Bug 1046109: Add |SocketIOBase|, r=kyle

|SocketIOBase| is a base class for Socket I/O classes. It's not a
requirement, but provides a number of helpful methods for common
I/O operations on the I/O thread.
This commit is contained in:
Thomas Zimmermann
2014-07-31 09:29:19 +02:00
parent 6b1f295c66
commit 244cf70323
3 changed files with 166 additions and 94 deletions

View File

@@ -9,11 +9,6 @@
#include "nsXULAppAPI.h"
#include <fcntl.h>
#ifdef MOZ_TASK_TRACER
#include "GeckoTaskTracer.h"
using namespace mozilla::tasktracer;
#endif
static const size_t MAX_READ_SIZE = 1 << 16;
namespace mozilla {
@@ -24,12 +19,14 @@ namespace ipc {
//
class UnixSocketImpl : public UnixSocketWatcher
, protected SocketIOBase
{
public:
UnixSocketImpl(MessageLoop* mIOLoop,
UnixSocketConsumer* aConsumer, UnixSocketConnector* aConnector,
const nsACString& aAddress)
: UnixSocketWatcher(mIOLoop)
, SocketIOBase(MAX_READ_SIZE)
, mConsumer(aConsumer)
, mConnector(aConnector)
, mShuttingDownOnIOThread(false)
@@ -44,9 +41,9 @@ public:
MOZ_ASSERT(IsShutdownOnMainThread());
}
void QueueWriteData(UnixSocketRawData* aData)
void Send(UnixSocketRawData* aData)
{
mOutgoingQ.AppendElement(aData);
EnqueueData(aData);
AddWatchers(WRITE_WATCHER, false);
}
@@ -145,12 +142,6 @@ private:
void FireSocketError();
/**
* Raw data queue. Must be pushed/popped from IO thread only.
*/
typedef nsTArray<UnixSocketRawData* > UnixSocketRawDataQueue;
UnixSocketRawDataQueue mOutgoingQ;
/**
* Connector object used to create the connection we are currently using.
*/
@@ -228,7 +219,7 @@ public:
UnixSocketImpl* impl = GetImpl();
MOZ_ASSERT(!impl->IsShutdownOnIOThread());
impl->QueueWriteData(mData);
impl->Send(mData);
}
private:
nsRefPtr<UnixSocketConsumer> mConsumer;
@@ -463,7 +454,7 @@ UnixSocketImpl::OnAccepted(int aFd,
NS_DispatchToMainThread(r);
AddWatchers(READ_WATCHER, true);
if (!mOutgoingQ.IsEmpty()) {
if (HasPendingData()) {
AddWatchers(WRITE_WATCHER, false);
}
}
@@ -492,7 +483,7 @@ UnixSocketImpl::OnConnected()
NS_DispatchToMainThread(r);
AddWatchers(READ_WATCHER, true);
if (!mOutgoingQ.IsEmpty()) {
if (HasPendingData()) {
AddWatchers(WRITE_WATCHER, false);
}
}
@@ -527,51 +518,10 @@ UnixSocketImpl::OnSocketCanReceiveWithoutBlocking()
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984
// Read all of the incoming data.
while (true) {
nsAutoPtr<UnixSocketRawData> incoming(new UnixSocketRawData(MAX_READ_SIZE));
ssize_t ret = read(GetFd(), incoming->mData, incoming->mSize);
if (ret <= 0) {
if (ret == -1) {
if (errno == EINTR) {
continue; // retry system call when interrupted
}
if (errno == EAGAIN || errno == EWOULDBLOCK) {
return; // no data available: return and re-poll
}
#ifdef DEBUG
NS_WARNING("Cannot read from network");
#endif
// else fall through to error handling on other errno's
}
// We're done with our descriptors. Ensure that spurious events don't
// cause us to end up back here.
RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
nsRefPtr<nsRunnable> r =
new SocketIORequestClosingRunnable<UnixSocketImpl>(this);
NS_DispatchToMainThread(r);
return;
}
#ifdef MOZ_TASK_TRACER
// Make unix socket creation events to be the source events of TaskTracer,
// and originate the rest correlation tasks from here.
AutoSourceEvent taskTracerEvent(SourceEventType::UNIXSOCKET);
#endif
incoming->mSize = ret;
nsRefPtr<nsRunnable> r =
new SocketIOReceiveRunnable<UnixSocketImpl>(this, incoming.forget());
NS_DispatchToMainThread(r);
// If ret is less than MAX_READ_SIZE, there's no
// more data in the socket for us to read now.
if (ret < ssize_t(MAX_READ_SIZE)) {
return;
}
nsresult rv = ReceiveData(GetFd(), this);
if (NS_FAILED(rv)) {
RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
return;
}
}
@@ -581,40 +531,13 @@ UnixSocketImpl::OnSocketCanSendWithoutBlocking()
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984
// Try to write the bytes of mCurrentRilRawData. If all were written, continue.
//
// Otherwise, save the byte position of the next byte to write
// within mCurrentWriteOffset, and request another write when the
// system won't block.
//
while (true) {
UnixSocketRawData* data;
if (mOutgoingQ.IsEmpty()) {
return;
}
data = mOutgoingQ.ElementAt(0);
const uint8_t *toWrite;
toWrite = data->mData;
nsresult rv = SendPendingData(GetFd(), this);
if (NS_FAILED(rv)) {
return;
}
while (data->mCurrentWriteOffset < data->mSize) {
ssize_t write_amount = data->mSize - data->mCurrentWriteOffset;
ssize_t written;
written = write (GetFd(), toWrite + data->mCurrentWriteOffset,
write_amount);
if (written > 0) {
data->mCurrentWriteOffset += written;
}
if (written != write_amount) {
break;
}
}
if (data->mCurrentWriteOffset != data->mSize) {
AddWatchers(WRITE_WATCHER, false);
return;
}
mOutgoingQ.RemoveElementAt(0);
delete data;
if (HasPendingData()) {
AddWatchers(WRITE_WATCHER, false);
}
}