clear();
|
||||
cout << " Clearing OK" << endl;
|
||||
printf(" Clearing OK\n");
|
||||
|
||||
cout << "Checking count...";
|
||||
printf("Checking count...");
|
||||
count = UniToEntClass2L.Enumerate(nsIEnum, nsnull);
|
||||
if (count) {
|
||||
cout << " Clear did not remove all entries." << endl;
|
||||
printf(" Clear did not remove all entries.\n");
|
||||
exit (33);
|
||||
}
|
||||
|
||||
cout << "OK" << endl;
|
||||
printf("OK\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user