Bug 1247445 - Rename Layer::GetEffectiveVisibleRegion GetLocalVisibleRegion. r=botond

This commit is contained in:
Michelangelo De Simone
2016-02-13 16:50:51 -08:00
parent 0c369253ab
commit 3c44cb010c
16 changed files with 37 additions and 37 deletions

View File

@@ -63,7 +63,7 @@ BasicPaintedLayer::PaintThebes(gfxContext* aContext,
mValidRegion.SetEmpty();
mContentClient->Clear();
nsIntRegion toDraw = IntersectWithClip(GetEffectiveVisibleRegion().ToUnknownRegion(), aContext);
nsIntRegion toDraw = IntersectWithClip(GetLocalVisibleRegion().ToUnknownRegion(), aContext);
RenderTraceInvalidateStart(this, "FFFF00", toDraw.GetBounds());
@@ -169,7 +169,7 @@ BasicPaintedLayer::Validate(LayerManager::DrawPaintedLayerCallback aCallback,
// from RGB to RGBA, because we might need to repaint with
// subpixel AA)
state.mRegionToInvalidate.And(state.mRegionToInvalidate,
GetEffectiveVisibleRegion().ToUnknownRegion());
GetLocalVisibleRegion().ToUnknownRegion());
SetAntialiasingFlags(this, target);
RenderTraceInvalidateStart(this, "FFFF00", state.mRegionToDraw.GetBounds());