Bug 1529698 - Part 1: Make LayerState enum class r=mattwoodrow

Differential Revision: https://phabricator.services.mozilla.com/D30837
This commit is contained in:
Miko Mynttinen
2019-05-18 20:11:11 +00:00
parent 8a5644c636
commit ca3f9970ff
10 changed files with 113 additions and 103 deletions

View File

@@ -175,9 +175,9 @@ class nsDisplayCanvasBackgroundColor final : public nsDisplaySolidColorBase {
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) override {
if (ForceActiveLayers()) {
return mozilla::LAYER_ACTIVE;
return mozilla::LayerState::LAYER_ACTIVE;
}
return mozilla::LAYER_NONE;
return mozilla::LayerState::LAYER_NONE;
}
virtual void Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) override;

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@@ -200,14 +200,14 @@ class nsDisplayCanvas final : public nsDisplayItem {
const ContainerLayerParameters& aParameters) override {
if (HTMLCanvasElement::FromNode(mFrame->GetContent())
->ShouldForceInactiveLayer(aManager))
return LAYER_INACTIVE;
return LayerState::LAYER_INACTIVE;
// If compositing is cheap, just do that
if (aManager->IsCompositingCheap() ||
ActiveLayerTracker::IsContentActive(mFrame))
return mozilla::LAYER_ACTIVE;
return mozilla::LayerState::LAYER_ACTIVE;
return LAYER_INACTIVE;
return LayerState::LAYER_INACTIVE;
}
// FirstContentfulPaint is supposed to ignore "white" canvases. We use

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@@ -1815,7 +1815,7 @@ LayerState nsDisplayImage::GetLayerState(
NS_FAILED(mImage->GetAnimated(&animated)) || !animated) {
if (!aManager->IsCompositingCheap() ||
!nsLayoutUtils::GPUImageScalingEnabled()) {
return LAYER_NONE;
return LayerState::LAYER_NONE;
}
}
@@ -1838,27 +1838,27 @@ LayerState nsDisplayImage::GetLayerState(
// If we are not scaling at all, no point in separating this into a layer.
if (scale.width == 1.0f && scale.height == 1.0f) {
return LAYER_NONE;
return LayerState::LAYER_NONE;
}
// If the target size is pretty small, no point in using a layer.
if (destLayerRect.width * destLayerRect.height < 64 * 64) {
return LAYER_NONE;
return LayerState::LAYER_NONE;
}
}
}
if (!CanOptimizeToImageLayer(aManager, aBuilder)) {
return LAYER_NONE;
return LayerState::LAYER_NONE;
}
// Image layer doesn't support draw focus ring for image map.
nsImageFrame* f = static_cast<nsImageFrame*>(mFrame);
if (f->HasImageMap()) {
return LAYER_NONE;
return LayerState::LAYER_NONE;
}
return LAYER_ACTIVE;
return LayerState::LAYER_ACTIVE;
}
/* virtual */

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@@ -851,7 +851,7 @@ class nsDisplayPluginReadback : public nsDisplayItem {
LayerState GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) override {
return LAYER_ACTIVE;
return LayerState::LAYER_ACTIVE;
}
virtual nsDisplayItemGeometry* AllocateGeometry(
@@ -1105,10 +1105,11 @@ void nsPluginFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
DisplayItemType::TYPE_PRINT_PLUGIN);
} else {
LayerState state = GetLayerState(aBuilder, nullptr);
if (state == LAYER_INACTIVE && nsDisplayItem::ForceActiveLayers()) {
state = LAYER_ACTIVE;
if (state == LayerState::LAYER_INACTIVE &&
nsDisplayItem::ForceActiveLayers()) {
state = LayerState::LAYER_ACTIVE;
}
if (aBuilder->IsPaintingToWindow() && state == LAYER_ACTIVE &&
if (aBuilder->IsPaintingToWindow() && state == LayerState::LAYER_ACTIVE &&
IsTransparentMode()) {
aLists.Content()->AppendNewToTop<nsDisplayPluginReadback>(aBuilder, this);
}
@@ -1232,17 +1233,17 @@ nsRect nsPluginFrame::GetPaintedRect(const nsDisplayPlugin* aItem) const {
LayerState nsPluginFrame::GetLayerState(nsDisplayListBuilder* aBuilder,
LayerManager* aManager) {
if (!mInstanceOwner) return LAYER_NONE;
if (!mInstanceOwner) return LayerState::LAYER_NONE;
if (mInstanceOwner->NeedsScrollImageLayer()) {
return LAYER_ACTIVE;
return LayerState::LAYER_ACTIVE;
}
if (!mInstanceOwner->UseAsyncRendering()) {
return LAYER_NONE;
return LayerState::LAYER_NONE;
}
return LAYER_ACTIVE_FORCE;
return LayerState::LAYER_ACTIVE_FORCE;
}
class PluginFrameDidCompositeObserver final : public DidCompositeObserver {

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@@ -502,11 +502,12 @@ class nsDisplayVideo : public nsDisplayItem {
// managers calling imageContainer->GetCurrentAsSurface can be
// very expensive. So just always be active when compositing is
// cheap (i.e. hardware accelerated).
return LAYER_ACTIVE;
return LayerState::LAYER_ACTIVE;
}
HTMLMediaElement* elem =
static_cast<HTMLMediaElement*>(mFrame->GetContent());
return elem->IsPotentiallyPlaying() ? LAYER_ACTIVE_FORCE : LAYER_INACTIVE;
return elem->IsPotentiallyPlaying() ? LayerState::LAYER_ACTIVE_FORCE
: LayerState::LAYER_INACTIVE;
}
};

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@@ -192,9 +192,9 @@ mozilla::LayerState nsDisplayRemote::GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) {
if (IsTempLayerManager(aManager)) {
return mozilla::LAYER_NONE;
return mozilla::LayerState::LAYER_NONE;
}
return mozilla::LAYER_ACTIVE_FORCE;
return mozilla::LayerState::LAYER_ACTIVE_FORCE;
}
already_AddRefed<Layer> nsDisplayRemote::BuildLayer(

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@@ -447,22 +447,22 @@ class LayerManagerData : public LayerUserData {
const char* layerState;
switch (data->mLayerState) {
case LAYER_NONE:
case LayerState::LAYER_NONE:
layerState = "LAYER_NONE";
break;
case LAYER_INACTIVE:
case LayerState::LAYER_INACTIVE:
layerState = "LAYER_INACTIVE";
break;
case LAYER_ACTIVE:
case LayerState::LAYER_ACTIVE:
layerState = "LAYER_ACTIVE";
break;
case LAYER_ACTIVE_FORCE:
case LayerState::LAYER_ACTIVE_FORCE:
layerState = "LAYER_ACTIVE_FORCE";
break;
case LAYER_ACTIVE_EMPTY:
case LayerState::LAYER_ACTIVE_EMPTY:
layerState = "LAYER_ACTIVE_EMPTY";
break;
case LAYER_SVG_EFFECTS:
case LayerState::LAYER_SVG_EFFECTS:
layerState = "LAYER_SVG_EFFECTS";
break;
}
@@ -822,7 +822,7 @@ struct NewLayerEntry {
mClipChain(nullptr),
mScrollMetadataASR(nullptr),
mLayerContentsVisibleRect(0, 0, -1, -1),
mLayerState(LAYER_INACTIVE),
mLayerState(LayerState::LAYER_INACTIVE),
mHideAllLayersBelow(false),
mOpaqueForAnimatedGeometryRootParent(false),
mPropagateComponentAlphaFlattening(true),
@@ -2067,8 +2067,7 @@ DisplayItemData* FrameLayerBuilder::GetDisplayItemData(nsIFrame* aFrame,
for (uint32_t i = 0; i < array.Length(); i++) {
DisplayItemData* item =
DisplayItemData::AssertDisplayItemData(array.ElementAt(i));
if (item->mDisplayItemKey == aKey &&
item->FirstFrame() == aFrame &&
if (item->mDisplayItemKey == aKey && item->FirstFrame() == aFrame &&
item->mLayer->Manager() == mRetainingManager) {
return item;
}
@@ -4441,12 +4440,13 @@ void ContainerState::ProcessDisplayItems(nsDisplayList* aList) {
aList->SetNeedsTransparentSurface();
}
LayerState layerState = LAYER_NONE;
LayerState layerState = LayerState::LAYER_NONE;
if (marker == DisplayItemEntryType::Item) {
layerState = item->GetLayerState(mBuilder, mManager, mParameters);
if (layerState == LAYER_INACTIVE && nsDisplayItem::ForceActiveLayers()) {
layerState = LAYER_ACTIVE;
if (layerState == LayerState::LAYER_INACTIVE &&
nsDisplayItem::ForceActiveLayers()) {
layerState = LayerState::LAYER_ACTIVE;
}
}
@@ -4616,11 +4616,12 @@ void ContainerState::ProcessDisplayItems(nsDisplayList* aList) {
// Assign the item to a layer
bool treatInactiveItemAsActive =
(layerState == LAYER_INACTIVE &&
(layerState == LayerState::LAYER_INACTIVE &&
mLayerBuilder->GetContainingPaintedLayerData());
if (layerState == LAYER_ACTIVE_FORCE || treatInactiveItemAsActive ||
(!forceInactive &&
(layerState == LAYER_ACTIVE_EMPTY || layerState == LAYER_ACTIVE))) {
if (layerState == LayerState::LAYER_ACTIVE_FORCE ||
treatInactiveItemAsActive ||
(!forceInactive && (layerState == LayerState::LAYER_ACTIVE_EMPTY ||
layerState == LayerState::LAYER_ACTIVE))) {
layerCount++;
// Currently we do not support flattening effects within nested inactive
@@ -4628,11 +4629,12 @@ void ContainerState::ProcessDisplayItems(nsDisplayList* aList) {
MOZ_ASSERT(selectedLayer == nullptr);
MOZ_ASSERT(marker == DisplayItemEntryType::Item);
// LAYER_ACTIVE_EMPTY means the layer is created just for its metadata.
// We should never see an empty layer with any visible content!
// LayerState::LAYER_ACTIVE_EMPTY means the layer is created just for its
// metadata. We should never see an empty layer with any visible content!
NS_ASSERTION(
layerState != LAYER_ACTIVE_EMPTY || itemVisibleRect.IsEmpty(),
"State is LAYER_ACTIVE_EMPTY but visible rect is not.");
layerState != LayerState::LAYER_ACTIVE_EMPTY ||
itemVisibleRect.IsEmpty(),
"State is LayerState::LAYER_ACTIVE_EMPTY but visible rect is not.");
// As long as the new layer isn't going to be a PaintedLayer,
// InvalidateForLayerChange doesn't need the new layer pointer.
@@ -4910,7 +4912,7 @@ void ContainerState::ProcessDisplayItems(nsDisplayList* aList) {
// Don't attempt to flatten compnent alpha layers that are within
// a forced active layer, or an active transform;
if (itemType == DisplayItemType::TYPE_TRANSFORM ||
layerState == LAYER_ACTIVE_FORCE) {
layerState == LayerState::LAYER_ACTIVE_FORCE) {
newLayerEntry->mPropagateComponentAlphaFlattening = false;
}
@@ -5230,7 +5232,8 @@ void FrameLayerBuilder::ComputeGeometryChangeForItem(DisplayItemData* aData) {
// inactive layers, since these types don't implement
// ComputeInvalidateRegion (and rely on the ComputeDifferences call in
// AddPaintedDisplayItem instead).
if (!combined.IsEmpty() || aData->mLayerState == LAYER_INACTIVE ||
if (!combined.IsEmpty() ||
aData->mLayerState == LayerState::LAYER_INACTIVE ||
item->NeedsGeometryUpdates()) {
geometry = item->AllocateGeometry(mDisplayListBuilder);
}
@@ -5288,7 +5291,7 @@ void FrameLayerBuilder::AddPaintedDisplayItem(PaintedLayerData* aLayerData,
layer->GetUserData(&gPaintedDisplayItemLayerUserData));
RefPtr<BasicLayerManager> tempManager;
nsIntRect intClip;
if (aItem.mLayerState != LAYER_NONE) {
if (aItem.mLayerState != LayerState::LAYER_NONE) {
if (aItem.mDisplayItemData) {
tempManager = aItem.mDisplayItemData->mInactiveManager;
@@ -5391,7 +5394,7 @@ void FrameLayerBuilder::AddPaintedDisplayItem(PaintedLayerData* aLayerData,
data =
layerBuilder->GetDisplayItemDataForManager(aItem.mItem, tempManager);
data = layerBuilder->StoreDataForFrame(aItem.mItem, tmpLayer,
LAYER_ACTIVE, data);
LayerState::LAYER_ACTIVE, data);
data->mOldTransform = data->mTransform;
data->mTransform = aItem.mTransform;
}
@@ -5422,7 +5425,7 @@ void FrameLayerBuilder::AddPaintedDisplayItem(PaintedLayerData* aLayerData,
nsRect visible = aItem.mItem->Frame()->GetVisualOverflowRect();
invalid = visible.ToOutsidePixels(paintedData->mAppUnitsPerDevPixel);
}
if (aItem.mLayerState == LAYER_SVG_EFFECTS) {
if (aItem.mLayerState == LayerState::LAYER_SVG_EFFECTS) {
invalid = nsSVGIntegrationUtils::AdjustInvalidAreaForSVGEffects(
aItem.mItem->Frame(), aItem.mItem->ToReferenceFrame(), invalid);
}
@@ -6250,10 +6253,11 @@ already_AddRefed<ContainerLayer> FrameLayerBuilder::BuildContainerLayerFor(
if (aContainerItem) {
DisplayItemData* data =
GetDisplayItemDataForManager(aContainerItem, mRetainingManager);
StoreDataForFrame(aContainerItem, containerLayer, LAYER_ACTIVE, data);
StoreDataForFrame(aContainerItem, containerLayer,
LayerState::LAYER_ACTIVE, data);
} else {
StoreDataForFrame(aContainerFrame, containerDisplayItemKey,
containerLayer, LAYER_ACTIVE);
containerLayer, LayerState::LAYER_ACTIVE);
}
}

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@@ -9,7 +9,7 @@
namespace mozilla {
enum LayerState {
enum class LayerState : uint8_t {
LAYER_NONE,
LAYER_INACTIVE,
LAYER_ACTIVE,

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@@ -3400,10 +3400,10 @@ LayerState nsDisplaySolidColor::GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) {
if (ForceActiveLayers()) {
return LAYER_ACTIVE;
return LayerState::LAYER_ACTIVE;
}
return LAYER_NONE;
return LayerState::LAYER_NONE;
}
already_AddRefed<Layer> nsDisplaySolidColor::BuildLayer(
@@ -4082,12 +4082,12 @@ LayerState nsDisplayBackgroundImage::GetLayerState(
if (shouldLayerize == NO_LAYER_NEEDED) {
// We can skip the call to CanOptimizeToImageLayer if we don't want a
// layer anyway.
return LAYER_NONE;
return LayerState::LAYER_NONE;
}
if (CanOptimizeToImageLayer(aManager, aBuilder)) {
if (shouldLayerize == WHENEVER_POSSIBLE) {
return LAYER_ACTIVE;
return LayerState::LAYER_ACTIVE;
}
MOZ_ASSERT(shouldLayerize == ONLY_FOR_SCALING,
@@ -4115,11 +4115,11 @@ LayerState nsDisplayBackgroundImage::GetLayerState(
// Separate this image into a layer.
// There's no point in doing this if we are not scaling at all or if the
// target size is pretty small.
return LAYER_ACTIVE;
return LayerState::LAYER_ACTIVE;
}
}
return LAYER_NONE;
return LayerState::LAYER_NONE;
}
already_AddRefed<Layer> nsDisplayBackgroundImage::BuildLayer(
@@ -4702,15 +4702,15 @@ LayerState nsDisplayBackgroundColor::GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) {
if (ForceActiveLayers() && !HasBackgroundClipText()) {
return LAYER_ACTIVE;
return LayerState::LAYER_ACTIVE;
}
if (EffectCompositor::HasAnimationsForCompositor(
mFrame, DisplayItemType::TYPE_BACKGROUND_COLOR)) {
return LAYER_ACTIVE_FORCE;
return LayerState::LAYER_ACTIVE_FORCE;
}
return LAYER_NONE;
return LayerState::LAYER_NONE;
}
already_AddRefed<Layer> nsDisplayBackgroundColor::BuildLayer(
@@ -5250,7 +5250,7 @@ void nsDisplayBorder::ComputeInvalidationRegion(
LayerState nsDisplayBorder::GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) {
return LAYER_NONE;
return LayerState::LAYER_NONE;
}
bool nsDisplayBorder::CreateWebRenderCommands(
@@ -5818,42 +5818,44 @@ void nsDisplayWrapList::Paint(nsDisplayListBuilder* aBuilder,
/**
* Returns true if all descendant display items can be placed in the same
* PaintedLayer --- GetLayerState returns LAYER_INACTIVE or LAYER_NONE,
* and they all have the expected animated geometry root.
* PaintedLayer --- GetLayerState returns LayerState::LAYER_INACTIVE or
* LayerState::LAYER_NONE, and they all have the expected animated geometry
* root.
*/
static LayerState RequiredLayerStateForChildren(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters, const nsDisplayList& aList,
AnimatedGeometryRoot* aExpectedAnimatedGeometryRootForChildren) {
LayerState result = LAYER_INACTIVE;
LayerState result = LayerState::LAYER_INACTIVE;
for (nsDisplayItem* i : aList) {
if (result == LAYER_INACTIVE &&
if (result == LayerState::LAYER_INACTIVE &&
i->GetAnimatedGeometryRoot() !=
aExpectedAnimatedGeometryRootForChildren) {
result = LAYER_ACTIVE;
result = LayerState::LAYER_ACTIVE;
}
LayerState state = i->GetLayerState(aBuilder, aManager, aParameters);
if (state == LAYER_ACTIVE &&
if (state == LayerState::LAYER_ACTIVE &&
(i->GetType() == DisplayItemType::TYPE_BLEND_MODE ||
i->GetType() == DisplayItemType::TYPE_TABLE_BLEND_MODE)) {
// nsDisplayBlendMode always returns LAYER_ACTIVE to ensure that the
// blending operation happens in the intermediate surface of its parent
// display item (usually an nsDisplayBlendContainer). But this does not
// mean that it needs all its ancestor display items to become active.
// nsDisplayBlendMode always returns LayerState::LAYER_ACTIVE to ensure
// that the blending operation happens in the intermediate surface of its
// parent display item (usually an nsDisplayBlendContainer). But this does
// not mean that it needs all its ancestor display items to become active.
// So we ignore its layer state and look at its children instead.
state = RequiredLayerStateForChildren(
aBuilder, aManager, aParameters,
*i->GetSameCoordinateSystemChildren(), i->GetAnimatedGeometryRoot());
}
if ((state == LAYER_ACTIVE || state == LAYER_ACTIVE_FORCE) &&
if ((state == LayerState::LAYER_ACTIVE ||
state == LayerState::LAYER_ACTIVE_FORCE) &&
state > result) {
result = state;
}
if (state == LAYER_ACTIVE_EMPTY && state > result) {
result = LAYER_ACTIVE_FORCE;
if (state == LayerState::LAYER_ACTIVE_EMPTY && state > result) {
result = LayerState::LAYER_ACTIVE_FORCE;
}
if (state == LAYER_NONE) {
if (state == LayerState::LAYER_NONE) {
nsDisplayList* list = i->GetSameCoordinateSystemChildren();
if (list) {
LayerState childState = RequiredLayerStateForChildren(
@@ -6204,13 +6206,13 @@ nsDisplayItem::LayerState nsDisplayOpacity::GetLayerState(
// layerization changes for content that won't ever be painted.
if (mForEventsAndPluginsOnly) {
MOZ_ASSERT(mOpacity == 0);
return LAYER_INACTIVE;
return LayerState::LAYER_INACTIVE;
}
if (mNeedsActiveLayer) {
// Returns LAYER_ACTIVE_FORCE to avoid flatterning the layer for async
// animations.
return LAYER_ACTIVE_FORCE;
// Returns LayerState::LAYER_ACTIVE_FORCE to avoid flatterning the layer for
// async animations.
return LayerState::LAYER_ACTIVE_FORCE;
}
return RequiredLayerStateForChildren(aBuilder, aManager, aParameters, mList,
@@ -6293,7 +6295,7 @@ nsRegion nsDisplayBlendMode::GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
LayerState nsDisplayBlendMode::GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) {
return LAYER_ACTIVE;
return LayerState::LAYER_ACTIVE;
}
bool nsDisplayBlendMode::CreateWebRenderCommands(
@@ -6471,7 +6473,7 @@ LayerState nsDisplayOwnLayer::GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) {
if (mForceActive) {
return mozilla::LAYER_ACTIVE_FORCE;
return mozilla::LayerState::LAYER_ACTIVE_FORCE;
}
return RequiredLayerStateForChildren(aBuilder, aManager, aParameters, mList,
@@ -7373,7 +7375,7 @@ already_AddRefed<Layer> nsDisplayScrollInfoLayer::BuildLayer(
LayerState nsDisplayScrollInfoLayer::GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) {
return LAYER_ACTIVE_EMPTY;
return LayerState::LAYER_ACTIVE_EMPTY;
}
UniquePtr<ScrollMetadata> nsDisplayScrollInfoLayer::ComputeScrollMetadata(
@@ -8341,13 +8343,13 @@ nsDisplayItem::LayerState nsDisplayTransform::GetLayerState(
// the transform is 2D.
if (!GetTransform().Is2D() || Combines3DTransformWithAncestors() ||
mIsTransformSeparator || mFrame->HasPerspective()) {
return LAYER_ACTIVE_FORCE;
return LayerState::LAYER_ACTIVE_FORCE;
}
if (MayBeAnimated(aBuilder)) {
// Returns LAYER_ACTIVE_FORCE to avoid flatterning the layer for async
// animations.
return LAYER_ACTIVE_FORCE;
// Returns LayerState::LAYER_ACTIVE_FORCE to avoid flatterning the layer for
// async animations.
return LayerState::LAYER_ACTIVE_FORCE;
}
// Expect the child display items to have this frame as their animated
@@ -8843,7 +8845,7 @@ already_AddRefed<Layer> nsDisplayPerspective::BuildLayer(
LayerState nsDisplayPerspective::GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) {
return LAYER_ACTIVE_FORCE;
return LayerState::LAYER_ACTIVE_FORCE;
}
nsRegion nsDisplayPerspective::GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
@@ -9446,12 +9448,14 @@ LayerState nsDisplayMasksAndClipPaths::GetLayerState(
// When we're not active, FrameLayerBuilder will call PaintAsLayer()
// on us during painting. In that case we don't want a mask layer to
// be created, because PaintAsLayer() takes care of applying the mask.
// So we return LAYER_SVG_EFFECTS instead of LAYER_INACTIVE so that
// FrameLayerBuilder doesn't set a mask layer on our layer.
return result == LAYER_INACTIVE ? LAYER_SVG_EFFECTS : result;
// So we return LayerState::LAYER_SVG_EFFECTS instead of
// LayerState::LAYER_INACTIVE so that FrameLayerBuilder doesn't set a mask
// layer on our layer.
return result == LayerState::LAYER_INACTIVE ? LayerState::LAYER_SVG_EFFECTS
: result;
}
return LAYER_SVG_EFFECTS;
return LayerState::LAYER_SVG_EFFECTS;
}
bool nsDisplayMasksAndClipPaths::CanPaintOnMaskLayer(LayerManager* aManager) {
@@ -9828,7 +9832,7 @@ already_AddRefed<Layer> nsDisplayFilters::BuildLayer(
LayerState nsDisplayFilters::GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) {
return LAYER_SVG_EFFECTS;
return LayerState::LAYER_SVG_EFFECTS;
}
bool nsDisplayFilters::ComputeVisibility(nsDisplayListBuilder* aBuilder,
@@ -10057,9 +10061,9 @@ LayerState nsDisplaySVGWrapper::GetLayerState(
RefPtr<LayerManager> layerManager = aBuilder->GetWidgetLayerManager();
if (layerManager &&
layerManager->GetBackendType() == layers::LayersBackend::LAYERS_WR) {
return LAYER_ACTIVE_FORCE;
return LayerState::LAYER_ACTIVE_FORCE;
}
return LAYER_NONE;
return LayerState::LAYER_NONE;
}
bool nsDisplaySVGWrapper::ShouldFlattenAway(nsDisplayListBuilder* aBuilder) {
@@ -10118,9 +10122,9 @@ LayerState nsDisplayForeignObject::GetLayerState(
RefPtr<LayerManager> layerManager = aBuilder->GetWidgetLayerManager();
if (layerManager &&
layerManager->GetBackendType() == layers::LayersBackend::LAYERS_WR) {
return LAYER_ACTIVE_FORCE;
return LayerState::LAYER_ACTIVE_FORCE;
}
return LAYER_NONE;
return LayerState::LAYER_NONE;
}
bool nsDisplayForeignObject::ShouldFlattenAway(nsDisplayListBuilder* aBuilder) {

View File

@@ -2720,7 +2720,7 @@ class nsDisplayItem : public nsDisplayItemBase {
virtual LayerState GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) {
return mozilla::LAYER_NONE;
return mozilla::LayerState::LAYER_NONE;
}
#ifdef MOZ_DUMP_PAINTING
@@ -4943,7 +4943,7 @@ class nsDisplayClearBackground : public nsPaintedDisplayItem {
LayerState GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) override {
return mozilla::LAYER_ACTIVE_FORCE;
return mozilla::LayerState::LAYER_ACTIVE_FORCE;
}
already_AddRefed<Layer> BuildLayer(
@@ -6037,7 +6037,7 @@ class nsDisplaySubDocument : public nsDisplayOwnLayer {
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) override {
if (mShouldFlatten) {
return mozilla::LAYER_NONE;
return mozilla::LayerState::LAYER_NONE;
}
return nsDisplayOwnLayer::GetLayerState(aBuilder, aManager, aParameters);
}
@@ -6118,7 +6118,7 @@ class nsDisplayStickyPosition : public nsDisplayOwnLayer {
LayerState GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) override {
return mozilla::LAYER_ACTIVE;
return mozilla::LayerState::LAYER_ACTIVE;
}
bool CreateWebRenderCommands(
@@ -6173,7 +6173,7 @@ class nsDisplayFixedPosition : public nsDisplayOwnLayer {
LayerState GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) override {
return mozilla::LAYER_ACTIVE_FORCE;
return mozilla::LayerState::LAYER_ACTIVE_FORCE;
}
bool ShouldFixToViewport(nsDisplayListBuilder* aBuilder) const override {
@@ -6345,7 +6345,7 @@ class nsDisplayZoom : public nsDisplaySubDocument {
LayerState GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) override {
return mozilla::LAYER_ACTIVE;
return mozilla::LayerState::LAYER_ACTIVE;
}
// Get the app units per dev pixel ratio of the child document.
@@ -6388,7 +6388,7 @@ class nsDisplayAsyncZoom : public nsDisplayOwnLayer {
virtual LayerState GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) override {
return mozilla::LAYER_ACTIVE_FORCE;
return mozilla::LayerState::LAYER_ACTIVE_FORCE;
}
protected: