diff --git a/dom/canvas/WebGLContext.cpp b/dom/canvas/WebGLContext.cpp index a1fd6e763985..a5afc42959b0 100644 --- a/dom/canvas/WebGLContext.cpp +++ b/dom/canvas/WebGLContext.cpp @@ -514,6 +514,7 @@ void WebGLContext::Resize(uvec2 requestedSize) { // Kill our current default fb(s), for later lazy allocation. mRequestedSize = requestedSize; mDefaultFB = nullptr; + mResolvedDefaultFB = nullptr; mResetLayer = true; // New size means new Layer. }