bug 852935 - Add Android gamepad backend. r=snorp, rs=smaug
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@@ -537,6 +537,11 @@ public:
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RefCountedJavaObject* ByteBuffer() { return mByteBuffer; }
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int Width() { return mWidth; }
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int Height() { return mHeight; }
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int ID() { return mID; }
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int GamepadButton() { return mGamepadButton; }
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bool GamepadButtonPressed() { return mGamepadButtonPressed; }
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float GamepadButtonValue() { return mGamepadButtonValue; }
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const nsTArray<float>& GamepadValues() { return mGamepadValues; }
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int RequestId() { return mCount; } // for convenience
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WidgetTouchEvent MakeTouchEvent(nsIWidget* widget);
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MultiTouchInput MakeMultiTouchInput(nsIWidget* widget);
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@@ -574,6 +579,11 @@ protected:
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short mScreenOrientation;
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nsRefPtr<RefCountedJavaObject> mByteBuffer;
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int mWidth, mHeight;
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int mID;
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int mGamepadButton;
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bool mGamepadButtonPressed;
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float mGamepadButtonValue;
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nsTArray<float> mGamepadValues;
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nsCOMPtr<nsIObserver> mObserver;
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nsTArray<nsString> mPrefNames;
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@@ -652,6 +662,12 @@ protected:
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static jfieldID jWidthField;
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static jfieldID jHeightField;
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static jfieldID jIDField;
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static jfieldID jGamepadButtonField;
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static jfieldID jGamepadButtonPressedField;
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static jfieldID jGamepadButtonValueField;
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static jfieldID jGamepadValuesField;
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static jclass jDomKeyLocationClass;
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static jfieldID jDomKeyLocationValueField;
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@@ -693,6 +709,8 @@ public:
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TELEMETRY_UI_SESSION_START = 42,
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TELEMETRY_UI_SESSION_STOP = 43,
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TELEMETRY_UI_EVENT = 44,
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GAMEPAD_ADDREMOVE = 45,
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GAMEPAD_DATA = 46,
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dummy_java_enum_list_end
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};
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@@ -719,6 +737,16 @@ public:
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IME_ACKNOWLEDGE_FOCUS = 6,
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dummy_ime_enum_list_end
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};
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enum {
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ACTION_GAMEPAD_ADDED = 1,
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ACTION_GAMEPAD_REMOVED = 2
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};
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enum {
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ACTION_GAMEPAD_BUTTON = 1,
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ACTION_GAMEPAD_AXES = 2
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};
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};
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class nsJNIString : public nsString
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