Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
This commit is contained in:
@@ -45,7 +45,7 @@ SharedTextureClientOGL::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor)
|
||||
void
|
||||
SharedTextureClientOGL::InitWith(gl::SharedTextureHandle aHandle,
|
||||
gfx::IntSize aSize,
|
||||
gl::GLContext::SharedTextureShareType aShareType,
|
||||
gl::SharedTextureShareType aShareType,
|
||||
bool aInverted)
|
||||
{
|
||||
MOZ_ASSERT(!IsAllocated());
|
||||
|
||||
Reference in New Issue
Block a user