Bug 706179 Part 2: Add a BaseTransform to layers r=roc

This commit is contained in:
David Zbarsky
2012-07-27 13:23:45 -07:00
parent 88c196cd4a
commit 0820b73297
12 changed files with 37 additions and 24 deletions

View File

@@ -947,6 +947,7 @@ ContainerState::CreateOrRecycleColorLayer()
// We will reapply any necessary clipping.
layer->SetClipRect(nsnull);
layer->SetMaskLayer(nsnull);
layer->SetScale(1.0f, 1.0f);
} else {
// Create a new layer
layer = mManager->CreateColorLayer();
@@ -970,6 +971,7 @@ ContainerState::CreateOrRecycleImageLayer()
// We will reapply any necessary clipping.
layer->SetClipRect(nsnull);
layer->SetMaskLayer(nsnull);
layer->SetScale(1.0f, 1.0f);
} else {
// Create a new layer
layer = mManager->CreateImageLayer();
@@ -987,6 +989,7 @@ ContainerState::CreateOrRecycleMaskImageLayerFor(Layer* aLayer)
nsRefPtr<ImageLayer> result = mRecycledMaskImageLayers.Get(aLayer);
if (result) {
mRecycledMaskImageLayers.Remove(aLayer);
result->SetScale(1.0f, 1.0f);
// XXX if we use clip on mask layers, null it out here
} else {
// Create a new layer
@@ -1061,6 +1064,7 @@ ContainerState::CreateOrRecycleThebesLayer(nsIFrame* aActiveScrolledRoot)
// We will reapply any necessary clipping.
layer->SetClipRect(nsnull);
layer->SetMaskLayer(nsnull);
layer->SetScale(1.0f, 1.0f);
data = static_cast<ThebesDisplayItemLayerUserData*>
(layer->GetUserData(&gThebesDisplayItemLayerUserData));
@@ -1114,7 +1118,8 @@ ContainerState::CreateOrRecycleThebesLayer(nsIFrame* aActiveScrolledRoot)
RoundToMatchResidual(scaledOffset.y, data->mActiveScrolledRootPosition.y));
gfxMatrix matrix;
matrix.Translate(gfxPoint(pixOffset.x, pixOffset.y));
layer->SetTransform(gfx3DMatrix::From2D(matrix));
layer->SetBaseTransform(gfx3DMatrix::From2D(matrix));
layer->SetScale(1.0f, 1.0f);
// FIXME: Temporary workaround for bug 681192 and bug 724786.
#ifndef MOZ_JAVA_COMPOSITOR
@@ -1269,7 +1274,7 @@ ContainerState::PopThebesLayerData()
// The layer's current transform is applied first, then the result is scaled.
gfx3DMatrix transform = imageLayer->GetTransform()*
gfx3DMatrix::ScalingMatrix(mParameters.mXScale, mParameters.mYScale, 1.0f);
imageLayer->SetTransform(transform);
imageLayer->SetBaseTransform(transform);
if (data->mItemClip.mHaveClipRect) {
nsIntRect clip = ScaleToNearestPixels(data->mItemClip.mClipRect);
imageLayer->IntersectClipRect(clip);
@@ -1280,8 +1285,9 @@ ContainerState::PopThebesLayerData()
colorLayer->SetIsFixedPosition(data->mLayer->GetIsFixedPosition());
colorLayer->SetColor(data->mSolidColor);
// Copy transform
colorLayer->SetTransform(data->mLayer->GetTransform());
// Copy transform and scale
colorLayer->SetBaseTransform(data->mLayer->GetBaseTransform());
colorLayer->SetScale(data->mLayer->GetXScale(), data->mLayer->GetYScale());
// Clip colorLayer to its visible region, since ColorLayers are
// allowed to paint outside the visible region. Here we rely on the
@@ -1780,7 +1786,7 @@ ContainerState::ProcessDisplayItems(const nsDisplayList& aList,
// The layer's current transform is applied first, then the result is scaled.
gfx3DMatrix transform = ownLayer->GetTransform()*
gfx3DMatrix::ScalingMatrix(mParameters.mXScale, mParameters.mYScale, 1.0f);
ownLayer->SetTransform(transform);
ownLayer->SetBaseTransform(transform);
}
ownLayer->SetIsFixedPosition(
@@ -2124,7 +2130,7 @@ ChooseScaleAndSetTransform(FrameLayerBuilder* aLayerBuilder,
scale = gfxSize(1.0, 1.0);
}
aLayer->SetTransform(transform);
aLayer->SetBaseTransform(transform);
// Store the inverse of our resolution-scale on the layer
aLayer->SetScale(1.0f/float(scale.width), 1.0f/float(scale.height));
@@ -3132,7 +3138,7 @@ ContainerState::SetupMaskLayer(Layer *aLayer, const FrameLayerBuilder::Clip& aCl
}
maskLayer->SetContainer(container);
maskLayer->SetTransform(gfx3DMatrix::From2D(maskTransform.Invert()));
maskLayer->SetBaseTransform(gfx3DMatrix::From2D(maskTransform.Invert()));
// save the details of the clip in user data
userData->mScaleX = newData.mScaleX;