Bug 1196361 - Remove the media.useAudioChannelService pref; r=baku
We need to rely on the audio channel service for all products now, so supporting running without it seems pointless at this point.
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@@ -1097,11 +1097,6 @@ static bool IsAutoplayEnabled()
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return Preferences::GetBool("media.autoplay.enabled");
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}
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static bool UseAudioChannelService()
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{
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return Preferences::GetBool("media.useAudioChannelService");
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}
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static bool UseAudioChannelAPI()
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{
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return Preferences::GetBool("media.useAudioChannelAPI");
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@@ -2411,10 +2406,6 @@ bool HTMLMediaElement::ParseAttribute(int32_t aNamespaceID,
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bool HTMLMediaElement::CheckAudioChannelPermissions(const nsAString& aString)
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{
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if (!UseAudioChannelService()) {
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return true;
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}
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// Only normal channel doesn't need permission.
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if (aString.EqualsASCII("normal")) {
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return true;
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@@ -4457,10 +4448,6 @@ ImageContainer* HTMLMediaElement::GetImageContainer()
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nsresult HTMLMediaElement::UpdateChannelMuteState(float aVolume, bool aMuted)
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{
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if (!UseAudioChannelService()) {
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return NS_OK;
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}
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if (mAudioChannelVolume != aVolume) {
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mAudioChannelVolume = aVolume;
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SetVolumeInternal();
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@@ -4487,10 +4474,6 @@ nsresult HTMLMediaElement::UpdateChannelMuteState(float aVolume, bool aMuted)
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void HTMLMediaElement::UpdateAudioChannelPlayingState()
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{
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if (!UseAudioChannelService()) {
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return;
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}
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bool playingThroughTheAudioChannel =
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(!mPaused &&
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!Muted() &&
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