Bug 794510: Part 2: Use more stdint types instead of protypes.h types; r=ehsan

This commit is contained in:
Isaac Aggrey
2012-10-11 18:38:04 -05:00
parent 17e9a07e3c
commit 50d6240e45
96 changed files with 458 additions and 464 deletions

View File

@@ -127,7 +127,7 @@ Classifier::SetupPathNames()
// Make sure LookupCaches (which are persistent and survive updates)
// are reading/writing in the right place. We will be moving their
// files "underneath" them during backup/restore.
for (uint32 i = 0; i < mLookupCaches.Length(); i++) {
for (uint32_t i = 0; i < mLookupCaches.Length(); i++) {
mLookupCaches[i]->UpdateDirHandle(mStoreDirectory);
}
@@ -240,7 +240,7 @@ Classifier::TableRequest(nsACString& aResult)
{
nsTArray<nsCString> tables;
ActiveTables(tables);
for (uint32 i = 0; i < tables.Length(); i++) {
for (uint32_t i = 0; i < tables.Length(); i++) {
nsAutoPtr<HashStore> store(new HashStore(tables[i], mStoreDirectory));
if (!store)
continue;
@@ -376,7 +376,7 @@ Classifier::ApplyUpdates(nsTArray<TableUpdate*>* aUpdates)
LOG(("Applying table updates."));
for (uint32 i = 0; i < aUpdates->Length(); i++) {
for (uint32_t i = 0; i < aUpdates->Length(); i++) {
// Previous ApplyTableUpdates() may have consumed this update..
if ((*aUpdates)[i]) {
// Run all updates for one table
@@ -420,7 +420,7 @@ Classifier::ApplyUpdates(nsTArray<TableUpdate*>* aUpdates)
nsresult
Classifier::MarkSpoiled(nsTArray<nsCString>& aTables)
{
for (uint32 i = 0; i < aTables.Length(); i++) {
for (uint32_t i = 0; i < aTables.Length(); i++) {
LOG(("Spoiling table: %s", aTables[i].get()));
// Spoil this table by marking it as no known freshness
mTableFreshness.Remove(aTables[i]);
@@ -431,11 +431,11 @@ Classifier::MarkSpoiled(nsTArray<nsCString>& aTables)
void
Classifier::DropStores()
{
for (uint32 i = 0; i < mHashStores.Length(); i++) {
for (uint32_t i = 0; i < mHashStores.Length(); i++) {
delete mHashStores[i];
}
mHashStores.Clear();
for (uint32 i = 0; i < mLookupCaches.Length(); i++) {
for (uint32_t i = 0; i < mLookupCaches.Length(); i++) {
delete mLookupCaches[i];
}
mLookupCaches.Clear();
@@ -449,7 +449,7 @@ Classifier::RegenActiveTables()
nsTArray<nsCString> foundTables;
ScanStoreDir(foundTables);
for (uint32 i = 0; i < foundTables.Length(); i++) {
for (uint32_t i = 0; i < foundTables.Length(); i++) {
nsAutoPtr<HashStore> store(new HashStore(nsCString(foundTables[i]), mStoreDirectory));
if (!store)
return NS_ERROR_OUT_OF_MEMORY;
@@ -629,9 +629,9 @@ Classifier::ApplyTableUpdates(nsTArray<TableUpdate*>* aUpdates,
// take the quick exit if there is no valid update for us
// (common case)
uint32 validupdates = 0;
uint32_t validupdates = 0;
for (uint32 i = 0; i < aUpdates->Length(); i++) {
for (uint32_t i = 0; i < aUpdates->Length(); i++) {
TableUpdate *update = aUpdates->ElementAt(i);
if (!update || !update->TableName().Equals(store->TableName()))
continue;
@@ -664,10 +664,10 @@ Classifier::ApplyTableUpdates(nsTArray<TableUpdate*>* aUpdates,
NS_ENSURE_SUCCESS(rv, rv);
AddPrefixHashes.Clear();
uint32 applied = 0;
uint32_t applied = 0;
bool updateFreshness = false;
for (uint32 i = 0; i < aUpdates->Length(); i++) {
for (uint32_t i = 0; i < aUpdates->Length(); i++) {
TableUpdate *update = aUpdates->ElementAt(i);
if (!update || !update->TableName().Equals(store->TableName()))
continue;
@@ -734,7 +734,7 @@ Classifier::ApplyTableUpdates(nsTArray<TableUpdate*>* aUpdates,
LookupCache *
Classifier::GetLookupCache(const nsACString& aTable)
{
for (uint32 i = 0; i < mLookupCaches.Length(); i++) {
for (uint32_t i = 0; i < mLookupCaches.Length(); i++) {
if (mLookupCaches[i]->TableName().Equals(aTable)) {
return mLookupCaches[i];
}