Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE

Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.

Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
This commit is contained in:
Bas Schouten
2013-04-10 09:20:52 +00:00
parent 03fbbe934e
commit b439abe1f3
213 changed files with 18550 additions and 9697 deletions

View File

@@ -8,7 +8,8 @@
#include "SharedTextureImage.h"
#include "gfxUtils.h"
#include "gfxSharedImageSurface.h"
#include "mozilla/layers/ImageContainerChild.h"
#include "mozilla/layers/ImageClient.h"
#include "mozilla/layers/TextureClient.h"
#ifdef MOZ_X11
#include "gfxXlibSurface.h"
#endif
@@ -40,12 +41,6 @@ public:
virtual void Paint(gfxContext* aContext, Layer* aMaskLayer);
static void PaintContext(gfxPattern* aPattern,
const nsIntRegion& aVisible,
float aOpacity,
gfxContext* aContext,
Layer* aMaskLayer);
virtual bool GetAsSurface(gfxASurface** aSurface,
SurfaceDescriptor* aDescriptor);
@@ -113,12 +108,12 @@ BasicImageLayer::GetAndPaintCurrentImage(gfxContext* aContext,
return pat.forget();
}
/*static*/ void
BasicImageLayer::PaintContext(gfxPattern* aPattern,
const nsIntRegion& aVisible,
float aOpacity,
gfxContext* aContext,
Layer* aMaskLayer)
void
PaintContext(gfxPattern* aPattern,
const nsIntRegion& aVisible,
float aOpacity,
gfxContext* aContext,
Layer* aMaskLayer)
{
// Set PAD mode so that when the video is being scaled, we do not sample
// outside the bounds of the video image.
@@ -168,8 +163,8 @@ class BasicShadowableImageLayer : public BasicImageLayer,
public:
BasicShadowableImageLayer(BasicShadowLayerManager* aManager) :
BasicImageLayer(aManager),
mBufferIsOpaque(false),
mLastPaintedImageSerial(0)
mImageClient(nullptr),
mImageClientTypeContainer(BUFFER_UNKNOWN)
{
MOZ_COUNT_CTOR(BasicShadowableImageLayer);
}
@@ -179,6 +174,12 @@ public:
MOZ_COUNT_DTOR(BasicShadowableImageLayer);
}
virtual void SetContainer(ImageContainer* aContainer) MOZ_OVERRIDE
{
ImageLayer::SetContainer(aContainer);
mImageClientTypeContainer = BUFFER_UNKNOWN;
}
virtual void Paint(gfxContext* aContext, Layer* aMaskLayer);
virtual void ClearCachedResources() MOZ_OVERRIDE
@@ -188,64 +189,56 @@ public:
virtual void FillSpecificAttributes(SpecificLayerAttributes& aAttrs)
{
aAttrs = ImageLayerAttributes(mFilter, mForceSingleTile);
aAttrs = ImageLayerAttributes(mFilter);
}
virtual Layer* AsLayer() { return this; }
virtual ShadowableLayer* AsShadowableLayer() { return this; }
virtual void SetBackBuffer(const SurfaceDescriptor& aBuffer)
{
mBackBuffer = aBuffer;
}
virtual void SetBackBufferYUVImage(const SurfaceDescriptor& aYBuffer,
const SurfaceDescriptor& aUBuffer,
const SurfaceDescriptor& aVBuffer)
{
mBackBufferY = aYBuffer;
mBackBufferU = aUBuffer;
mBackBufferV = aVBuffer;
}
virtual void Disconnect()
{
mBackBufferY = SurfaceDescriptor();
mBackBufferU = SurfaceDescriptor();
mBackBufferV = SurfaceDescriptor();
mBackBuffer = SurfaceDescriptor();
DestroyBackBuffer();
BasicShadowableLayer::Disconnect();
}
void DestroyBackBuffer()
{
if (IsSurfaceDescriptorValid(mBackBuffer)) {
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(&mBackBuffer);
}
if (IsSurfaceDescriptorValid(mBackBufferY)) {
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(&mBackBufferY);
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(&mBackBufferU);
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(&mBackBufferV);
}
mImageClient = nullptr;
}
virtual CompositableClient* GetCompositableClient() MOZ_OVERRIDE
{
return mImageClient;
}
private:
BasicShadowLayerManager* BasicManager()
{
return static_cast<BasicShadowLayerManager*>(mManager);
}
// For YUV Images these are the 3 planes (Y, Cb and Cr),
// for RGB images only mBackSurface is used.
SurfaceDescriptor mBackBuffer;
bool mBufferIsOpaque;
SurfaceDescriptor mBackBufferY;
SurfaceDescriptor mBackBufferU;
SurfaceDescriptor mBackBufferV;
gfxIntSize mCbCrSize;
int32_t mLastPaintedImageSerial;
CompositableType GetImageClientType()
{
if (mImageClientTypeContainer != BUFFER_UNKNOWN) {
return mImageClientTypeContainer;
}
if (mContainer->IsAsync()) {
mImageClientTypeContainer = BUFFER_BRIDGE;
return mImageClientTypeContainer;
}
nsRefPtr<gfxASurface> surface;
AutoLockImage autoLock(mContainer, getter_AddRefs(surface));
mImageClientTypeContainer = autoLock.GetImage() ?
BUFFER_IMAGE_SINGLE : BUFFER_UNKNOWN;
return mImageClientTypeContainer;
}
RefPtr<ImageClient> mImageClient;
CompositableType mImageClientTypeContainer;
};
void
BasicShadowableImageLayer::Paint(gfxContext* aContext, Layer* aMaskLayer)
{
@@ -254,244 +247,35 @@ BasicShadowableImageLayer::Paint(gfxContext* aContext, Layer* aMaskLayer)
return;
}
if (!mContainer) {
return;
}
if (mContainer->IsAsync()) {
uint32_t containerID = mContainer->GetAsyncContainerID();
BasicManager()->PaintedImage(BasicManager()->Hold(this),
SharedImageID(containerID));
AutoLockImage autoLock(mContainer);
mContainer->NotifyPaintedImage(autoLock.GetImage());
return;
}
nsRefPtr<gfxASurface> surface;
AutoLockImage autoLock(mContainer, getter_AddRefs(surface));
Image *image = autoLock.GetImage();
if (!image) {
return;
}
if (aMaskLayer) {
static_cast<BasicImplData*>(aMaskLayer->ImplData())
->Paint(aContext, nullptr);
}
if (image->GetFormat() == SHARED_TEXTURE &&
BasicManager()->GetParentBackendType() == mozilla::layers::LAYERS_OPENGL) {
SharedTextureImage *sharedImage = static_cast<SharedTextureImage*>(image);
const SharedTextureImage::Data *data = sharedImage->GetData();
SharedTextureDescriptor texture(data->mShareType, data->mHandle, data->mSize, data->mInverted);
SurfaceDescriptor descriptor(texture);
BasicManager()->PaintedImage(BasicManager()->Hold(this), descriptor);
mContainer->NotifyPaintedImage(image);
return;
if (!mContainer) {
return;
}
if (image->GetFormat() == PLANAR_YCBCR && BasicManager()->IsCompositingCheap()) {
PlanarYCbCrImage *YCbCrImage = static_cast<PlanarYCbCrImage*>(image);
const PlanarYCbCrImage::Data *data = YCbCrImage->GetData();
NS_ASSERTION(data, "Must be able to retrieve yuv data from image!");
if (mSize != data->mYSize || mCbCrSize != data->mCbCrSize || !IsSurfaceDescriptorValid(mBackBufferY)) {
DestroyBackBuffer();
mSize = data->mYSize;
mCbCrSize = data->mCbCrSize;
// We either allocate all three planes or none.
if (!BasicManager()->AllocBufferWithCaps(mSize,
gfxASurface::CONTENT_ALPHA,
MAP_AS_IMAGE_SURFACE,
&mBackBufferY) ||
!BasicManager()->AllocBufferWithCaps(mCbCrSize,
gfxASurface::CONTENT_ALPHA,
MAP_AS_IMAGE_SURFACE,
&mBackBufferU) ||
!BasicManager()->AllocBufferWithCaps(mCbCrSize,
gfxASurface::CONTENT_ALPHA,
MAP_AS_IMAGE_SURFACE,
&mBackBufferV)) {
NS_RUNTIMEABORT("creating ImageLayer 'front buffer' failed!");
}
if (!mImageClient ||
!mImageClient->UpdateImage(mContainer, GetContentFlags())) {
mImageClient = BasicManager()->CreateImageClientFor(GetImageClientType(), this,
mForceSingleTile
? ForceSingleTile
: 0);
if (!mImageClient) {
return;
}
AutoOpenSurface dyas(OPEN_READ_WRITE, mBackBufferY);
gfxImageSurface* dy = dyas.GetAsImage();
for (int i = 0; i < data->mYSize.height; i++) {
memcpy(dy->Data() + i * dy->Stride(),
data->mYChannel + i * data->mYStride,
data->mYSize.width);
if (HasShadow() && !mContainer->IsAsync()) {
mImageClient->Connect();
BasicManager()->Attach(mImageClient, this);
}
AutoOpenSurface duas(OPEN_READ_WRITE, mBackBufferU);
gfxImageSurface* du = duas.GetAsImage();
AutoOpenSurface dvas(OPEN_READ_WRITE, mBackBufferV);
gfxImageSurface* dv = dvas.GetAsImage();
for (int i = 0; i < data->mCbCrSize.height; i++) {
memcpy(du->Data() + i * du->Stride(),
data->mCbChannel + i * data->mCbCrStride,
data->mCbCrSize.width);
memcpy(dv->Data() + i * dv->Stride(),
data->mCrChannel + i * data->mCbCrStride,
data->mCbCrSize.width);
if (!mImageClient->UpdateImage(mContainer, GetContentFlags())) {
return;
}
YUVImage yuv(mBackBufferY, mBackBufferU, mBackBufferV,
data->GetPictureRect());
BasicManager()->PaintedImage(BasicManager()->Hold(this),
yuv);
mContainer->NotifyPaintedImage(image);
return;
}
gfxIntSize oldSize = mSize;
nsRefPtr<gfxPattern> pat = GetAndPaintCurrentImage
(aContext, GetEffectiveOpacity(), nullptr);
if (!pat)
return;
bool isOpaque = (GetContentFlags() & CONTENT_OPAQUE);
if (oldSize != mSize ||
!IsSurfaceDescriptorValid(mBackBuffer) ||
isOpaque != mBufferIsOpaque) {
DestroyBackBuffer();
mBufferIsOpaque = isOpaque;
gfxASurface::gfxContentType type = gfxASurface::CONTENT_COLOR_ALPHA;
if (surface) {
type = surface->GetContentType();
}
if (type != gfxASurface::CONTENT_ALPHA &&
isOpaque) {
type = gfxASurface::CONTENT_COLOR;
}
if (!BasicManager()->AllocBuffer(mSize, type, &mBackBuffer))
NS_RUNTIMEABORT("creating ImageLayer 'front buffer' failed!");
} else if (mLastPaintedImageSerial == image->GetSerial()) {
return;
}
AutoOpenSurface backSurface(OPEN_READ_WRITE, mBackBuffer);
nsRefPtr<gfxContext> tmpCtx = new gfxContext(backSurface.Get());
tmpCtx->SetOperator(gfxContext::OPERATOR_SOURCE);
PaintContext(pat,
nsIntRegion(nsIntRect(0, 0, mSize.width, mSize.height)),
1.0, tmpCtx, nullptr);
BasicManager()->PaintedImage(BasicManager()->Hold(this),
mBackBuffer);
mLastPaintedImageSerial = image->GetSerial();
BasicManager()->Hold(this);
}
class BasicShadowImageLayer : public ShadowImageLayer, public BasicImplData {
public:
BasicShadowImageLayer(BasicShadowLayerManager* aLayerManager) :
ShadowImageLayer(aLayerManager, static_cast<BasicImplData*>(this))
{
MOZ_COUNT_CTOR(BasicShadowImageLayer);
}
virtual ~BasicShadowImageLayer()
{
MOZ_COUNT_DTOR(BasicShadowImageLayer);
}
virtual void Disconnect()
{
DestroyFrontBuffer();
ShadowImageLayer::Disconnect();
}
virtual void Swap(const SharedImage& aNewFront,
SharedImage* aNewBack);
virtual void DestroyFrontBuffer()
{
if (mAllocator && IsSurfaceDescriptorValid(mFrontBuffer)) {
mAllocator->DestroySharedSurface(&mFrontBuffer);
}
}
virtual void Paint(gfxContext* aContext, Layer* aMaskLayer);
virtual bool GetAsSurface(gfxASurface** aSurface,
SurfaceDescriptor* aDescriptor);
protected:
BasicShadowLayerManager* BasicManager()
{
return static_cast<BasicShadowLayerManager*>(mManager);
}
SurfaceDescriptor mFrontBuffer;
gfxIntSize mSize;
};
void
BasicShadowImageLayer::Swap(const SharedImage& aNewFront,
SharedImage* aNewBack)
{
AutoOpenSurface autoSurface(OPEN_READ_ONLY, aNewFront);
// Destroy mFrontBuffer if size different or image type is different
bool surfaceConfigChanged = autoSurface.Size() != mSize;
if (IsSurfaceDescriptorValid(mFrontBuffer)) {
AutoOpenSurface autoFront(OPEN_READ_ONLY, mFrontBuffer);
surfaceConfigChanged = surfaceConfigChanged ||
autoSurface.ContentType() != autoFront.ContentType();
}
if (surfaceConfigChanged) {
DestroyFrontBuffer();
mSize = autoSurface.Size();
}
// If mFrontBuffer
if (IsSurfaceDescriptorValid(mFrontBuffer)) {
*aNewBack = mFrontBuffer;
} else {
*aNewBack = null_t();
}
mFrontBuffer = aNewFront;
}
void
BasicShadowImageLayer::Paint(gfxContext* aContext, Layer* aMaskLayer)
{
if (!IsSurfaceDescriptorValid(mFrontBuffer)) {
return;
}
AutoOpenSurface autoSurface(OPEN_READ_ONLY, mFrontBuffer);
nsRefPtr<gfxPattern> pat = new gfxPattern(autoSurface.Get());
pat->SetFilter(mFilter);
// The visible region can extend outside the image, so just draw
// within the image bounds.
AutoSetOperator setOperator(aContext, GetOperator());
BasicImageLayer::PaintContext(pat,
nsIntRegion(nsIntRect(0, 0, mSize.width, mSize.height)),
GetEffectiveOpacity(), aContext,
aMaskLayer);
}
bool
BasicShadowImageLayer::GetAsSurface(gfxASurface** aSurface,
SurfaceDescriptor* aDescriptor)
{
if (!IsSurfaceDescriptorValid(mFrontBuffer)) {
return false;
}
*aDescriptor = mFrontBuffer;
return true;
}
already_AddRefed<ImageLayer>
BasicLayerManager::CreateImageLayer()
{
@@ -499,7 +283,6 @@ BasicLayerManager::CreateImageLayer()
nsRefPtr<ImageLayer> layer = new BasicImageLayer(this);
return layer.forget();
}
already_AddRefed<ImageLayer>
BasicShadowLayerManager::CreateImageLayer()
{
@@ -510,13 +293,5 @@ BasicShadowLayerManager::CreateImageLayer()
return layer.forget();
}
already_AddRefed<ShadowImageLayer>
BasicShadowLayerManager::CreateShadowImageLayer()
{
NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
nsRefPtr<ShadowImageLayer> layer = new BasicShadowImageLayer(this);
return layer.forget();
}
}
}