servo: Merge #13917 - Remove usage of 'keyword_list' (from Wafflespeanut:keywords); r=Manishearth

<!-- Please describe your changes on the following line: -->

We're using `keyword_list` to generate code for some of the animation properties. This could be achieved with `single_keyword` (passing `vector=True`).

---

<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `__` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach build-geckolib` does not report any errors

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- [x] These changes do not require tests because it's a cleanup

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r? @emilio

Source-Repo: https://github.com/servo/servo
Source-Revision: b3ad71353bf264770bf0b3a87b32d86928eb09d4
This commit is contained in:
Ravi Shankar
2016-11-17 14:34:33 -06:00
parent 2ef8792b44
commit 196ea8b4d3
4 changed files with 149 additions and 208 deletions

View File

@@ -12,9 +12,9 @@ use euclid::point::Point2D;
use keyframes::{KeyframesStep, KeyframesStepValue};
use properties::{self, CascadeFlags, ComputedValues, Importance};
use properties::animated_properties::{AnimatedProperty, TransitionProperty};
use properties::longhands::animation_direction::computed_value::AnimationDirection;
use properties::longhands::animation_direction::computed_value::single_value::T as AnimationDirection;
use properties::longhands::animation_iteration_count::computed_value::AnimationIterationCount;
use properties::longhands::animation_play_state::computed_value::AnimationPlayState;
use properties::longhands::animation_play_state::computed_value::single_value::T as AnimationPlayState;
use properties::longhands::transition_timing_function::computed_value::StartEnd;
use properties::longhands::transition_timing_function::computed_value::TransitionTimingFunction;
use std::sync::Arc;
@@ -425,7 +425,7 @@ pub fn maybe_start_animations(context: &SharedStyleContext,
continue
}
if let Some(ref anim) = context.stylist.animations().get(&name) {
if let Some(ref anim) = context.stylist.animations().get(&name.0) {
debug!("maybe_start_animations: animation {} found", name);
// If this animation doesn't have any keyframe, we can just continue
@@ -461,7 +461,7 @@ pub fn maybe_start_animations(context: &SharedStyleContext,
new_animations_sender
.send(Animation::Keyframes(node, name.clone(), KeyframesAnimationState {
.send(Animation::Keyframes(node, name.0.clone(), KeyframesAnimationState {
started_at: animation_start,
duration: duration as f64,
delay: delay as f64,
@@ -540,7 +540,7 @@ pub fn update_style_for_animation(context: &SharedStyleContext,
let maybe_index = style.get_box()
.animation_name_iter()
.position(|animation_name| *name == animation_name);
.position(|animation_name| *name == animation_name.0);
let index = match maybe_index {
Some(index) => index,