Bug 1217304: P1. Only fire loadeddata once the first frame has been decoded. r=jwwang

We can't determine otherwise if data is actually playable at the current position
This commit is contained in:
Jean-Yves Avenard
2015-10-22 18:46:27 +11:00
parent ed581fedb4
commit 1256b2036f
2 changed files with 13 additions and 2 deletions

View File

@@ -2113,7 +2113,8 @@ HTMLMediaElement::HTMLMediaElement(already_AddRefed<mozilla::dom::NodeInfo>& aNo
mPlayBlockedBecauseHidden(false),
mMediaStreamTrackListener(nullptr),
mElementInTreeState(ELEMENT_NOT_INTREE),
mHasUserInteraction(false)
mHasUserInteraction(false),
mFirstFrameLoaded(false)
{
if (!gMediaElementLog) {
gMediaElementLog = PR_NewLogModule("nsMediaElement");
@@ -3445,6 +3446,11 @@ void HTMLMediaElement::FirstFrameLoaded()
{
NS_ASSERTION(!mSuspendedAfterFirstFrame, "Should not have already suspended");
if (!mFirstFrameLoaded) {
mFirstFrameLoaded = true;
UpdateReadyStateInternal();
}
ChangeDelayLoadStatus(false);
if (mDecoder && mAllowSuspendAfterFirstFrame && mPaused &&
@@ -3800,7 +3806,9 @@ HTMLMediaElement::UpdateReadyStateInternal()
if (NextFrameStatus() != MediaDecoderOwner::NEXT_FRAME_AVAILABLE) {
LOG(LogLevel::Debug, ("MediaElement %p UpdateReadyStateInternal() "
"Next frame not available", this));
ChangeReadyState(nsIDOMHTMLMediaElement::HAVE_CURRENT_DATA);
if (mFirstFrameLoaded) {
ChangeReadyState(nsIDOMHTMLMediaElement::HAVE_CURRENT_DATA);
}
if (!mWaitingFired && NextFrameStatus() == MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE_BUFFERING) {
FireTimeUpdate(false);
DispatchAsyncEvent(NS_LITERAL_STRING("waiting"));