Back out 0736b014d4a5 (Bug 610155) for breaking canvas reftests on android

This commit is contained in:
Daniel Holbert
2011-04-21 14:52:22 -07:00
parent 6eab4cacb7
commit 73b32a98c5
9 changed files with 169 additions and 162 deletions

View File

@@ -56,9 +56,6 @@
#include "ThebesLayerBuffer.h"
#include "nsIWidget.h"
#include "ReadbackProcessor.h"
#ifdef MOZ_X11
#include "gfxXlibSurface.h"
#endif
#include "GLContext.h"
@@ -1627,6 +1624,12 @@ public:
mShadow = aShadow;
}
virtual void SetBackBufferImage(gfxSharedImageSurface* aBuffer)
{
NS_RUNTIMEABORT("if this default impl is called, |aBuffer| leaks");
}
virtual PRBool SupportsSurfaceDescriptor() const { return PR_FALSE; }
virtual void SetBackBuffer(const SurfaceDescriptor& aBuffer)
{
NS_RUNTIMEABORT("if this default impl is called, |aBuffer| leaks");
@@ -1732,6 +1735,12 @@ BasicShadowableContainerLayer::RemoveChild(Layer* aChild)
BasicContainerLayer::RemoveChild(aChild);
}
static PRBool
IsSurfaceDescriptorValid(const SurfaceDescriptor& aSurface)
{
return SurfaceDescriptor::T__None != aSurface.type();
}
class BasicShadowableThebesLayer : public BasicThebesLayer,
public BasicShadowableLayer
{
@@ -1761,6 +1770,8 @@ public:
virtual ShadowableLayer* AsShadowableLayer() { return this; }
virtual bool MustRetainContent() { return HasShadow(); }
virtual PRBool SupportsSurfaceDescriptor() const { return PR_TRUE; }
void SetBackBufferAndAttrs(const ThebesBuffer& aBuffer,
const nsIntRegion& aValidRegion,
float aXResolution, float aYResolution,
@@ -1944,8 +1955,8 @@ public:
}
virtual ~BasicShadowableImageLayer()
{
if (IsSurfaceDescriptorValid(mBackBuffer)) {
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(&mBackBuffer);
if (mBackSurface) {
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(mBackSurface);
}
MOZ_COUNT_DTOR(BasicShadowableImageLayer);
}
@@ -1960,14 +1971,14 @@ public:
virtual Layer* AsLayer() { return this; }
virtual ShadowableLayer* AsShadowableLayer() { return this; }
virtual void SetBackBuffer(const SurfaceDescriptor& aBuffer)
virtual void SetBackBufferImage(gfxSharedImageSurface* aBuffer)
{
mBackBuffer = aBuffer;
mBackSurface = aBuffer;
}
virtual void Disconnect()
{
mBackBuffer = SurfaceDescriptor();
mBackSurface = nsnull;
BasicShadowableLayer::Disconnect();
}
@@ -1977,7 +1988,7 @@ private:
return static_cast<BasicShadowLayerManager*>(mManager);
}
SurfaceDescriptor mBackBuffer;
nsRefPtr<gfxSharedImageSurface> mBackSurface;
};
void
@@ -1989,18 +2000,20 @@ BasicShadowableImageLayer::Paint(gfxContext* aContext)
return;
if (oldSize != mSize) {
if (IsSurfaceDescriptorValid(mBackBuffer)) {
if (mBackSurface) {
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(mBackSurface);
mBackSurface = nsnull;
BasicManager()->DestroyedImageBuffer(BasicManager()->Hold(this));
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(&mBackBuffer);
}
SurfaceDescriptor tmpFrontSurface;
nsRefPtr<gfxSharedImageSurface> tmpFrontSurface;
// XXX error handling?
if (!BasicManager()->AllocDoubleBuffer(
mSize,
(GetContentFlags() & CONTENT_OPAQUE) ?
gfxASurface::CONTENT_COLOR : gfxASurface::CONTENT_COLOR_ALPHA,
&tmpFrontSurface, &mBackBuffer))
getter_AddRefs(tmpFrontSurface), getter_AddRefs(mBackSurface)))
NS_RUNTIMEABORT("creating ImageLayer 'front buffer' failed!");
BasicManager()->CreatedImageBuffer(BasicManager()->Hold(this),
@@ -2008,15 +2021,13 @@ BasicShadowableImageLayer::Paint(gfxContext* aContext)
tmpFrontSurface);
}
nsRefPtr<gfxASurface> backSurface =
BasicManager()->OpenDescriptor(mBackBuffer);
nsRefPtr<gfxContext> tmpCtx = new gfxContext(backSurface);
nsRefPtr<gfxContext> tmpCtx = new gfxContext(mBackSurface);
PaintContext(pat,
nsIntRegion(nsIntRect(0, 0, mSize.width, mSize.height)),
nsnull, 1.0, tmpCtx);
BasicManager()->PaintedImage(BasicManager()->Hold(this),
mBackBuffer);
mBackSurface);
}
@@ -2059,8 +2070,8 @@ public:
}
virtual ~BasicShadowableCanvasLayer()
{
if (IsSurfaceDescriptorValid(mBackBuffer)) {
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(&mBackBuffer);
if (mBackBuffer) {
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(mBackBuffer);
}
MOZ_COUNT_DTOR(BasicShadowableCanvasLayer);
}
@@ -2076,14 +2087,14 @@ public:
virtual Layer* AsLayer() { return this; }
virtual ShadowableLayer* AsShadowableLayer() { return this; }
virtual void SetBackBuffer(const SurfaceDescriptor& aBuffer)
virtual void SetBackBufferImage(gfxSharedImageSurface* aBuffer)
{
mBackBuffer = aBuffer;
}
virtual void Disconnect()
{
mBackBuffer = SurfaceDescriptor();
mBackBuffer = nsnull;
BasicShadowableLayer::Disconnect();
}
@@ -2093,7 +2104,7 @@ private:
return static_cast<BasicShadowLayerManager*>(mManager);
}
SurfaceDescriptor mBackBuffer;
nsRefPtr<gfxSharedImageSurface> mBackBuffer;
};
void
@@ -2105,20 +2116,20 @@ BasicShadowableCanvasLayer::Initialize(const Data& aData)
// XXX won't get here currently; need to figure out what to do on
// canvas resizes
if (IsSurfaceDescriptorValid(mBackBuffer)) {
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(&mBackBuffer);
if (mBackBuffer) {
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(mBackBuffer);
mBackBuffer = nsnull;
BasicManager()->DestroyedCanvasBuffer(BasicManager()->Hold(this));
}
SurfaceDescriptor tmpFrontBuffer;
nsRefPtr<gfxSharedImageSurface> tmpFrontBuffer;
// XXX error handling?
if (!BasicManager()->AllocDoubleBuffer(
gfxIntSize(aData.mSize.width, aData.mSize.height),
(GetContentFlags() & CONTENT_OPAQUE) ?
gfxASurface::CONTENT_COLOR : gfxASurface::CONTENT_COLOR_ALPHA,
&tmpFrontBuffer, &mBackBuffer))
getter_AddRefs(tmpFrontBuffer), getter_AddRefs(mBackBuffer)))
NS_RUNTIMEABORT("creating CanvasLayer back buffer failed!");
BasicManager()->CreatedCanvasBuffer(BasicManager()->Hold(this),
@@ -2138,9 +2149,7 @@ BasicShadowableCanvasLayer::Paint(gfxContext* aContext)
// changed areas, much like we do for Thebes layers, as well as
// do all sorts of magic to swap out the surface underneath the
// canvas' thebes/cairo context.
nsRefPtr<gfxASurface> backSurface =
BasicManager()->OpenDescriptor(mBackBuffer);
nsRefPtr<gfxContext> tmpCtx = new gfxContext(backSurface);
nsRefPtr<gfxContext> tmpCtx = new gfxContext(mBackBuffer);
tmpCtx->SetOperator(gfxContext::OPERATOR_SOURCE);
// call BasicCanvasLayer::Paint to draw to our tmp context, because
@@ -2433,15 +2442,17 @@ public:
ShadowImageLayer::Disconnect();
}
virtual PRBool Init(const SurfaceDescriptor& front, const nsIntSize& size);
virtual PRBool Init(gfxSharedImageSurface* front, const nsIntSize& size);
virtual void Swap(const SurfaceDescriptor& aNewFront, SurfaceDescriptor* aNewBack);
virtual already_AddRefed<gfxSharedImageSurface>
Swap(gfxSharedImageSurface* newFront);
virtual void DestroyFrontBuffer()
{
if (IsSurfaceDescriptorValid(mFrontBuffer)) {
BasicManager()->ShadowLayerManager::DestroySharedSurface(&mFrontBuffer, mAllocator);
if (mFrontSurface) {
BasicManager()->ShadowLayerManager::DestroySharedSurface(mFrontSurface, mAllocator);
}
mFrontSurface = nsnull;
}
virtual void Paint(gfxContext* aContext);
@@ -2452,36 +2463,36 @@ protected:
return static_cast<BasicShadowLayerManager*>(mManager);
}
SurfaceDescriptor mFrontBuffer;
// XXX ShmemImage?
nsRefPtr<gfxSharedImageSurface> mFrontSurface;
gfxIntSize mSize;
};
PRBool
BasicShadowImageLayer::Init(const SurfaceDescriptor& front,
BasicShadowImageLayer::Init(gfxSharedImageSurface* front,
const nsIntSize& size)
{
mFrontBuffer = front;
mFrontSurface = front;
mSize = gfxIntSize(size.width, size.height);
return PR_TRUE;
}
void
BasicShadowImageLayer::Swap(const SurfaceDescriptor& aNewFront, SurfaceDescriptor* aNewBack)
already_AddRefed<gfxSharedImageSurface>
BasicShadowImageLayer::Swap(gfxSharedImageSurface* newFront)
{
*aNewBack = mFrontBuffer;
mFrontBuffer = aNewFront;
already_AddRefed<gfxSharedImageSurface> tmp = mFrontSurface.forget();
mFrontSurface = newFront;
return tmp;
}
void
BasicShadowImageLayer::Paint(gfxContext* aContext)
{
if (!IsSurfaceDescriptorValid(mFrontBuffer)) {
if (!mFrontSurface) {
return;
}
nsRefPtr<gfxASurface> surface =
BasicManager()->OpenDescriptor(mFrontBuffer);
nsRefPtr<gfxPattern> pat = new gfxPattern(surface);
nsRefPtr<gfxPattern> pat = new gfxPattern(mFrontSurface);
pat->SetFilter(mFilter);
// The visible region can extend outside the image. If we're not
@@ -2535,15 +2546,16 @@ public:
}
virtual void Initialize(const Data& aData);
virtual void Init(const SurfaceDescriptor& aNewFront, const nsIntSize& aSize);
void Swap(const SurfaceDescriptor& aNewFront, SurfaceDescriptor* aNewBack);
virtual already_AddRefed<gfxSharedImageSurface>
Swap(gfxSharedImageSurface* newFront);
virtual void DestroyFrontBuffer()
{
if (IsSurfaceDescriptorValid(mFrontSurface)) {
BasicManager()->ShadowLayerManager::DestroySharedSurface(&mFrontSurface, mAllocator);
if (mFrontSurface) {
BasicManager()->ShadowLayerManager::DestroySharedSurface(mFrontSurface, mAllocator);
}
mFrontSurface = nsnull;
}
virtual void Paint(gfxContext* aContext);
@@ -2554,28 +2566,27 @@ private:
return static_cast<BasicShadowLayerManager*>(mManager);
}
SurfaceDescriptor mFrontSurface;
nsRefPtr<gfxSharedImageSurface> mFrontSurface;
};
void
BasicShadowCanvasLayer::Initialize(const Data& aData)
{
NS_RUNTIMEABORT("Incompatibe surface type");
NS_ASSERTION(mFrontSurface == nsnull,
"BasicCanvasLayer::Initialize called twice!");
NS_ASSERTION(aData.mSurface && !aData.mGLContext, "no comprende OpenGL!");
mFrontSurface = static_cast<gfxSharedImageSurface*>(aData.mSurface);
mBounds.SetRect(0, 0, aData.mSize.width, aData.mSize.height);
}
void
BasicShadowCanvasLayer::Init(const SurfaceDescriptor& aNewFront, const nsIntSize& aSize)
already_AddRefed<gfxSharedImageSurface>
BasicShadowCanvasLayer::Swap(gfxSharedImageSurface* newFront)
{
mFrontSurface = aNewFront;
mBounds.SetRect(0, 0, aSize.width, aSize.height);
}
void
BasicShadowCanvasLayer::Swap(const SurfaceDescriptor& aNewFront, SurfaceDescriptor* aNewBack)
{
*aNewBack = mFrontSurface;
mFrontSurface = aNewFront;
already_AddRefed<gfxSharedImageSurface> tmp = mFrontSurface.forget();
mFrontSurface = newFront;
return tmp;
}
void
@@ -2584,13 +2595,11 @@ BasicShadowCanvasLayer::Paint(gfxContext* aContext)
NS_ASSERTION(BasicManager()->InDrawing(),
"Can only draw in drawing phase");
if (IsSurfaceDescriptorValid(mFrontSurface)) {
if (!mFrontSurface) {
return;
}
nsRefPtr<gfxASurface> surface =
BasicManager()->OpenDescriptor(mFrontSurface);
nsRefPtr<gfxPattern> pat = new gfxPattern(surface);
nsRefPtr<gfxPattern> pat = new gfxPattern(mFrontSurface);
pat->SetFilter(mFilter);
pat->SetExtend(gfxPattern::EXTEND_PAD);
@@ -2821,7 +2830,17 @@ BasicShadowLayerManager::ForwardTransaction()
const OpBufferSwap& obs = reply.get_OpBufferSwap();
const SurfaceDescriptor& descr = obs.newBackBuffer();
GetBasicShadowable(obs)->SetBackBuffer(descr);
BasicShadowableLayer* layer = GetBasicShadowable(obs);
if (layer->SupportsSurfaceDescriptor()) {
layer->SetBackBuffer(descr);
} else {
if (SurfaceDescriptor::TShmem != descr.type()) {
NS_RUNTIMEABORT("non-Shmem surface sent to a layer that expected one!");
}
nsRefPtr<gfxASurface> imageSurf = OpenDescriptor(descr);
layer->SetBackBufferImage(
static_cast<gfxSharedImageSurface*>(imageSurf.get()));
}
break;
}