Bug 1339202 - Decode images to shared surfaces for WebRender. r=tnikkel

This commit is contained in:
Andrew Osmond
2017-02-08 15:48:59 -05:00
parent 38091e3d4f
commit c03ed5beaf
7 changed files with 98 additions and 10 deletions

View File

@@ -12,7 +12,6 @@
#include "gfx2DGlue.h"
#include "gfxPlatform.h"
#include "gfxPrefs.h"
#include "gfxUtils.h"
#include "gfxAlphaRecovery.h"
@@ -20,6 +19,8 @@
#include "MainThreadUtils.h"
#include "mozilla/CheckedInt.h"
#include "mozilla/gfx/Tools.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/layers/SourceSurfaceSharedData.h"
#include "mozilla/layers/SourceSurfaceVolatileData.h"
#include "mozilla/Likely.h"
#include "mozilla/MemoryReporting.h"
@@ -51,6 +52,12 @@ CreateLockedSurface(DataSourceSurface *aSurface,
const IntSize& size,
SurfaceFormat format)
{
// Shared memory is never released until the surface itself is released
if (aSurface->GetType() == SurfaceType::DATA_SHARED) {
RefPtr<DataSourceSurface> surf(aSurface);
return surf.forget();
}
DataSourceSurface::ScopedMap* smap =
new DataSourceSurface::ScopedMap(aSurface, DataSourceSurface::READ_WRITE);
if (smap->IsMapped()) {
@@ -77,11 +84,17 @@ AllocateBufferForImage(const IntSize& size,
bool aIsAnimated = false)
{
int32_t stride = VolatileSurfaceStride(size, format);
RefPtr<SourceSurfaceVolatileData> newSurf = new SourceSurfaceVolatileData();
if (newSurf->Init(size, stride, format)) {
return newSurf.forget();
if (!aIsAnimated && gfxVars::UseWebRender()) {
RefPtr<SourceSurfaceSharedData> newSurf = new SourceSurfaceSharedData();
if (newSurf->Init(size, stride, format)) {
return newSurf.forget();
}
} else {
RefPtr<SourceSurfaceVolatileData> newSurf= new SourceSurfaceVolatileData();
if (newSurf->Init(size, stride, format)) {
return newSurf.forget();
}
}
return nullptr;
}
@@ -108,6 +121,19 @@ ClearSurface(DataSourceSurface* aSurface, const IntSize& aSize, SurfaceFormat aF
return true;
}
void
MarkSurfaceShared(SourceSurface* aSurface)
{
// Depending on what requested the image decoding, the buffer may or may not
// end up being shared with another process (e.g. put in a painted layer,
// used inside a canvas). If not shared, we should ensure are not keeping the
// handle only because we have yet to share it.
if (aSurface && aSurface->GetType() == SurfaceType::DATA_SHARED) {
auto sharedSurface = static_cast<SourceSurfaceSharedData*>(aSurface);
sharedSurface->FinishedSharing();
}
}
// Returns true if an image of aWidth x aHeight is allowed and legal.
static bool
AllowedImageSize(int32_t aWidth, int32_t aHeight)
@@ -359,6 +385,8 @@ imgFrame::InitWithDrawable(gfxDrawable* aDrawable,
// We used an offscreen surface, which is an "optimized" surface from
// imgFrame's perspective.
mOptSurface = target->Snapshot();
} else {
FinalizeSurface();
}
// If we reach this point, we should regard ourselves as complete.
@@ -551,6 +579,10 @@ bool imgFrame::Draw(gfxContext* aContext, const ImageRegion& aRegion,
imageRect.Size(), region, surfaceResult.mFormat,
aSamplingFilter, aImageFlags, aOpacity);
}
// Image got put into a painted layer, it will not be shared with another
// process.
MarkSurfaceShared(surf);
return true;
}
@@ -581,7 +613,8 @@ imgFrame::Finish(Opacity aFrameOpacity /* = Opacity::SOME_TRANSPARENCY */,
FrameTimeout aTimeout
/* = FrameTimeout::FromRawMilliseconds(0) */,
BlendMethod aBlendMethod /* = BlendMethod::OVER */,
const Maybe<IntRect>& aBlendRect /* = Nothing() */)
const Maybe<IntRect>& aBlendRect /* = Nothing() */,
bool aFinalize /* = true */)
{
MonitorAutoLock lock(mMonitor);
MOZ_ASSERT(mLockCount > 0, "Image data should be locked");
@@ -591,6 +624,11 @@ imgFrame::Finish(Opacity aFrameOpacity /* = Opacity::SOME_TRANSPARENCY */,
mBlendMethod = aBlendMethod;
mBlendRect = aBlendRect;
ImageUpdatedInternal(GetRect());
if (aFinalize) {
FinalizeSurfaceInternal();
}
mFinished = true;
// The image is now complete, wake up anyone who's waiting.
@@ -633,6 +671,9 @@ imgFrame::GetImageDataInternal(uint8_t** aData, uint32_t* aLength) const
MOZ_ASSERT(mLockCount > 0, "Image data should be locked");
if (mLockedSurface) {
// TODO: This is okay for now because we only realloc shared surfaces on
// the main thread after decoding has finished, but if animations want to
// read frame data off the main thread, we will need to reconsider this.
*aData = mLockedSurface->GetData();
MOZ_ASSERT(*aData,
"mLockedSurface is non-null, but GetData is null in GetImageData");
@@ -753,6 +794,27 @@ imgFrame::SetOptimizable()
mOptimizable = true;
}
void
imgFrame::FinalizeSurface()
{
MonitorAutoLock lock(mMonitor);
FinalizeSurfaceInternal();
}
void
imgFrame::FinalizeSurfaceInternal()
{
mMonitor.AssertCurrentThreadOwns();
// Not all images will have mRawSurface to finalize (i.e. paletted images).
if (!mRawSurface || mRawSurface->GetType() != SurfaceType::DATA_SHARED) {
return;
}
auto sharedSurf = static_cast<SourceSurfaceSharedData*>(mRawSurface.get());
sharedSurf->Finalize();
}
already_AddRefed<SourceSurface>
imgFrame::GetSourceSurface()
{