Bug 1724236 - Move stencil duplication out of JoinOffThread, Decode, Compile r=arai
In InstantiateClassicScriptFromMaybeEncodedSource(), I need to use a local ErrorResult because calling `aRv.NoteJSContextException(aCx)` must be followed by an immediate return, but that would avoid adding the compile time to mMainThreadParseTime. Differential Revision: https://phabricator.services.mozilla.com/D222301
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@@ -99,15 +99,6 @@ void JSExecutionContext::JoinOffThread(JSContext* aCx,
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aRv.NoteJSContextException(aCx);
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return;
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}
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if (mKeepStencil) {
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mStencil = JS::DuplicateStencil(aCx, aStencil.get());
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if (!mStencil) {
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mSkip = true;
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aRv.NoteJSContextException(aCx);
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return;
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}
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}
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}
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template <typename Unit>
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@@ -126,15 +117,6 @@ void JSExecutionContext::InternalCompile(JSContext* aCx,
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aRv.NoteJSContextException(aCx);
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return;
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}
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if (mKeepStencil) {
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mStencil = JS::DuplicateStencil(aCx, aStencil.get());
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if (!mStencil) {
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mSkip = true;
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aRv.NoteJSContextException(aCx);
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return;
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}
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}
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}
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void JSExecutionContext::Compile(JSContext* aCx,
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@@ -194,15 +176,6 @@ void JSExecutionContext::Decode(JSContext* aCx,
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aRv = NS_ERROR_DOM_JS_DECODING_ERROR;
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return;
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}
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if (mKeepStencil) {
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mStencil = JS::DuplicateStencil(aCx, aStencil.get());
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if (!mStencil) {
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mSkip = true;
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aRv.NoteJSContextException(aCx);
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return;
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}
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}
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}
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void JSExecutionContext::InstantiateStencil(
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@@ -43,14 +43,10 @@ class MOZ_STACK_CLASS JSExecutionContext final {
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JS::Rooted<JS::Value> mDebuggerPrivateValue;
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JS::Rooted<JSScript*> mDebuggerIntroductionScript;
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RefPtr<JS::Stencil> mStencil;
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// Used to skip upcoming phases in case of a failure. In such case the
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// result is carried by mRv.
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bool mSkip;
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bool mKeepStencil = false;
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private:
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// Compile a script contained in a SourceText.
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template <typename Unit>
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@@ -82,9 +78,6 @@ class MOZ_STACK_CLASS JSExecutionContext final {
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// MOZ_ASSERT_IF(mEncodeBytecode && mScript && mRv == NS_OK, mScriptUsed);
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}
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void SetKeepStencil() { mKeepStencil = true; }
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already_AddRefed<JS::Stencil> StealStencil() { return mStencil.forget(); }
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// After getting a notification that an off-thread compile/decode finished,
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// this function will take the result of the off-thread operation and move it
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// to the main thread.
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@@ -2724,7 +2724,8 @@ nsresult ScriptLoader::EvaluateScriptElement(ScriptLoadRequest* aRequest) {
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void ScriptLoader::InstantiateClassicScriptFromMaybeEncodedSource(
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JSContext* aCx, JSExecutionContext& aExec,
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JS::CompileOptions& aCompileOptions, ScriptLoadRequest* aRequest,
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JS::MutableHandle<JSScript*> aScript, ErrorResult& aRv) {
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JS::MutableHandle<JSScript*> aScript, bool aKeepStencil,
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RefPtr<JS::Stencil>& aStencilDup, ErrorResult& aRv) {
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nsAutoCString profilerLabelString;
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aRequest->GetScriptLoadContext()->GetProfilerLabel(profilerLabelString);
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@@ -2737,6 +2738,13 @@ void ScriptLoader::InstantiateClassicScriptFromMaybeEncodedSource(
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aExec.JoinOffThread(aCx, aCompileOptions,
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aRequest->GetScriptLoadContext(), stencil, storage,
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aRv);
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if (!aRv.Failed() && aKeepStencil) {
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aStencilDup = JS::DuplicateStencil(aCx, stencil.get());
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if (!aStencilDup) {
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aRv.NoteJSContextException(aCx);
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return;
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}
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}
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if (stencil) {
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bool unused;
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aExec.InstantiateStencil(aCx, aCompileOptions, std::move(stencil),
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@@ -2750,6 +2758,14 @@ void ScriptLoader::InstantiateClassicScriptFromMaybeEncodedSource(
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RefPtr<JS::Stencil> stencil;
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aExec.Decode(aCx, aCompileOptions, aRequest->Bytecode(), stencil, aRv);
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if (!aRv.Failed() && aKeepStencil) {
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aStencilDup = JS::DuplicateStencil(aCx, stencil.get());
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if (!aStencilDup) {
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aRv.NoteJSContextException(aCx);
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return;
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}
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}
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if (stencil) {
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bool unused;
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aExec.InstantiateStencil(aCx, aCompileOptions, std::move(stencil),
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@@ -2778,6 +2794,13 @@ void ScriptLoader::InstantiateClassicScriptFromMaybeEncodedSource(
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JS::InstantiationStorage storage;
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aExec.JoinOffThread(aCx, aCompileOptions, aRequest->GetScriptLoadContext(),
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stencil, storage, aRv);
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if (!aRv.Failed() && aKeepStencil) {
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aStencilDup = JS::DuplicateStencil(aCx, stencil.get());
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if (!aStencilDup) {
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aRv.NoteJSContextException(aCx);
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return;
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}
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}
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if (stencil) {
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bool unused;
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aExec.InstantiateStencil(aCx, aCompileOptions, std::move(stencil),
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@@ -2796,20 +2819,29 @@ void ScriptLoader::InstantiateClassicScriptFromMaybeEncodedSource(
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profilerLabelString);
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RefPtr<JS::Stencil> stencil;
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ErrorResult erv;
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auto compile = [&](auto& source) {
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aExec.Compile(aCx, aCompileOptions, source, stencil, aRv);
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aExec.Compile(aCx, aCompileOptions, source, stencil, erv);
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};
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MOZ_ASSERT(!maybeSource.empty());
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TimeStamp startTime = TimeStamp::Now();
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maybeSource.mapNonEmpty(compile);
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if (!erv.Failed() && aKeepStencil) {
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aStencilDup = JS::DuplicateStencil(aCx, stencil.get());
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if (!aStencilDup) {
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erv.NoteJSContextException(aCx);
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}
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}
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if (stencil) {
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bool unused;
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aExec.InstantiateStencil(aCx, aCompileOptions, std::move(stencil),
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aScript, unused, aRv);
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aScript, unused, erv);
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}
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mMainThreadParseTime += TimeStamp::Now() - startTime;
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aRv = std::move(erv);
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}
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}
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}
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@@ -2856,18 +2888,17 @@ void ScriptLoader::InstantiateClassicScriptFromAny(
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// NOTE: Avoid creating cache regardless of CSP.
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createCache = false;
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}
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if (createCache) {
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aExec.SetKeepStencil();
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}
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}
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RefPtr<JS::Stencil> stencilDup;
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InstantiateClassicScriptFromMaybeEncodedSource(aCx, aExec, aCompileOptions,
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aRequest, aScript, aRv);
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aRequest, aScript, createCache,
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stencilDup, aRv);
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if (!aRv.Failed()) {
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if (createCache) {
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MOZ_ASSERT(mCache);
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aRequest->SetStencil(aExec.StealStencil());
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MOZ_ASSERT(stencilDup);
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aRequest->SetStencil(stencilDup.forget());
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auto loadData = MakeRefPtr<ScriptLoadData>(this, aRequest);
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mCache->Insert(*loadData);
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}
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@@ -648,10 +648,14 @@ class ScriptLoader final : public JS::loader::ScriptLoaderInterface {
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// Instantiate classic script from one of the following data:
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// * text source
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// * encoded bytecode
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//
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// If keepStencil is true and this function is successful, aStencilDup will
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// contain a copy of the compiled stencil for use by the caller.
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void InstantiateClassicScriptFromMaybeEncodedSource(
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JSContext* aCx, JSExecutionContext& aExec,
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JS::CompileOptions& aCompileOptions, ScriptLoadRequest* aRequest,
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JS::MutableHandle<JSScript*> aScript, ErrorResult& aRv);
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JS::MutableHandle<JSScript*> aScript, bool keepStencil,
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RefPtr<JS::Stencil>& aStencilDup, ErrorResult& aRv);
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// Instantiate classic script from the following data:
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// * cached stencil
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