b=571831; use the new CreateOffscreen API in WebGL; r=bjacob

This commit is contained in:
Vladimir Vukicevic
2010-07-18 22:01:14 -07:00
parent 2e5ea3a4e6
commit a99bd4a093
4 changed files with 219 additions and 60 deletions

View File

@@ -384,7 +384,7 @@ WebGLContext::InitAndValidateGL()
gl->fGetIntegerv(LOCAL_GL_MAX_VERTEX_ATTRIBS, (GLint*) &mGLMaxVertexAttribs);
if (mGLMaxVertexAttribs < 8) {
LogMessage("GL_MAX_VERTEX_ATTRIBS is < 8!");
LogMessage("GL_MAX_VERTEX_ATTRIBS: %d is < 8!", mGLMaxVertexAttribs);
return PR_FALSE;
}
@@ -395,7 +395,7 @@ WebGLContext::InitAndValidateGL()
// GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS value is the accurate value.
gl->fGetIntegerv(LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, (GLint*) &mGLMaxTextureUnits);
if (mGLMaxTextureUnits < 8) {
LogMessage("GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS is < 8!");
LogMessage("GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: %d is < 8!", mGLMaxTextureUnits);
return PR_FALSE;
}