Bug 1955005 - Make the old state transaction render immediately and offscreen. r=emilio

The main goal of this patch is to ensure that we render the snapshots as
soon as the transaction is received on the WebRender to prevent another
transaction within the same vsync interval from replacing the old
state's transaction before it has had a chance to produce the snapshots.

In addition, we produce the snapshots by generating a frame that isn't
presented to the window. This is to avoid potential vsync issues from
trying to present multiple times in the same interval and avoids a fair
amount of wasted work.

Differential Revision: https://phabricator.services.mozilla.com/D242358
This commit is contained in:
Nicolas Silva
2025-03-25 12:35:46 +00:00
parent b455b5a4a3
commit 1cf52d3337
13 changed files with 51 additions and 18 deletions

View File

@@ -6544,6 +6544,9 @@ void PresShell::PaintAndRequestComposite(nsView* aView, PaintFlags aFlags) {
if (aFlags & PaintFlags::PaintSyncDecodeImages) {
flags |= PaintInternalFlags::PaintSyncDecodeImages;
}
if (aFlags & PaintFlags::PaintCompositeOffscreen) {
flags |= PaintInternalFlags::PaintCompositeOffscreen;
}
PaintInternal(aView, flags);
}
@@ -6634,6 +6637,9 @@ void PresShell::PaintInternal(nsView* aViewToPaint, PaintInternalFlags aFlags) {
mIsFirstPaint = false;
}
const bool offscreen =
bool(aFlags & PaintInternalFlags::PaintCompositeOffscreen);
if (!renderer->BeginTransaction(url)) {
return;
}
@@ -6673,6 +6679,9 @@ void PresShell::PaintInternal(nsView* aViewToPaint, PaintInternalFlags aFlags) {
StaticPrefs::image_testing_decode_sync_enabled()) {
flags |= PaintFrameFlags::SyncDecodeImages;
}
if (aFlags & PaintInternalFlags::PaintCompositeOffscreen) {
flags |= PaintFrameFlags::CompositeOffscreen;
}
if (renderer->GetBackendType() == layers::LayersBackend::LAYERS_WR) {
flags |= PaintFrameFlags::ForWebRender;
}
@@ -6695,8 +6704,8 @@ void PresShell::PaintInternal(nsView* aViewToPaint, PaintInternalFlags aFlags) {
WrFiltersHolder wrFilters;
layerManager->SetTransactionIdAllocator(presContext->RefreshDriver());
layerManager->EndTransactionWithoutLayer(nullptr, nullptr,
std::move(wrFilters), &data, 0);
layerManager->EndTransactionWithoutLayer(
nullptr, nullptr, std::move(wrFilters), &data, 0, offscreen);
return;
}