Bug 765734, part 4: Add an RAII helper to open/close SurfaceDescriptors and mark usage of SurfaceDescriptor as ReadOnly or ReadWrite. r=BenWa,nrc sr=roc

This commit is contained in:
Chris Jones
2012-07-12 05:51:58 -07:00
parent 67d65f8961
commit 38b53b6b01
23 changed files with 720 additions and 219 deletions

View File

@@ -4,41 +4,91 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "BasicLayersImpl.h"
#include "mozilla/layers/PLayers.h"
using namespace mozilla::gfx;
namespace mozilla {
namespace layers {
already_AddRefed<gfxASurface>
GetMaskSurfaceAndTransform(Layer* aMaskLayer, gfxMatrix* aMaskTransform)
void
AutoMaskData::Construct(const gfxMatrix& aTransform,
gfxASurface* aSurface)
{
if (aMaskLayer) {
nsRefPtr<gfxASurface> maskSurface =
static_cast<BasicImplData*>(aMaskLayer->ImplData())->GetAsSurface();
if (maskSurface) {
bool maskIs2D =
aMaskLayer->GetEffectiveTransform().CanDraw2D(aMaskTransform);
NS_ASSERTION(maskIs2D, "How did we end up with a 3D transform here?!");
return maskSurface.forget();
}
}
return nsnull;
MOZ_ASSERT(!IsConstructed());
mTransform = aTransform;
mSurface = aSurface;
}
void
AutoMaskData::Construct(const gfxMatrix& aTransform,
const SurfaceDescriptor& aSurface)
{
MOZ_ASSERT(!IsConstructed());
mTransform = aTransform;
mSurfaceOpener.construct(OPEN_READ_ONLY, aSurface);
}
gfxASurface*
AutoMaskData::GetSurface()
{
MOZ_ASSERT(IsConstructed());
if (mSurface) {
return mSurface.get();
}
return mSurfaceOpener.ref().Get();
}
const gfxMatrix&
AutoMaskData::GetTransform()
{
MOZ_ASSERT(IsConstructed());
return mTransform;
}
bool
AutoMaskData::IsConstructed()
{
return !!mSurface || !mSurfaceOpener.empty();
}
bool
GetMaskData(Layer* aMaskLayer, AutoMaskData* aMaskData)
{
if (aMaskLayer) {
nsRefPtr<gfxASurface> surface;
SurfaceDescriptor descriptor;
if (static_cast<BasicImplData*>(aMaskLayer->ImplData())
->GetAsSurface(getter_AddRefs(surface), &descriptor) &&
(surface || IsSurfaceDescriptorValid(descriptor))) {
gfxMatrix transform;
DebugOnly<bool> maskIs2D =
aMaskLayer->GetEffectiveTransform().CanDraw2D(&transform);
NS_ASSERTION(maskIs2D, "How did we end up with a 3D transform here?!");
if (surface) {
aMaskData->Construct(transform, surface);
} else {
aMaskData->Construct(transform, descriptor);
}
return true;
}
}
return false;
}
void
PaintWithMask(gfxContext* aContext, float aOpacity, Layer* aMaskLayer)
{
gfxMatrix maskTransform;
if (nsRefPtr<gfxASurface> maskSurface =
GetMaskSurfaceAndTransform(aMaskLayer, &maskTransform)) {
AutoMaskData mask;
if (GetMaskData(aMaskLayer, &mask)) {
if (aOpacity < 1.0) {
aContext->PushGroup(gfxASurface::CONTENT_COLOR_ALPHA);
aContext->Paint(aOpacity);
aContext->PopGroupToSource();
}
aContext->SetMatrix(maskTransform);
aContext->Mask(maskSurface);
aContext->SetMatrix(mask.GetTransform());
aContext->Mask(mask.GetSurface());
return;
}
@@ -49,20 +99,19 @@ PaintWithMask(gfxContext* aContext, float aOpacity, Layer* aMaskLayer)
void
FillWithMask(gfxContext* aContext, float aOpacity, Layer* aMaskLayer)
{
gfxMatrix maskTransform;
if (nsRefPtr<gfxASurface> maskSurface =
GetMaskSurfaceAndTransform(aMaskLayer, &maskTransform)) {
AutoMaskData mask;
if (GetMaskData(aMaskLayer, &mask)) {
if (aOpacity < 1.0) {
aContext->PushGroup(gfxASurface::CONTENT_COLOR_ALPHA);
aContext->FillWithOpacity(aOpacity);
aContext->PopGroupToSource();
aContext->SetMatrix(maskTransform);
aContext->Mask(maskSurface);
aContext->SetMatrix(mask.GetTransform());
aContext->Mask(mask.GetSurface());
} else {
aContext->Save();
aContext->Clip();
aContext->SetMatrix(maskTransform);
aContext->Mask(maskSurface);
aContext->SetMatrix(mask.GetTransform());
aContext->Mask(mask.GetSurface());
aContext->NewPath();
aContext->Restore();
}