Bug 1423570: Use BaseRect access methods instead of member variables in gfx/ r=bas.schouten

MozReview-Commit-ID: ZGySgc9oP3
This commit is contained in:
Milan Sreckovic
2017-12-19 15:48:39 -05:00
parent cf6314ff70
commit c77bdb1654
95 changed files with 796 additions and 794 deletions

View File

@@ -249,8 +249,8 @@ ContentClient::BeginPaint(PaintedLayer* aLayer,
if (!newBuffer) {
gfxCriticalNote << "Failed buffer for "
<< dest.mBufferRect.x << ", "
<< dest.mBufferRect.y << ", "
<< dest.mBufferRect.X() << ", "
<< dest.mBufferRect.Y() << ", "
<< dest.mBufferRect.Width() << ", "
<< dest.mBufferRect.Height();
}
@@ -408,9 +408,9 @@ ContentClient::PrepareDrawTargetForPainting(CapturedPaintState* aState)
}
for (auto iter = aState->mRegionToDraw.RectIter(); !iter.Done(); iter.Next()) {
const IntRect& rect = iter.Get();
target->FillRect(Rect(rect.x, rect.y, rect.Width(), rect.Height()),
target->FillRect(Rect(rect.X(), rect.Y(), rect.Width(), rect.Height()),
ColorPattern(Color(0.0, 0.0, 0.0, 1.0)));
whiteTarget->FillRect(Rect(rect.x, rect.y, rect.Width(), rect.Height()),
whiteTarget->FillRect(Rect(rect.X(), rect.Y(), rect.Width(), rect.Height()),
ColorPattern(Color(1.0, 1.0, 1.0, 1.0)));
}
} else if (aState->mContentType == gfxContentType::COLOR_ALPHA &&
@@ -418,7 +418,7 @@ ContentClient::PrepareDrawTargetForPainting(CapturedPaintState* aState)
// HaveBuffer() => we have an existing buffer that we must clear
for (auto iter = aState->mRegionToDraw.RectIter(); !iter.Done(); iter.Next()) {
const IntRect& rect = iter.Get();
target->ClearRect(Rect(rect.x, rect.y, rect.Width(), rect.Height()));
target->ClearRect(Rect(rect.X(), rect.Y(), rect.Width(), rect.Height()));
}
}
@@ -946,8 +946,8 @@ ContentClientDoubleBuffered::FinalizeFrame(const nsIntRegion& aRegionToDraw)
MOZ_LAYERS_LOG(("BasicShadowableThebes(%p): reading back <x=%d,y=%d,w=%d,h=%d>",
this,
mFrontUpdatedRegion.GetBounds().x,
mFrontUpdatedRegion.GetBounds().y,
mFrontUpdatedRegion.GetBounds().X(),
mFrontUpdatedRegion.GetBounds().Y(),
mFrontUpdatedRegion.GetBounds().Width(),
mFrontUpdatedRegion.GetBounds().Height()));