Bug 1960254 - Remove D3D11ShareHandleImage::MaybeCreateNV12ImageAndSetData() r=gfx-reviewers,lsalzman
D3D11ShareHandleImage::MaybeCreateNV12ImageAndSetData() is no longer used. Differential Revision: https://phabricator.services.mozilla.com/D245370
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@@ -24,136 +24,6 @@ namespace layers {
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using namespace gfx;
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/* static */
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RefPtr<D3D11ShareHandleImage>
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D3D11ShareHandleImage::MaybeCreateNV12ImageAndSetData(
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KnowsCompositor* aKnowsCompositor, ImageContainer* aContainer,
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const PlanarYCbCrData& aData) {
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MOZ_ASSERT(aKnowsCompositor);
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MOZ_ASSERT(aContainer);
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if (!aKnowsCompositor || !aContainer) {
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return nullptr;
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}
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// Check if data could be used with NV12
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if (aData.YPictureSize().width % 2 != 0 ||
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aData.YPictureSize().height % 2 != 0 || aData.mYSkip != 0 ||
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aData.mCbSkip != 0 || aData.mCrSkip != 0 ||
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aData.mColorDepth != gfx::ColorDepth::COLOR_8 ||
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aData.mColorRange != gfx::ColorRange::LIMITED ||
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aData.mChromaSubsampling !=
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gfx::ChromaSubsampling::HALF_WIDTH_AND_HEIGHT) {
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return nullptr;
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}
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RefPtr<D3D11ShareHandleImage> image =
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new D3D11ShareHandleImage(aData.YPictureSize(), aData.mPictureRect,
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ToColorSpace2(aData.mYUVColorSpace),
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aData.mColorRange, aData.mColorDepth);
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RefPtr<D3D11RecycleAllocator> allocator =
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aContainer->GetD3D11RecycleAllocator(aKnowsCompositor,
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gfx::SurfaceFormat::NV12);
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if (!allocator) {
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return nullptr;
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}
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auto syncObject = allocator->GetSyncObject();
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if (!syncObject) {
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MOZ_ASSERT_UNREACHABLE("unexpected to be called");
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return nullptr;
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}
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MOZ_ASSERT(allocator->GetUsableSurfaceFormat() == gfx::SurfaceFormat::NV12);
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if (allocator->GetUsableSurfaceFormat() != gfx::SurfaceFormat::NV12) {
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MOZ_ASSERT_UNREACHABLE("unexpected to be called");
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return nullptr;
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}
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RefPtr<ID3D11Texture2D> stagingTexture =
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allocator->GetStagingTextureNV12(aData.YPictureSize());
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if (!stagingTexture) {
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return nullptr;
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}
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bool ok = image->AllocateTexture(allocator, allocator->mDevice);
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if (!ok) {
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return nullptr;
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}
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RefPtr<TextureClient> client = image->GetTextureClient(nullptr);
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if (!client) {
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return nullptr;
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}
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client->AddFlags(TextureFlags::SOFTWARE_DECODED_VIDEO);
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// The texture does not have keyed mutex. When keyed mutex exists, the texture
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// could not be used for video overlay. Then it needs manual synchronization
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RefPtr<ID3D11Texture2D> texture = image->GetTexture();
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if (!texture) {
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return nullptr;
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}
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RefPtr<ID3D11DeviceContext> context;
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allocator->mDevice->GetImmediateContext(getter_AddRefs(context));
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if (!context) {
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return nullptr;
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}
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RefPtr<ID3D10Multithread> mt;
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HRESULT hr = allocator->mDevice->QueryInterface(
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(ID3D10Multithread**)getter_AddRefs(mt));
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if (FAILED(hr) || !mt) {
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gfxCriticalError() << "Multithread safety interface not supported. " << hr;
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return nullptr;
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}
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if (!mt->GetMultithreadProtected()) {
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gfxCriticalError() << "Device used not marked as multithread-safe.";
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return nullptr;
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}
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D3D11MTAutoEnter mtAutoEnter(mt.forget());
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AutoLockD3D11Texture lockSt(stagingTexture);
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D3D11_MAP mapType = D3D11_MAP_WRITE;
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D3D11_MAPPED_SUBRESOURCE mappedResource;
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hr = context->Map(stagingTexture, 0, mapType, 0, &mappedResource);
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if (FAILED(hr)) {
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gfxCriticalNoteOnce << "Mapping D3D11 staging texture failed: "
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<< gfx::hexa(hr);
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return nullptr;
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}
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const size_t destStride = mappedResource.RowPitch;
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uint8_t* yDestPlaneStart = reinterpret_cast<uint8_t*>(mappedResource.pData);
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uint8_t* uvDestPlaneStart = reinterpret_cast<uint8_t*>(mappedResource.pData) +
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destStride * aData.YPictureSize().height;
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// Convert I420 to NV12,
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libyuv::I420ToNV12(aData.mYChannel, aData.mYStride, aData.mCbChannel,
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aData.mCbCrStride, aData.mCrChannel, aData.mCbCrStride,
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yDestPlaneStart, destStride, uvDestPlaneStart, destStride,
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aData.YDataSize().width, aData.YDataSize().height);
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context->Unmap(stagingTexture, 0);
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context->CopyResource(texture, stagingTexture);
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context->Flush();
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client->SyncWithObject(syncObject);
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if (!syncObject->Synchronize(true)) {
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MOZ_ASSERT_UNREACHABLE("unexpected to be called");
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return nullptr;
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}
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return image;
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}
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D3D11ShareHandleImage::D3D11ShareHandleImage(const gfx::IntSize& aSize,
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const gfx::IntRect& aRect,
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gfx::ColorSpace2 aColorSpace,
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@@ -68,10 +68,6 @@ class D3D11RecycleAllocator final : public TextureClientRecycleAllocator {
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// resource is ready to use.
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class D3D11ShareHandleImage final : public Image {
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public:
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static RefPtr<D3D11ShareHandleImage> MaybeCreateNV12ImageAndSetData(
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KnowsCompositor* aAllocator, ImageContainer* aContainer,
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const PlanarYCbCrData& aData);
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D3D11ShareHandleImage(const gfx::IntSize& aSize, const gfx::IntRect& aRect,
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gfx::ColorSpace2 aColorSpace,
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gfx::ColorRange aColorRange,
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