Backing out rev b567a93a5086 (bug 558306) to fix test orange
This commit is contained in:
@@ -50,8 +50,6 @@
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#include "nsIProxyObjectManager.h"
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#include "mozilla/Services.h"
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#include <math.h>
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NS_IMPL_THREADSAFE_ISUPPORTS2(TimerThread, nsIRunnable, nsIObserver)
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TimerThread::TimerThread() :
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@@ -63,7 +61,8 @@ TimerThread::TimerThread() :
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mWaiting(PR_FALSE),
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mSleeping(PR_FALSE),
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mDelayLineCounter(0),
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mMinTimerPeriod(0)
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mMinTimerPeriod(0),
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mTimeoutAdjustment(0)
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{
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}
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@@ -192,27 +191,26 @@ nsresult TimerThread::Shutdown()
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// Keep track of how early (positive slack) or late (negative slack) timers
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// are running, and use the filtered slack number to adaptively estimate how
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// early timers should fire to be "on time".
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void TimerThread::UpdateFilter(PRUint32 aDelay, TimeStamp aTimeout,
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TimeStamp aNow)
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void TimerThread::UpdateFilter(PRUint32 aDelay, PRIntervalTime aTimeout,
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PRIntervalTime aNow)
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{
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TimeDuration slack = aTimeout - aNow;
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PRInt32 slack = (PRInt32) (aTimeout - aNow);
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double smoothSlack = 0;
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PRUint32 i, filterLength;
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static TimeDuration kFilterFeedbackMaxTicks =
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TimeDuration::FromMilliseconds(FILTER_FEEDBACK_MAX);
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static TimeDuration kFilterFeedbackMinTicks =
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TimeDuration::FromMilliseconds(-FILTER_FEEDBACK_MAX);
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static PRIntervalTime kFilterFeedbackMaxTicks =
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PR_MillisecondsToInterval(FILTER_FEEDBACK_MAX);
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if (slack > kFilterFeedbackMaxTicks)
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slack = kFilterFeedbackMaxTicks;
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else if (slack < kFilterFeedbackMinTicks)
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slack = kFilterFeedbackMinTicks;
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mDelayLine[mDelayLineCounter & DELAY_LINE_LENGTH_MASK] =
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slack.ToMilliseconds();
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if (slack > 0) {
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if (slack > (PRInt32)kFilterFeedbackMaxTicks)
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slack = kFilterFeedbackMaxTicks;
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} else {
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if (slack < -(PRInt32)kFilterFeedbackMaxTicks)
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slack = -(PRInt32)kFilterFeedbackMaxTicks;
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}
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mDelayLine[mDelayLineCounter & DELAY_LINE_LENGTH_MASK] = slack;
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if (++mDelayLineCounter < DELAY_LINE_LENGTH) {
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// Startup mode: accumulate a full delay line before filtering.
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PR_ASSERT(mTimeoutAdjustment.ToSeconds() == 0);
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PR_ASSERT(mTimeoutAdjustment == 0);
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filterLength = 0;
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} else {
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// Past startup: compute number of filter taps based on mMinTimerPeriod.
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@@ -233,7 +231,7 @@ void TimerThread::UpdateFilter(PRUint32 aDelay, TimeStamp aTimeout,
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smoothSlack /= filterLength;
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// XXXbe do we need amplification? hacking a fudge factor, need testing...
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mTimeoutAdjustment = TimeDuration::FromMilliseconds(smoothSlack * 1.5);
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mTimeoutAdjustment = (PRInt32) (smoothSlack * 1.5);
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}
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#ifdef DEBUG_TIMERS
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@@ -249,7 +247,6 @@ NS_IMETHODIMP TimerThread::Run()
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nsAutoLock lock(mLock);
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while (!mShutdown) {
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// Have to use PRIntervalTime here, since PR_WaitCondVar takes it
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PRIntervalTime waitFor;
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if (mSleeping) {
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@@ -257,13 +254,13 @@ NS_IMETHODIMP TimerThread::Run()
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waitFor = PR_MillisecondsToInterval(100);
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} else {
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waitFor = PR_INTERVAL_NO_TIMEOUT;
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TimeStamp now = TimeStamp::Now();
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PRIntervalTime now = PR_IntervalNow();
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nsTimerImpl *timer = nsnull;
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if (!mTimers.IsEmpty()) {
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timer = mTimers[0];
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if (now >= timer->mTimeout + mTimeoutAdjustment) {
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if (!TIMER_LESS_THAN(now, timer->mTimeout + mTimeoutAdjustment)) {
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next:
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// NB: AddRef before the Release under RemoveTimerInternal to avoid
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// mRefCnt passing through zero, in case all other refs than the one
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@@ -281,7 +278,10 @@ NS_IMETHODIMP TimerThread::Run()
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if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) {
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PR_LOG(gTimerLog, PR_LOG_DEBUG,
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("Timer thread woke up %dms from when it was supposed to\n",
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PRInt32(fabs((now - timer->mTimeout).ToMilliseconds()))));
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(now >= timer->mTimeout)
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? PR_IntervalToMilliseconds(now - timer->mTimeout)
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: -(PRInt32)PR_IntervalToMilliseconds(timer->mTimeout-now))
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);
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}
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#endif
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@@ -313,20 +313,20 @@ NS_IMETHODIMP TimerThread::Run()
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// Update now, as PostTimerEvent plus the locking may have taken a
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// tick or two, and we may goto next below.
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now = TimeStamp::Now();
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now = PR_IntervalNow();
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}
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}
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if (!mTimers.IsEmpty()) {
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timer = mTimers[0];
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TimeStamp timeout = timer->mTimeout + mTimeoutAdjustment;
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PRIntervalTime timeout = timer->mTimeout + mTimeoutAdjustment;
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// Don't wait at all (even for PR_INTERVAL_NO_WAIT) if the next timer
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// is due now or overdue.
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if (now >= timeout)
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if (!TIMER_LESS_THAN(now, timeout))
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goto next;
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waitFor = PR_MillisecondsToInterval((timeout - now).ToMilliseconds());
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waitFor = timeout - now;
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}
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#ifdef DEBUG_TIMERS
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@@ -411,22 +411,23 @@ PRInt32 TimerThread::AddTimerInternal(nsTimerImpl *aTimer)
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if (mShutdown)
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return -1;
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TimeStamp now = TimeStamp::Now();
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PRIntervalTime now = PR_IntervalNow();
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PRUint32 count = mTimers.Length();
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PRUint32 i = 0;
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for (; i < count; i++) {
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nsTimerImpl *timer = mTimers[i];
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// Don't break till we have skipped any overdue timers.
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// XXXbz why? Given our definition of overdue in terms of
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// mTimeoutAdjustment, aTimer might be overdue already! Why not
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// just fire timers in order?
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// Don't break till we have skipped any overdue timers. Do not include
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// mTimeoutAdjustment here, because we are really trying to avoid calling
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// TIMER_LESS_THAN(t, u), where the t is now + DELAY_INTERVAL_MAX, u is
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// now - overdue, and DELAY_INTERVAL_MAX + overdue > DELAY_INTERVAL_LIMIT.
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// In other words, we want to use now-based time, now adjusted time, even
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// though "overdue" ultimately depends on adjusted time.
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// XXX does this hold for TYPE_REPEATING_PRECISE? /be
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if (now < timer->mTimeout + mTimeoutAdjustment &&
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aTimer->mTimeout < timer->mTimeout) {
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if (TIMER_LESS_THAN(now, timer->mTimeout) &&
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TIMER_LESS_THAN(aTimer->mTimeout, timer->mTimeout)) {
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break;
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}
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}
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@@ -472,7 +473,7 @@ void TimerThread::DoAfterSleep()
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}
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// nuke the stored adjustments, so they get recalibrated
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mTimeoutAdjustment = TimeDuration(0);
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mTimeoutAdjustment = 0;
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mDelayLineCounter = 0;
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mSleeping = PR_FALSE;
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}
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