Bug 1200595 - Gralloc TextureData implementation. r=sotaro
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@@ -25,131 +25,113 @@ class SharedSurface;
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namespace layers {
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/**
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* A TextureClient implementation based on android::GraphicBuffer (also referred to
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* as "gralloc").
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*
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* Gralloc lets us map texture data in memory (accessible through pointers)
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* and also use it directly as an OpenGL texture without the cost of texture
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* uploads.
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* Gralloc buffers can also be shared accros processes.
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*
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* More info about Gralloc here: https://wiki.mozilla.org/Platform/GFX/Gralloc
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*
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* This is only used in Firefox OS
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*/
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class GrallocTextureClientOGL : public TextureClient
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{
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/// A TextureData implementation based on android::GraphicBuffer (also referred to
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/// as "gralloc").
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///
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/// Gralloc lets us map texture data in memory (accessible through pointers)
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/// and also use it directly as an OpenGL texture without the cost of texture
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/// uploads.
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/// Gralloc buffers can also be shared accros processes.
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///
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/// More info about Gralloc here: https://wiki.mozilla.org/Platform/GFX/Gralloc
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///
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/// This is only used in Firefox OS
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class GrallocTextureData : public TextureData {
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public:
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GrallocTextureClientOGL(ISurfaceAllocator* aAllocator,
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gfx::SurfaceFormat aFormat,
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gfx::BackendType aMoz2dBackend,
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TextureFlags aFlags = TextureFlags::DEFAULT);
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typedef uint32_t AndroidFormat;
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~GrallocTextureClientOGL();
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virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
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virtual bool Lock(OpenMode aMode) override;
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virtual bool Lock(OpenMode aMode, FenceHandle* aFence) override;
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virtual void Unlock() override;
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virtual bool ImplementsLocking() const override { return true; }
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virtual gfx::IntSize GetSize() const override { return mSize; }
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virtual gfx::SurfaceFormat GetFormat() const override { return mFormat; }
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virtual already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() override;
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virtual bool CanExposeMappedData() const override { return true; }
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virtual bool BorrowMappedData(MappedTextureData& aMap) override;
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virtual bool SupportsMoz2D() const override { return true; }
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virtual bool HasInternalBuffer() const override { return false; }
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virtual bool IsAllocated() const override;
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virtual bool HasSynchronization() const override { return true; }
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virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) override;
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virtual void Deallocate(ISurfaceAllocator*) override;
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virtual void SetRemoveFromCompositableWaiter(AsyncTransactionWaiter* aWaiter) override;
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virtual void Forget(ISurfaceAllocator*) override;
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virtual void WaitForBufferOwnership(bool aWaitReleaseFence = true) override;
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static GrallocTextureData* CreateForDrawing(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
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gfx::BackendType aMoz2dBackend,
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ISurfaceAllocator* aAllocator);
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GrallocTextureClientOGL* AsGrallocTextureClientOGL() override {
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return this;
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}
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static GrallocTextureData* CreateForYCbCr(gfx::IntSize aYSize, gfx::IntSize aCbCrSize,
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ISurfaceAllocator* aAllocator);
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void SetTextureFlags(TextureFlags aFlags) { AddFlags(aFlags); }
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static GrallocTextureData* CreateForGLRendering(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
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ISurfaceAllocator* aAllocator);
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gfx::IntSize GetSize() const override { return mSize; }
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static GrallocTextureData* Create(gfx::IntSize aSize, AndroidFormat aFormat,
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gfx::BackendType aMoz2DBackend, uint32_t aUsage,
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ISurfaceAllocator* aAllocator);
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android::sp<android::GraphicBuffer> GetGraphicBuffer()
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{
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return mGraphicBuffer;
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}
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android::PixelFormat GetPixelFormat()
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{
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return mGraphicBuffer->getPixelFormat();
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}
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static already_AddRefed<TextureClient>
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TextureClientFromSharedSurface(gl::SharedSurface* abstractSurf, TextureFlags flags);
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virtual gfx::DrawTarget* BorrowDrawTarget() override;
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virtual void UpdateFromSurface(gfx::SourceSurface* aSurface) override;
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virtual bool AllocateForSurface(gfx::IntSize aSize,
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TextureAllocationFlags aFlags = ALLOC_DEFAULT) override;
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virtual bool AllocateForYCbCr(gfx::IntSize aYSize,
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gfx::IntSize aCbCrSize,
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StereoMode aStereoMode);
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bool AllocateForGLRendering(gfx::IntSize aSize);
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bool AllocateGralloc(gfx::IntSize aYSize, uint32_t aAndroidFormat, uint32_t aUsage);
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void SetIsOpaque(bool aIsOpaque) { mIsOpaque = aIsOpaque; }
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/**
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* Hold android::MediaBuffer.
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* MediaBuffer needs to be add refed to keep MediaBuffer alive
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* during TextureClient is in use.
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*/
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void SetMediaBuffer(android::MediaBuffer* aMediaBuffer)
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{
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mMediaBuffer = aMediaBuffer;
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}
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android::MediaBuffer* GetMediaBuffer()
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{
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return mMediaBuffer;
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}
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virtual already_AddRefed<TextureClient>
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CreateSimilar(TextureFlags aFlags = TextureFlags::DEFAULT,
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virtual TextureData*
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CreateSimilar(ISurfaceAllocator* aAllocator,
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TextureFlags aFlags = TextureFlags::DEFAULT,
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TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;
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static already_AddRefed<TextureClient> FromSharedSurface(gl::SharedSurface* surf,
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TextureFlags flags);
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// use ClientTexture's default implementation
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virtual bool UpdateFromSurface(gfx::SourceSurface* aSurface) override;
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/// Hold android::MediaBuffer.
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/// MediaBuffer needs to be add refed to keep MediaBuffer alive while the texture
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/// is in use.
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///
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/// TODO - ideally we should be able to put the MediaBuffer in the texture's
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/// constructor and not expose these methods.
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void SetMediaBuffer(android::MediaBuffer* aMediaBuffer) { mMediaBuffer = aMediaBuffer; }
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android::MediaBuffer* GetMediaBuffer() { return mMediaBuffer; }
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android::sp<android::GraphicBuffer> GetGraphicBuffer() { return mGraphicBuffer; }
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virtual void WaitForFence(FenceHandle* aFence) override;
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~GrallocTextureData();
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protected:
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gfx::SurfaceFormat mFormat;
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GrallocTextureData(MaybeMagicGrallocBufferHandle aGrallocHandle,
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gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
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gfx::BackendType aMoz2DBackend);
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gfx::IntSize mSize;
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gfx::BackendType mBackend;
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OpenMode mOpenMode;
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gfx::SurfaceFormat mFormat;
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gfx::BackendType mMoz2DBackend;
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/**
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* Unfortunately, until bug 879681 is fixed we need to use a GrallocBufferActor.
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*/
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MaybeMagicGrallocBufferHandle mGrallocHandle;
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RefPtr<AsyncTransactionWaiter> mRemoveFromCompositableWaiter;
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android::sp<android::GraphicBuffer> mGraphicBuffer;
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/**
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* Points to a mapped gralloc buffer between calls to lock and unlock.
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* Should be null outside of the lock-unlock pair.
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*/
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// Points to a mapped gralloc buffer between calls to lock and unlock.
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// Should be null outside of the lock-unlock pair.
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uint8_t* mMappedBuffer;
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RefPtr<gfx::DrawTarget> mDrawTarget;
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android::MediaBuffer* mMediaBuffer;
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bool mIsOpaque;
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bool mLocked;
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};
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gfx::SurfaceFormat SurfaceFormatForPixelFormat(android::PixelFormat aFormat);
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already_AddRefed<TextureClient> CreateGrallocTextureClientForDrawing(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
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gfx::BackendType aMoz2dBackend, TextureFlags aFlags,
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ISurfaceAllocator* aAllocator);
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} // namespace layers
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} // namespace mozilla
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