Bug 1728193 - Remove LayerScope. r=aosmond

Differential Revision: https://phabricator.services.mozilla.com/D123975
This commit is contained in:
Jeff Muizelaar
2021-08-30 20:12:02 +00:00
parent 26cd7d1e3d
commit b5cb18c438
15 changed files with 0 additions and 16973 deletions

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@@ -191,13 +191,9 @@ struct EffectSolidColor : public Effect {
}; };
struct EffectChain { struct EffectChain {
EffectChain() : mLayerRef(nullptr) {}
explicit EffectChain(void* aLayerRef) : mLayerRef(aLayerRef) {}
RefPtr<Effect> mPrimaryEffect; RefPtr<Effect> mPrimaryEffect;
EnumeratedArray<EffectTypes, EffectTypes::MAX_SECONDARY, RefPtr<Effect>> EnumeratedArray<EffectTypes, EffectTypes::MAX_SECONDARY, RefPtr<Effect>>
mSecondaryEffects; mSecondaryEffects;
void* mLayerRef; //!< For LayerScope logging
}; };
/** /**

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@@ -18,10 +18,6 @@ namespace layers {
class ImageContainer; class ImageContainer;
namespace layerscope {
class LayersPacket;
} // namespace layerscope
/** /**
* A Layer which renders an Image. * A Layer which renders an Image.
*/ */

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@@ -78,10 +78,6 @@ class GlyphArray;
class WebRenderLayerManager; class WebRenderLayerManager;
struct AnimData; struct AnimData;
namespace layerscope {
class LayersPacket;
} // namespace layerscope
// Defined in LayerUserData.h; please include that file instead. // Defined in LayerUserData.h; please include that file instead.
class LayerUserData; class LayerUserData;
@@ -469,12 +465,6 @@ class LayerManager : public WindowRenderer {
bool aSorted = false); bool aSorted = false);
void Dump(bool aSorted = false); void Dump(bool aSorted = false);
/**
* Dump information about this layer manager and its managed tree to
* layerscope packet.
*/
void Dump(layerscope::LayersPacket* aPacket);
/** /**
* Log information about this layer manager and its managed tree to * Log information about this layer manager and its managed tree to
* the NSPR log (if enabled for "Layers"). * the NSPR log (if enabled for "Layers").

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@@ -1,66 +0,0 @@
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=4 sw=2 sts=2 et: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_LAYERSCOPE_H
#define GFX_LAYERSCOPE_H
#include <stdint.h>
#include <mozilla/UniquePtr.h>
#include "gfxMatrix.h"
#include "mozilla/gfx/Rect.h"
namespace mozilla {
namespace gl {
class GLContext;
}
namespace layers {
namespace layerscope {
class Packet;
}
struct EffectChain;
class LayerComposite;
class TextureHost;
class LayerScope {
public:
static void DrawBegin();
static void SetRenderOffset(float aX, float aY);
static void SetLayerTransform(const gfx::Matrix4x4& aMatrix);
static void SetDrawRects(size_t aRects, const gfx::Rect* aLayerRects,
const gfx::Rect* aTextureRects);
static void DrawEnd(gl::GLContext* aGLContext,
const EffectChain& aEffectChain, int aWidth, int aHeight);
static bool CheckSendable();
static void CleanLayer();
static void SetHWComposed();
static void SetPixelScale(double devPixelsPerCSSPixel);
static void ContentChanged(TextureHost* host);
private:
static void Init();
};
// Perform BeginFrame and EndFrame automatically
class LayerScopeAutoFrame final {
public:
explicit LayerScopeAutoFrame(int64_t aFrameStamp);
~LayerScopeAutoFrame();
private:
static void BeginFrame(int64_t aFrameStamp);
static void EndFrame();
};
} // namespace layers
} // namespace mozilla
#endif /* GFX_LAYERSCOPE_H */

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@@ -50,7 +50,6 @@
#include "nsPrintfCString.h" // for nsPrintfCString #include "nsPrintfCString.h" // for nsPrintfCString
#include "nsRegionFwd.h" // for IntRegion #include "nsRegionFwd.h" // for IntRegion
#include "nsString.h" // for nsTSubstring #include "nsString.h" // for nsTSubstring
#include "protobuf/LayerScopePacket.pb.h" // for LayersPacket::Layer, LayersPacket, LayersPacket_Layer::Matrix, LayersPacke...
// Undo the damage done by mozzconf.h // Undo the damage done by mozzconf.h
#undef compress #undef compress

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@@ -77,10 +77,6 @@ class Compositor;
class TransformData; class TransformData;
struct PropertyAnimationGroup; struct PropertyAnimationGroup;
namespace layerscope {
class LayersPacket;
} // namespace layerscope
#define MOZ_LAYER_DECL_NAME(n, e) \ #define MOZ_LAYER_DECL_NAME(n, e) \
const char* Name() const override { return n; } \ const char* Name() const override { return n; } \
LayerType GetType() const override { return e; } \ LayerType GetType() const override { return e; } \

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@@ -24,10 +24,6 @@ namespace layers {
class ReadbackProcessor; class ReadbackProcessor;
namespace layerscope {
class LayersPacket;
} // namespace layerscope
/** /**
* A ReadbackSink receives a stream of updates to a rectangle of pixels. * A ReadbackSink receives a stream of updates to a rectangle of pixels.
* These update callbacks are always called on the main thread, either during * These update callbacks are always called on the main thread, either during

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@@ -7,7 +7,6 @@
#include "TextureHost.h" #include "TextureHost.h"
#include "CompositableHost.h" // for CompositableHost #include "CompositableHost.h" // for CompositableHost
#include "LayerScope.h"
#include "mozilla/gfx/2D.h" // for DataSourceSurface, Factory #include "mozilla/gfx/2D.h" // for DataSourceSurface, Factory
#include "mozilla/gfx/gfxVars.h" #include "mozilla/gfx/gfxVars.h"
#include "mozilla/ipc/Shmem.h" // for Shmem #include "mozilla/ipc/Shmem.h" // for Shmem
@@ -525,7 +524,6 @@ void TextureHost::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
} }
void TextureHost::Updated(const nsIntRegion* aRegion) { void TextureHost::Updated(const nsIntRegion* aRegion) {
LayerScope::ContentChanged(this);
UpdatedInternal(aRegion); UpdatedInternal(aRegion);
} }

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@@ -95,8 +95,6 @@
# include "mozilla/gfx/DeviceManagerDx.h" # include "mozilla/gfx/DeviceManagerDx.h"
#endif #endif
#include "LayerScope.h"
namespace mozilla { namespace mozilla {
namespace layers { namespace layers {
@@ -394,8 +392,6 @@ void CompositorBridgeParent::Initialize() {
MonitorAutoLock lock(*sIndirectLayerTreesLock); MonitorAutoLock lock(*sIndirectLayerTreesLock);
sIndirectLayerTrees[mRootLayerTreeID].mParent = this; sIndirectLayerTrees[mRootLayerTreeID].mParent = this;
} }
LayerScope::SetPixelScale(mScale.scale);
} }
LayersId CompositorBridgeParent::RootLayerTreeId() { LayersId CompositorBridgeParent::RootLayerTreeId() {

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@@ -22,12 +22,10 @@ EXPORTS += [
"ImageTypes.h", "ImageTypes.h",
"IMFYCbCrImage.h", "IMFYCbCrImage.h",
"Layers.h", "Layers.h",
"LayerScope.h",
"LayersTypes.h", "LayersTypes.h",
"LayerUserData.h", "LayerUserData.h",
"opengl/OGLShaderConfig.h", "opengl/OGLShaderConfig.h",
"opengl/OGLShaderProgram.h", "opengl/OGLShaderProgram.h",
"protobuf/LayerScopePacket.pb.h",
"ReadbackLayer.h", "ReadbackLayer.h",
"TiledLayerBuffer.h", "TiledLayerBuffer.h",
] ]
@@ -420,7 +418,6 @@ UNIFIED_SOURCES += [
"ipc/VideoBridgeParent.cpp", "ipc/VideoBridgeParent.cpp",
"LayerManager.cpp", "LayerManager.cpp",
"Layers.cpp", "Layers.cpp",
"LayerScope.cpp",
"LayersHelpers.cpp", "LayersHelpers.cpp",
"LayersTypes.cpp", "LayersTypes.cpp",
"MemoryPressureObserver.cpp", "MemoryPressureObserver.cpp",
@@ -470,7 +467,6 @@ SOURCES += [
"client/TextureClient.cpp", "client/TextureClient.cpp",
"ImageContainer.cpp", "ImageContainer.cpp",
"PersistentBufferProvider.cpp", "PersistentBufferProvider.cpp",
"protobuf/LayerScopePacket.pb.cc",
"wr/WebRenderTextureHost.cpp", "wr/WebRenderTextureHost.cpp",
] ]

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@@ -12,7 +12,6 @@
#include "GLContext.h" // for GLContext #include "GLContext.h" // for GLContext
#include "GLUploadHelpers.h" #include "GLUploadHelpers.h"
#include "Layers.h" // for WriteSnapshotToDumpFile #include "Layers.h" // for WriteSnapshotToDumpFile
#include "LayerScope.h" // for LayerScope
#include "gfxCrashReporterUtils.h" // for ScopedGfxFeatureReporter #include "gfxCrashReporterUtils.h" // for ScopedGfxFeatureReporter
#include "gfxEnv.h" // for gfxEnv #include "gfxEnv.h" // for gfxEnv
#include "gfxPlatform.h" // for gfxPlatform #include "gfxPlatform.h" // for gfxPlatform
@@ -1450,8 +1449,6 @@ void CompositorOGL::DrawGeometry(const Geometry& aGeometry,
// quads. Fix me. // quads. Fix me.
mPixelsFilled += destRect.Area(); mPixelsFilled += destRect.Area();
LayerScope::DrawBegin();
EffectMask* effectMask; EffectMask* effectMask;
Rect maskBounds; Rect maskBounds;
if (aEffectChain.mSecondaryEffects[EffectTypes::MASK]) { if (aEffectChain.mSecondaryEffects[EffectTypes::MASK]) {
@@ -1551,7 +1548,6 @@ void CompositorOGL::DrawGeometry(const Geometry& aGeometry,
} }
program->SetProjectionMatrix(mProjMatrix); program->SetProjectionMatrix(mProjMatrix);
program->SetLayerTransform(aTransform); program->SetLayerTransform(aTransform);
LayerScope::SetLayerTransform(aTransform);
if (colorMatrix) { if (colorMatrix) {
EffectColorMatrix* effectColorMatrix = static_cast<EffectColorMatrix*>( EffectColorMatrix* effectColorMatrix = static_cast<EffectColorMatrix*>(
@@ -1580,7 +1576,6 @@ void CompositorOGL::DrawGeometry(const Geometry& aGeometry,
} }
program->SetRenderOffset(offset.x, offset.y); program->SetRenderOffset(offset.x, offset.y);
LayerScope::SetRenderOffset(offset.x, offset.y);
if (aOpacity != 1.f) program->SetLayerOpacity(aOpacity); if (aOpacity != 1.f) program->SetLayerOpacity(aOpacity);
@@ -1914,8 +1909,6 @@ void CompositorOGL::DrawGeometry(const Geometry& aGeometry,
// in case rendering has used some other GL context // in case rendering has used some other GL context
MakeCurrent(); MakeCurrent();
LayerScope::DrawEnd(mGLContext, aEffectChain, aRect.Width(), aRect.Height());
} }
void CompositorOGL::BindAndDrawGeometry(ShaderProgramOGL* aProgram, void CompositorOGL::BindAndDrawGeometry(ShaderProgramOGL* aProgram,
@@ -1991,7 +1984,6 @@ void CompositorOGL::BindAndDrawQuads(ShaderProgramOGL* aProg, int aQuads,
mGLContext->fDrawArrays(LOCAL_GL_TRIANGLES, 0, 6 * aQuads); mGLContext->fDrawArrays(LOCAL_GL_TRIANGLES, 0, 6 * aQuads);
mGLContext->fDisableVertexAttribArray(kCoordinateAttributeIndex); mGLContext->fDisableVertexAttribArray(kCoordinateAttributeIndex);
mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, 0); mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, 0);
LayerScope::SetDrawRects(aQuads, aLayerRects, aTextureRects);
} }
void CompositorOGL::InitializeVAO(const GLuint aAttrib, const GLint aComponents, void CompositorOGL::InitializeVAO(const GLuint aAttrib, const GLint aComponents,

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@@ -1,221 +0,0 @@
/* vim:set ts=2 sw=2 sts=2 et: */
syntax = "proto2";
option optimize_for = LITE_RUNTIME;
package mozilla.layers.layerscope;
// ===============================
// Server to Client messages
// ===============================
message FramePacket {
optional uint64 value = 1;
optional float scale = 2;
}
message ColorPacket {
required uint64 layerref = 1;
optional uint32 width = 2;
optional uint32 height = 3;
optional uint32 color = 4;
}
message TexturePacket {
enum Filter {
GOOD = 0;
LINEAR = 1;
POINT = 2;
}
message Rect {
optional float x = 1;
optional float y = 2;
optional float w = 3;
optional float h = 4;
}
message Size {
optional int32 w = 1;
optional int32 h = 2;
}
message Matrix {
optional bool is2D = 1;
optional bool isId = 2;
repeated float m = 3;
}
message EffectMask {
optional bool mIs3D = 1;
optional Size mSize = 2;
optional Matrix mMaskTransform = 3;
}
// Basic info
required uint64 layerref = 1;
optional uint32 width = 2;
optional uint32 height = 3;
optional uint32 stride = 4;
optional uint32 name = 5;
optional uint32 target = 6;
optional uint32 dataformat = 7;
optional uint64 glcontext = 8;
optional bytes data = 9;
// TextureEffect attributes
optional Rect mTextureCoords = 10;
optional bool mPremultiplied = 11;
optional Filter mFilter = 12;
// Mask attributes
optional bool isMask = 20;
optional EffectMask mask = 21;
}
message LayersPacket {
message Layer {
enum LayerType {
UnknownLayer = 0;
LayerManager = 1;
ContainerLayer = 2;
PaintedLayer = 3;
CanvasLayer = 4;
ImageLayer = 5;
ColorLayer = 6;
RefLayer = 8;
ReadbackLayer = 9;
DisplayItemLayer = 10;
}
enum ScrollingDirect {
VERTICAL = 1;
HORIZONTAL = 2;
}
enum Filter {
FILTER_FAST = 0; // deprecated
FILTER_GOOD = 1;
FILTER_BEST = 2; // deprecated
FILTER_NEAREST = 3; //deprecated
FILTER_BILINEAR = 4; //deprecated
FILTER_GAUSSIAN = 5; //deprecated
FILTER_SENTINEL = 6; //deprecated
FILTER_LINEAR = 7;
FILTER_POINT = 8;
}
message Size {
optional int32 w = 1;
optional int32 h = 2;
}
message Rect {
optional int32 x = 1;
optional int32 y = 2;
optional int32 w = 3;
optional int32 h = 4;
}
message Region {
repeated Rect r = 1;
}
message Matrix {
optional bool is2D = 1;
optional bool isId = 2;
repeated float m = 3;
}
message Shadow {
optional Rect clip = 1;
optional Matrix transform = 2;
optional Region vRegion = 3;
}
// Basic info
// Note: Parent's pointer is used to recontruct the layer tree
required LayerType type = 1;
required uint64 ptr = 2;
required uint64 parentPtr = 3;
// Common info (10 to 99)
optional Rect clip = 10;
optional Matrix transform = 11;
optional Region vRegion = 12; // visible region
optional Shadow shadow = 13; // shadow info
optional float opacity = 14;
optional bool cOpaque = 15; // content opaque
optional bool cAlpha = 16; // component alpha
optional ScrollingDirect direct = 17;
optional uint64 barID = 18;
optional uint64 mask = 19; // mask layer
optional Region hitRegion = 20;
optional Region dispatchRegion = 21;
optional Region noActionRegion = 22;
optional Region hPanRegion = 23;
optional Region vPanRegion = 24;
// Specific info (100 to max)
// Painted Layer
optional Region valid = 100;
// Color Layer
optional uint32 color = 101;
// Canvas & Image Layer
optional Filter filter = 102;
// Ref Layer
optional uint64 refID = 103;
// Readback Layer
optional Size size = 104;
optional uint32 displayListLogLength = 105;
optional bytes displayListLog = 106;
}
repeated Layer layer = 1;
}
message MetaPacket {
optional bool composedByHwc = 1;
}
message DrawPacket {
message Rect {
required float x = 1;
required float y = 2;
required float w = 3;
required float h = 4;
}
required float offsetX = 1;
required float offsetY = 2;
repeated float mvMatrix = 3;
required uint32 totalRects = 4;
repeated Rect layerRect = 5;
required uint64 layerref = 6;
repeated uint32 texIDs = 7;
repeated Rect textureRect = 8;
}
// We only need to use this Packet.
// Other packet definitions are just type defines
message Packet {
enum DataType {
FRAMESTART = 1;
FRAMEEND = 2;
COLOR = 3;
TEXTURE = 4;
LAYERS = 5;
META = 6;
DRAW = 7;
}
required DataType type = 1;
optional FramePacket frame = 2;
optional ColorPacket color = 3;
optional TexturePacket texture = 4;
optional LayersPacket layers = 5;
optional MetaPacket meta = 6;
optional DrawPacket draw = 7;
}
// ===============================
// Client to Server messages
// ===============================
message CommandPacket {
enum CmdType {
NO_OP = 0;
LAYERS_TREE = 1;
LAYERS_BUFFER = 2;
}
required CmdType type = 1;
optional bool value = 2;
}