Bug 721741 - Add support for Flash on Android 4.0+ r=blassey
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65
dom/plugins/base/android/ANPOpenGL.cpp
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65
dom/plugins/base/android/ANPOpenGL.cpp
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/* The Original Code is Android NPAPI support code
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*
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* The Initial Developer of the Original Code is
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* the Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2011
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* James Willcox <jwillcox@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include <dlfcn.h>
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#include <android/log.h>
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#include "AndroidBridge.h"
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#include "ANPBase.h"
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#include "GLContextProvider.h"
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#include "nsNPAPIPluginInstance.h"
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#define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "GeckoPlugins" , ## args)
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#define ASSIGN(obj, name) (obj)->name = anp_opengl_##name
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using namespace mozilla;
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using namespace mozilla::gl;
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static ANPEGLContext anp_opengl_acquireContext(NPP inst) {
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// Bug 687267
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NOT_IMPLEMENTED();
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return NULL;
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}
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static ANPTextureInfo anp_opengl_lockTexture(NPP instance) {
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ANPTextureInfo info = { 0, 0, 0, 0 };
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NOT_IMPLEMENTED();
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return info;
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}
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static void anp_opengl_releaseTexture(NPP instance, const ANPTextureInfo* info) {
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NOT_IMPLEMENTED();
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}
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static void anp_opengl_invertPluginContent(NPP instance, bool isContentInverted) {
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NOT_IMPLEMENTED();
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}
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///////////////////////////////////////////////////////////////////////////////
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void InitOpenGLInterface(ANPOpenGLInterfaceV0* i) {
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ASSIGN(i, acquireContext);
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ASSIGN(i, lockTexture);
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ASSIGN(i, releaseTexture);
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ASSIGN(i, invertPluginContent);
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}
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