Bug 1179987 - Remove painted region from SurfaceDescriptorTiles since it isn't used any more. r=nical

This commit is contained in:
Matt Woodrow
2015-07-15 13:36:12 -04:00
parent a571d98de4
commit 827045078c
3 changed files with 1 additions and 3 deletions

View File

@@ -866,7 +866,7 @@ ClientTiledLayerBuffer::GetSurfaceDescriptorTiles()
// Reset the update rect // Reset the update rect
tile.mUpdateRect = IntRect(); tile.mUpdateRect = IntRect();
} }
return SurfaceDescriptorTiles(mValidRegion, mPaintedRegion, return SurfaceDescriptorTiles(mValidRegion,
tiles, tiles,
mTiles.mFirst.x, mTiles.mFirst.y, mTiles.mFirst.x, mTiles.mFirst.y,
mTiles.mSize.width, mTiles.mSize.height, mTiles.mSize.width, mTiles.mSize.height,

View File

@@ -379,7 +379,6 @@ TiledLayerBufferComposite::Clear()
mTiles.mFirst = TileIntPoint(); mTiles.mFirst = TileIntPoint();
mTiles.mSize = TileIntSize(); mTiles.mSize = TileIntSize();
mValidRegion = nsIntRegion(); mValidRegion = nsIntRegion();
mPaintedRegion = nsIntRegion();
mResolution = 1.0; mResolution = 1.0;
} }

View File

@@ -332,7 +332,6 @@ union TileDescriptor {
struct SurfaceDescriptorTiles { struct SurfaceDescriptorTiles {
nsIntRegion validRegion; nsIntRegion validRegion;
nsIntRegion paintedRegion;
TileDescriptor[] tiles; TileDescriptor[] tiles;
int firstTileX; int firstTileX;
int firstTileY; int firstTileY;