Bug 758635 - LayerRenderer doesn't need to implement GLSurfaceView.Renderer. r=jrmuizel
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@@ -104,7 +104,7 @@ public class GLController {
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synchronized void surfaceChanged(int newWidth, int newHeight) {
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mWidth = newWidth;
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mHeight = newHeight;
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mView.getRenderer().onSurfaceChanged(null, mWidth, mHeight);
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mView.getRenderer().resizeView(mWidth, mHeight);
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mSurfaceValid = true;
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notifyAll();
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}
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