Bug 753784; allow access to the max texture size from FrameLayerBuilder. r=roc

This commit is contained in:
Nicholas Cameron
2012-05-22 19:15:16 -04:00
parent 4ffe1932d5
commit 189d6e2368
20 changed files with 64 additions and 14 deletions

View File

@@ -1433,6 +1433,16 @@ BasicLayerManager::PopGroupToSourceWithCachedSurface(gfxContext *aTarget, gfxCon
}
}
PRInt32
BasicShadowLayerManager::GetMaxTextureSize() const
{
if (HasShadowManager()) {
return ShadowLayerForwarder::GetMaxTextureSize();
}
return PR_INT32_MAX;
}
void
BasicLayerManager::BeginTransactionWithTarget(gfxContext* aTarget)
{