Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel

This commit is contained in:
Benoit Jacob
2013-09-04 08:14:52 -04:00
parent 8be65bb83a
commit 8b1ffe319e
77 changed files with 501 additions and 396 deletions

View File

@@ -45,7 +45,7 @@ SharedTextureClientOGL::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor)
void
SharedTextureClientOGL::InitWith(gl::SharedTextureHandle aHandle,
gfx::IntSize aSize,
gl::GLContext::SharedTextureShareType aShareType,
gl::SharedTextureShareType aShareType,
bool aInverted)
{
MOZ_ASSERT(!IsAllocated());