Bug 907792 - Refactor texture flags so that we set the deallocate flags based on the texture type. r=nical
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@@ -197,7 +197,7 @@ CompositableClient::RemoveTextureClient(TextureClient* aClient)
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{
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MOZ_ASSERT(aClient);
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mTexturesToRemove.AppendElement(aClient->GetID());
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aClient->SetID(0);
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aClient->ClearID();
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}
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void
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