Backed out changeset fe716ee1a126 (bug 1723505) for causing build bustages. CLOSED TREE
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@@ -24,7 +24,6 @@
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/gfx/GPUChild.h"
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#include "mozilla/ipc/Endpoint.h"
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#include "mozilla/ipc/ProcessChild.h"
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#include "mozilla/layers/APZCTreeManagerChild.h"
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#include "mozilla/layers/APZInputBridgeChild.h"
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#include "mozilla/layers/CompositorBridgeChild.h"
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@@ -192,7 +191,9 @@ void GPUProcessManager::LaunchGPUProcess() {
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mProcessStable = false;
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std::vector<std::string> extraArgs;
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ipc::ProcessChild::AddPlatformBuildID(extraArgs);
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nsCString parentBuildID(mozilla::PlatformBuildID());
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extraArgs.push_back("-parentBuildID");
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extraArgs.push_back(parentBuildID.get());
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// The subprocess is launched asynchronously, so we wait for a callback to
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// acquire the IPDL actor.
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