Backout 4b46f6eff8f4 (Bug 732988) for linux Cipc orange
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@@ -867,7 +867,8 @@ BasicThebesLayerBuffer::SetBackingBufferAndUpdateFrom(
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class BasicImageLayer : public ImageLayer, public BasicImplData {
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public:
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BasicImageLayer(BasicLayerManager* aLayerManager) :
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ImageLayer(aLayerManager, static_cast<BasicImplData*>(this))
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ImageLayer(aLayerManager, static_cast<BasicImplData*>(this)),
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mSize(-1, -1)
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{
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MOZ_COUNT_CTOR(BasicImageLayer);
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}
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@@ -900,6 +901,8 @@ protected:
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already_AddRefed<gfxPattern>
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GetAndPaintCurrentImage(gfxContext* aContext,
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float aOpacity);
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gfxIntSize mSize;
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};
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void
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@@ -923,7 +926,7 @@ BasicImageLayer::GetAndPaintCurrentImage(gfxContext* aContext,
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nsRefPtr<gfxASurface> surface;
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AutoLockImage autoLock(mContainer, getter_AddRefs(surface));
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Image *image = autoLock.GetImage();
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gfxIntSize size = autoLock.GetSize();
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mSize = autoLock.GetSize();
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if (!surface || surface->CairoStatus()) {
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return nsnull;
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@@ -935,15 +938,6 @@ BasicImageLayer::GetAndPaintCurrentImage(gfxContext* aContext,
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}
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pat->SetFilter(mFilter);
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gfxIntSize sourceSize = surface->GetSize();
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if (mScaleMode != SCALE_NONE) {
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NS_ASSERTION(mScaleMode == SCALE_STRETCH,
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"No other scalemodes than stretch and none supported yet.");
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gfxMatrix mat = pat->GetMatrix();
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mat.Scale(float(sourceSize.width) / mScaleToSize.width, float(sourceSize.height) / mScaleToSize.height);
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pat->SetMatrix(mat);
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size = mScaleToSize;
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}
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// The visible region can extend outside the image. If we're not
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// tiling, we don't want to draw into that area, so just draw within
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@@ -951,7 +945,7 @@ BasicImageLayer::GetAndPaintCurrentImage(gfxContext* aContext,
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const nsIntRect* tileSrcRect = GetTileSourceRect();
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AutoSetOperator setOperator(aContext, GetOperator());
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PaintContext(pat,
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tileSrcRect ? GetVisibleRegion() : nsIntRegion(nsIntRect(0, 0, size.width, size.height)),
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tileSrcRect ? GetVisibleRegion() : nsIntRegion(nsIntRect(0, 0, mSize.width, mSize.height)),
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tileSrcRect,
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aOpacity, aContext);
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@@ -2475,8 +2469,7 @@ class BasicShadowableImageLayer : public BasicImageLayer,
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public:
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BasicShadowableImageLayer(BasicShadowLayerManager* aManager) :
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BasicImageLayer(aManager),
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mBufferIsOpaque(false),
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mSize(-1, -1)
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mBufferIsOpaque(false)
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{
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MOZ_COUNT_CTOR(BasicShadowableImageLayer);
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}
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@@ -2543,7 +2536,6 @@ private:
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nsRefPtr<gfxSharedImageSurface> mBackBufferU;
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nsRefPtr<gfxSharedImageSurface> mBackBufferV;
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gfxIntSize mCbCrSize;
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gfxIntSize mSize;
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};
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void
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