Bug 952977: Convert GetEffectiveTransform to gfx::Matrix4x4 r=nical
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@@ -160,7 +160,8 @@ public:
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// transform.
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bool Setup2DTransform()
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{
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const gfx3DMatrix& effectiveTransform = mLayer->GetEffectiveTransform();
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gfx3DMatrix effectiveTransform;
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To3DMatrix(mLayer->GetEffectiveTransform(), effectiveTransform);
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// Will return an identity matrix for 3d transforms.
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return effectiveTransform.CanDraw2D(&mTransform);
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}
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@@ -403,7 +404,9 @@ MarkLayersHidden(Layer* aLayer, const nsIntRect& aClipRect,
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// global coordinate system.
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if (aLayer->GetParent()) {
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gfxMatrix tr;
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if (aLayer->GetParent()->GetEffectiveTransform().CanDraw2D(&tr)) {
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gfx3DMatrix effectiveTransform;
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gfx::To3DMatrix(aLayer->GetParent()->GetEffectiveTransform(), effectiveTransform);
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if (effectiveTransform.CanDraw2D(&tr)) {
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// Clip rect is applied after aLayer's transform, i.e., in the coordinate
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// system of aLayer's parent.
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TransformIntRect(cr, tr, ToInsideIntRect);
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@@ -422,7 +425,9 @@ MarkLayersHidden(Layer* aLayer, const nsIntRect& aClipRect,
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if (!aLayer->AsContainerLayer()) {
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gfxMatrix transform;
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if (!aLayer->GetEffectiveTransform().CanDraw2D(&transform)) {
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gfx3DMatrix effectiveTransform;
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gfx::To3DMatrix(aLayer->GetEffectiveTransform(), effectiveTransform);
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if (!effectiveTransform.CanDraw2D(&transform)) {
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data->SetHidden(false);
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return;
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}
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@@ -483,7 +488,9 @@ ApplyDoubleBuffering(Layer* aLayer, const nsIntRect& aVisibleRect)
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// global coordinate system.
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if (aLayer->GetParent()) {
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gfxMatrix tr;
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if (aLayer->GetParent()->GetEffectiveTransform().CanDraw2D(&tr)) {
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gfx3DMatrix effectiveTransform;
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gfx::To3DMatrix(aLayer->GetParent()->GetEffectiveTransform(), effectiveTransform);
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if (effectiveTransform.CanDraw2D(&tr)) {
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NS_ASSERTION(!tr.HasNonIntegerTranslation(),
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"Parent can only have an integer translation");
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cr += nsIntPoint(int32_t(tr.x0), int32_t(tr.y0));
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@@ -983,7 +990,8 @@ BasicLayerManager::PaintLayer(gfxContext* aTarget,
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temp->Paint();
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}
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#endif
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const gfx3DMatrix& effectiveTransform = aLayer->GetEffectiveTransform();
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gfx3DMatrix effectiveTransform;
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gfx::To3DMatrix(aLayer->GetEffectiveTransform(), effectiveTransform);
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nsRefPtr<gfxASurface> result =
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Transform3D(untransformedDT->Snapshot(), aTarget, bounds,
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effectiveTransform, destRect);
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