Bug 1613985 - Use default for equivalent-to-default constructors/destructors in gfx. r=jrmuizel

Differential Revision: https://phabricator.services.mozilla.com/D65288
This commit is contained in:
Simon Giesecke
2020-03-04 15:39:20 +00:00
parent 3b261ddd0b
commit 83e48517da
149 changed files with 228 additions and 304 deletions

View File

@@ -783,7 +783,7 @@ EGLImageTextureHost::EGLImageTextureHost(TextureFlags aFlags, EGLImage aImage,
mSize(aSize),
mHasAlpha(hasAlpha) {}
EGLImageTextureHost::~EGLImageTextureHost() {}
EGLImageTextureHost::~EGLImageTextureHost() = default;
gl::GLContext* EGLImageTextureHost::gl() const {
return mProvider ? mProvider->GetGLContext() : nullptr;
@@ -899,7 +899,7 @@ GLTextureHost::GLTextureHost(TextureFlags aFlags, GLuint aTextureHandle,
mSize(aSize),
mHasAlpha(aHasAlpha) {}
GLTextureHost::~GLTextureHost() {}
GLTextureHost::~GLTextureHost() = default;
gl::GLContext* GLTextureHost::gl() const {
return mProvider ? mProvider->GetGLContext() : nullptr;