Bug 682791 - Ensure that all functions have an internal name for Panorama r=tim

This commit is contained in:
Raymond Lee
2011-10-10 15:04:27 +08:00
parent 14346b8b28
commit 78709c1881
6 changed files with 24 additions and 24 deletions

View File

@@ -236,7 +236,7 @@ let TabView = {
},
// ----------
show: function() {
show: function TabView_show() {
if (this.isVisible())
return;
@@ -247,7 +247,7 @@ let TabView = {
},
// ----------
hide: function() {
hide: function TabView_hide() {
if (!this.isVisible())
return;
@@ -255,7 +255,7 @@ let TabView = {
},
// ----------
toggle: function() {
toggle: function TabView_toggle() {
if (this.isVisible())
this.hide();
else
@@ -287,7 +287,7 @@ let TabView = {
},
// ----------
updateContextMenu: function(tab, popup) {
updateContextMenu: function TabView_updateContextMenu(tab, popup) {
let separator = document.getElementById("context_tabViewNamedGroups");
let isEmpty = true;
@@ -374,7 +374,7 @@ let TabView = {
// ----------
// Prepares the tab view for undo close tab.
prepareUndoCloseTab: function(blankTabToRemove) {
prepareUndoCloseTab: function TabView_prepareUndoCloseTab(blankTabToRemove) {
if (this._window) {
this._window.UI.restoredClosedTab = true;
@@ -385,7 +385,7 @@ let TabView = {
// ----------
// Cleans up the tab view after undo close tab.
afterUndoCloseTab: function () {
afterUndoCloseTab: function TabView_afterUndoCloseTab() {
if (this._window)
this._window.UI.restoredClosedTab = false;
},
@@ -435,7 +435,7 @@ let TabView = {
// Function: enableSessionRestore
// Enables automatic session restore when the browser is started. Does
// nothing if we already did that once in the past.
enableSessionRestore: function UI_enableSessionRestore() {
enableSessionRestore: function TabView_enableSessionRestore() {
if (!this._window || !this.firstUseExperienced)
return;

View File

@@ -862,7 +862,7 @@ GroupItem.prototype = Utils.extend(new Item(), new Subscribable(), {
// ----------
// Function: _fadeAwayUndoButton
// Fades away the undo button
_fadeAwayUndoButton: function GroupItem__fadeAwayUdoButton() {
_fadeAwayUndoButton: function GroupItem__fadeAwayUndoButton() {
let self = this;
if (this.$undoContainer) {
@@ -956,7 +956,7 @@ GroupItem.prototype = Utils.extend(new Item(), new Subscribable(), {
// ----------
// Sets up fade away undo button timeout.
setupFadeAwayUndoButtonTimer: function() {
setupFadeAwayUndoButtonTimer: function GroupItem_setupFadeAwayUndoButtonTimer() {
let self = this;
if (!this._undoButtonTimeoutId) {
@@ -968,7 +968,7 @@ GroupItem.prototype = Utils.extend(new Item(), new Subscribable(), {
// ----------
// Cancels the fade away undo button timeout.
_cancelFadeAwayUndoButtonTimer: function() {
_cancelFadeAwayUndoButtonTimer: function GroupItem__cancelFadeAwayUndoButtonTimer() {
clearTimeout(this._undoButtonTimeoutId);
this._undoButtonTimeoutId = null;
},
@@ -2089,7 +2089,7 @@ let GroupItems = {
// ----------
// Function: getAppTabFavIconUrl
// Gets the fav icon url for app tab.
getAppTabFavIconUrl: function GroupItems__getAppTabFavIconUrl(xulTab) {
getAppTabFavIconUrl: function GroupItems_getAppTabFavIconUrl(xulTab) {
let iconUrl;
if (UI.shouldLoadFavIcon(xulTab.linkedBrowser))
@@ -2548,7 +2548,7 @@ let GroupItems = {
// Paramaters:
// tab - the <xul:tab>.
// groupItemId - the <groupItem>'s id. If nothing, create a new <groupItem>.
moveTabToGroupItem : function GroupItems_moveTabToGroupItem (tab, groupItemId) {
moveTabToGroupItem : function GroupItems_moveTabToGroupItem(tab, groupItemId) {
if (tab.pinned)
return;

View File

@@ -326,7 +326,7 @@ Range.prototype = {
// Function: contains
// Whether the <Range> contains the given <Range> or value or not.
//
// Paramaters
// Parameters
// - a number or <Range>
contains: function Range_contains(value) {
if (Utils.isNumber(value))
@@ -338,11 +338,11 @@ Range.prototype = {
// ----------
// Function: overlaps
// Whether the <Range> overlaps with the given <Range> or value or not.
// Whether the <Range> overlaps with the given <Range> value or not.
//
// Paramaters
// Parameters
// - a number or <Range>
overlaps: function Rect_overlaps(value) {
overlaps: function Range_overlaps(value) {
if (Utils.isNumber(value))
return this.contains(value);
if (Utils.isRange(value))
@@ -355,7 +355,7 @@ Range.prototype = {
// Maps the given value to the range [0,1], so that it returns 0 if the value is <= the min,
// returns 1 if the value >= the max, and returns an interpolated "proportion" in (min, max).
//
// Paramaters
// Parameters
// - a number
// - (bool) smooth? If true, a smooth tanh-based function will be used instead of the linear.
proportion: function Range_proportion(value, smooth) {
@@ -386,7 +386,7 @@ Range.prototype = {
// Function: scale
// Takes the given value in [0,1] and maps it to the associated value on the Range.
//
// Paramaters
// Parameters
// - a number in [0,1]
scale: function Range_scale(value) {
if (value > 1)
@@ -783,7 +783,7 @@ let Utils = {
// Tries to execute a number of functions. Returns immediately the return
// value of the first non-failed function without executing successive
// functions, or null.
attempt: function () {
attempt: function Utils_attempt() {
let args = arguments;
for (let i = 0; i < args.length; i++) {

View File

@@ -188,7 +188,7 @@ TabItem.prototype = Utils.extend(new Item(), new Subscribable(), {
// Function: isShowingCachedData
// Returns a boolean indicates whether the cached data is being displayed or
// not.
isShowingCachedData: function() {
isShowingCachedData: function TabItem_isShowingCachedData() {
return (this._cachedImageData != null);
},
@@ -888,7 +888,7 @@ let TabItems = {
// ----------
// Function: isComplete
// Return whether the xul:tab has fully loaded.
isComplete: function TabItems_update(tab) {
isComplete: function TabItems_isComplete(tab) {
// If our readyState is complete, but we're showing about:blank,
// and we're not loading about:blank, it means we haven't really
// started loading. This can happen to the first few tabs in a

View File

@@ -141,7 +141,7 @@ Trench.prototype = {
// position - (integer) px center position of the trench
// range - (<Range>) the explicit active range of the trench
// minRange - (<Range>) the minimum range of the trench
setPosition: function Trench_setPos(position, range, minRange) {
setPosition: function Trench_setPosition(position, range, minRange) {
this.position = position;
var page = Items.getPageBounds(true);
@@ -172,7 +172,7 @@ Trench.prototype = {
//
// Parameters:
// activeRange - (<Range>)
setActiveRange: function Trench_setActiveRect(activeRange) {
setActiveRange: function Trench_setActiveRange(activeRange) {
if (!Utils.isRange(activeRange))
return false;
this.activeRange = activeRange;

View File

@@ -1009,7 +1009,7 @@ let UI = {
},
// ----------
updateTabButton: function UI__updateTabButton() {
updateTabButton: function UI_updateTabButton() {
let exitButton = document.getElementById("exit-button");
let numberOfGroups = GroupItems.groupItems.length;