Bug 1017865 - Refactor attach/detach for FB attachments. - r=kamidphish
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@@ -181,6 +181,8 @@ WebGLRenderbuffer::RenderbufferStorage(GLsizei samples, GLenum internalFormat,
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{
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MOZ_ASSERT(mContext->mBoundRenderbuffer == this);
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InvalidateStatusOfAttachedFBs();
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gl::GLContext* gl = mContext->gl;
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MOZ_ASSERT(samples >= 0 && samples <= 256); // Sanity check.
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