bug 78611. New XP threadsafe timer implementation. r=dougt sr=brendan
This commit is contained in:
327
xpcom/threads/nsTimerImpl.cpp
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327
xpcom/threads/nsTimerImpl.cpp
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape Communications
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* Corporation. Portions created by the Initial Developer are
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* Copyright (C) 2001 the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <pavlov@netscape.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*/
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#include "nsTimerImpl.h"
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#include "TimerThread.h"
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#include "nsIEventQueue.h"
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static TimerThread *gThread = nsnull;
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#include "prmem.h"
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#include "prinit.h"
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#ifdef DEBUG_TIMERS
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#include <math.h>
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double nsTimerImpl::sDeltaSumSquared = 0;
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double nsTimerImpl::sDeltaSum = 0;
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double nsTimerImpl::sNum = 0;
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static void
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myNS_MeanAndStdDev(double n, double sumOfValues, double sumOfSquaredValues,
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double *meanResult, double *stdDevResult)
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{
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double mean = 0.0, var = 0.0, stdDev = 0.0;
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if (n > 0.0 && sumOfValues >= 0) {
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mean = sumOfValues / n;
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double temp = (n * sumOfSquaredValues) - (sumOfValues * sumOfValues);
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if (temp < 0.0 || n <= 1)
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var = 0.0;
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else
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var = temp / (n * (n - 1));
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// for some reason, Windows says sqrt(0.0) is "-1.#J" (?!) so do this:
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stdDev = var != 0.0 ? sqrt(var) : 0.0;
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}
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*meanResult = mean;
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*stdDevResult = stdDev;
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}
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#endif
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NS_IMPL_THREADSAFE_ISUPPORTS1(nsTimerImpl, nsITimer)
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static PRStatus InitThread()
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{
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gThread = new TimerThread();
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if (!gThread) return PR_FAILURE;
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gThread->AddRef();
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nsresult rv = gThread->Init();
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if (NS_FAILED(rv)) return PR_FAILURE;
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return PR_SUCCESS;
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}
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nsTimerImpl::nsTimerImpl() :
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mClosure(nsnull),
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mCallbackType(CALLBACK_TYPE_UNKNOWN),
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mFiring(PR_FALSE)
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{
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NS_INIT_REFCNT();
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nsIThread::GetCurrent(getter_AddRefs(mCallingThread));
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static PRCallOnceType once;
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PR_CallOnce(&once, InitThread);
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mCallback.c = nsnull;
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#ifdef DEBUG_TIMERS
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mStart = 0;
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mStart2 = 0;
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#endif
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}
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nsTimerImpl::~nsTimerImpl()
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{
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mClosure = nsnull;
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mCallback.c = nsnull;
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mCallbackType = CALLBACK_TYPE_UNKNOWN;
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gThread->RemoveTimer(this);
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}
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void nsTimerImpl::Shutdown()
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{
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#ifdef DEBUG_TIMERS
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double mean = 0, stddev = 0;
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myNS_MeanAndStdDev(sNum, sDeltaSum, sDeltaSumSquared, &mean, &stddev);
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PR_LOG(gTimerLog, PR_LOG_DEBUG, ("sNum = %f, sDeltaSum = %f, sDeltaSumSquared = %f\n", sNum, sDeltaSum, sDeltaSumSquared));
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PR_LOG(gTimerLog, PR_LOG_DEBUG, ("mean: %fms, stddev: %fms\n", mean, stddev));
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#endif
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if (!gThread)
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return;
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gThread->Shutdown();
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gThread->Release();
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gThread = nsnull;
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}
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NS_IMETHODIMP nsTimerImpl::Init(nsTimerCallbackFunc aFunc,
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void *aClosure,
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PRUint32 aDelay,
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PRUint32 aPriority,
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PRUint32 aType)
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{
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SetDelayInternal(aDelay);
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mCallback.c = aFunc;
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mCallbackType = CALLBACK_TYPE_FUNC;
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mClosure = aClosure;
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mPriority = (PRUint8)aPriority;
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mType = (PRUint8)aType;
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gThread->AddTimer(this);
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return NS_OK;
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}
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NS_IMETHODIMP nsTimerImpl::Init(nsITimerCallback *aCallback,
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PRUint32 aDelay,
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PRUint32 aPriority,
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PRUint32 aType)
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{
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SetDelayInternal(aDelay);
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mCallback.i = aCallback;
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mCallbackType = CALLBACK_TYPE_INTERFACE;
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mPriority = (PRUint8)aPriority;
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mType = (PRUint8)aType;
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gThread->AddTimer(this);
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return NS_OK;
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}
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NS_IMETHODIMP_(void) nsTimerImpl::Cancel()
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{
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mClosure = nsnull;
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mCallback.c = nsnull;
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mCallbackType = CALLBACK_TYPE_UNKNOWN;
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gThread->RemoveTimer(this);
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}
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NS_IMETHODIMP_(void) nsTimerImpl::SetDelay(PRUint32 aDelay)
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{
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SetDelayInternal(aDelay);
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if (!mFiring)
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gThread->TimerDelayChanged(this);
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}
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NS_IMETHODIMP_(void) nsTimerImpl::SetPriority(PRUint32 aPriority)
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{
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mPriority = (PRUint8)aPriority;
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}
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NS_IMETHODIMP_(void) nsTimerImpl::SetType(PRUint32 aType)
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{
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mType = (PRUint8)aType;
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// XXX if this is called, we should change the actual type.. this could effect
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// repeating timers. we need to ensure in Process() that if mType has changed
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// during the callback that we don't end up with the timer in the queue twice.
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}
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void nsTimerImpl::Process()
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{
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#ifdef DEBUG_TIMERS
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PRIntervalTime now = PR_IntervalNow();
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PRIntervalTime a = now - mStart; // actual delay in intervals
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PRUint32 b = PR_MillisecondsToInterval(mDelay); // expected delay in intervals
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PRUint32 d = PR_IntervalToMilliseconds((a > b) ? a - b : 0); // delta in ms
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sDeltaSum += d;
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sDeltaSumSquared += double(d) * double(d);
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sNum++;
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PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] expected delay time %dms\n", this, mDelay));
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PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] actual delay time %dms\n", this, PR_IntervalToMilliseconds(a)));
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PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] -------\n", this));
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PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] delta %dms\n", this, d));
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mStart = mStart2;
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mStart2 = 0;
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#endif
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mFiring = PR_TRUE;
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if (mCallback.c) {
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if (mCallbackType == CALLBACK_TYPE_FUNC)
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(*mCallback.c)(this, mClosure);
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else if (mCallbackType == CALLBACK_TYPE_INTERFACE)
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mCallback.i->Notify(this);
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/* else the timer has been canceled, and we shouldn't do anything */
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}
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mFiring = PR_FALSE;
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#ifdef DEBUG_TIMERS
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PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] Took %dms to fire process timer callback\n", this,
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PR_IntervalToMilliseconds(PR_IntervalNow() - now)));
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#endif
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if (mType == NS_TYPE_REPEATING_SLACK) {
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SetDelayInternal(mDelay); // force mTimeout to be recomputed.
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gThread->AddTimer(this);
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}
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}
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struct MyEventType {
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PLEvent e;
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// arguments follow...
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#ifdef DEBUG_TIMERS
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PRIntervalTime mInit;
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#endif
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};
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void* handleMyEvent(MyEventType* event)
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{
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#ifdef DEBUG_TIMERS
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PRIntervalTime now = PR_IntervalNow();
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PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] time between Fire() and Process(): %dms\n",
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event->e.owner, PR_IntervalToMilliseconds(now - event->mInit)));
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#endif
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NS_STATIC_CAST(nsTimerImpl*, event->e.owner)->Process();
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return NULL;
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}
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void destroyMyEvent(MyEventType* event)
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{
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nsTimerImpl *timer = NS_STATIC_CAST(nsTimerImpl*, event->e.owner);
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NS_RELEASE(timer);
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PR_DELETE(event);
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}
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void nsTimerImpl::Fire()
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{
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// XXX we may want to reuse the PLEvent in the case of repeating timers.
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MyEventType* event;
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// construct
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event = PR_NEW(MyEventType);
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if (event == NULL) return;
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// initialize
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PL_InitEvent((PLEvent*)event, this,
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(PLHandleEventProc)handleMyEvent,
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(PLDestroyEventProc)destroyMyEvent);
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NS_ADDREF(this);
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#ifdef DEBUG_TIMERS
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event->mInit = PR_IntervalNow();
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#endif
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// If this is a repeating precise timer, we need to calulate the time for the next timer to fire
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// prior to making the callback.
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if (mType == NS_TYPE_REPEATING_PRECISE) {
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SetDelayInternal(mDelay);
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gThread->AddTimer(this);
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}
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PRThread *thread;
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mCallingThread->GetPRThread(&thread);
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nsCOMPtr<nsIEventQueue> queue;
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gThread->mEventQueueService->GetThreadEventQueue(thread, getter_AddRefs(queue));
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queue->PostEvent(&event->e);
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}
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void nsTimerImpl::SetDelayInternal(PRUint32 aDelay)
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{
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mDelay = aDelay;
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PRIntervalTime now = PR_IntervalNow();
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mTimeout = now + PR_MillisecondsToInterval(mDelay);
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#ifdef DEBUG_TIMERS
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if (mStart == 0)
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mStart = now;
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else
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mStart2 = now;
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#endif
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}
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