Bug 1245813 - Make TextureHost bullet-proof against changing its compositor. r=dvander

This commit is contained in:
Nicolas Silva
2016-03-22 15:28:27 +01:00
parent 4d9ac22d2a
commit 425f016193
7 changed files with 152 additions and 52 deletions

View File

@@ -48,7 +48,7 @@ MacIOSurfaceTextureHostOGL::CreateTextureSourceForPlane(size_t aPlane)
bool
MacIOSurfaceTextureHostOGL::Lock()
{
if (!mCompositor || !mSurface) {
if (!gl() || !mSurface) {
return false;
}
@@ -68,6 +68,11 @@ MacIOSurfaceTextureHostOGL::Lock()
void
MacIOSurfaceTextureHostOGL::SetCompositor(Compositor* aCompositor)
{
if (!AssertGLCompositor(aCompositor)) {
mTextureSource = nullptr;
mCompositor = nullptr;
return;
}
CompositorOGL* glCompositor = static_cast<CompositorOGL*>(aCompositor);
mCompositor = glCompositor;
if (mTextureSource) {
@@ -94,12 +99,19 @@ MacIOSurfaceTextureHostOGL::GetSize() const {
mSurface->GetDevicePixelHeight());
}
gl::GLContext*
MacIOSurfaceTextureHostOGL::gl() const
{
return mCompositor ? mCompositor->gl() : nullptr;
}
MacIOSurfaceTextureSourceOGL::MacIOSurfaceTextureSourceOGL(
CompositorOGL* aCompositor,
MacIOSurface* aSurface)
: mCompositor(aCompositor)
, mSurface(aSurface)
{
MOZ_ASSERT(aCompositor);
MOZ_COUNT_CTOR(MacIOSurfaceTextureSourceOGL);
}
@@ -125,21 +137,27 @@ MacIOSurfaceTextureSourceOGL::GetFormat() const
void
MacIOSurfaceTextureSourceOGL::BindTexture(GLenum aTextureUnit, gfx::Filter aFilter)
{
if (!gl()) {
NS_WARNING("Trying to bind a texture without a GLContext");
gl::GLContext* gl = this->gl();
if (!gl || !gl->MakeCurrent()) {
NS_WARNING("Trying to bind a texture without a working GLContext");
return;
}
GLuint tex = mCompositor->GetTemporaryTexture(GetTextureTarget(), aTextureUnit);
gl()->fActiveTexture(aTextureUnit);
gl()->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, tex);
mSurface->CGLTexImageIOSurface2D(gl::GLContextCGL::Cast(gl())->GetCGLContext());
ApplyFilterToBoundTexture(gl(), aFilter, LOCAL_GL_TEXTURE_RECTANGLE_ARB);
gl->fActiveTexture(aTextureUnit);
gl->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, tex);
mSurface->CGLTexImageIOSurface2D(gl::GLContextCGL::Cast(gl)->GetCGLContext());
ApplyFilterToBoundTexture(gl, aFilter, LOCAL_GL_TEXTURE_RECTANGLE_ARB);
}
void
MacIOSurfaceTextureSourceOGL::SetCompositor(Compositor* aCompositor)
{
if (!AssertGLCompositor(aCompositor)) {
mCompositor = nullptr;
return;
}
mCompositor = static_cast<CompositorOGL*>(aCompositor);
if (mNextSibling) {
mNextSibling->SetCompositor(aCompositor);